Golden Axe (WonderSwan Color)
Located at 0x3B1EDD is not referenced but a similar string at 0x3B1FC1 is, and the SOUND TEST subroutines are present and coexist within the OPTIONS Menu.
Located at 0x3B1EB8 is not referenced but the SELECT STAGE subroutines are still present at C408:09CC; In turn they reference the following stage text at 0x3B238A:
STAGE1 ST1 BONUS STAGE2 ST2 BONUS STAGE3 ST3 BONUS STAGE4 ST4 BONUS STAGE5 STAGE6
To invoke the SELECT STAGE routines: At the Start Screen, set a breakpoint at C408:0370; modify the byte value at DS:022C to 0x04 and continue execution. You may cycle through the stages by pressing either X4 or X2, play a selected stage by pressing A, or return to the Start Screen by pressing Start.
Miscellaneous Debug Text
|This needs some investigation.|
Discuss ideas and findings on the talk page.
SPR POS BASE POS
Located at 0x3B241A with no clear reference.
|The Golden Axe series|
|Arcade||Golden Axe • Golden Axe: The Revenge of Death Adder • Golden Axe: The Duel|
|Genesis||Golden Axe (Prototype) • Golden Axe II (Prototype) • Golden Axe III|
|Game Gear||Ax Battler: A Legend of Golden Axe|
|Sega Saturn||Golden Axe: The Duel|
|WonderSwan Color||Golden Axe|
|PlayStation 2||Sega Ages 2500 Series Vol. 5: Golden Axe|