If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Herdy Gerdy

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Herdy Gerdy

Developer: Core Design
Publisher: Eidos Interactive
Platform: PlayStation 2
Released in JP: January 9, 2003
Released in US: March 4, 2002
Released in EU: February 22, 2002


MovieIcon.png This game has unused cinematics.
DebugIcon.png This game has debugging material.
DummyIcon.png This game has unusual dummy files.


Hmmm...
To do:
  • Check if debug mode does anything else.
  • Document the other debug mode (under "View rules").
  • Check if the debug mode button combos are different between regions. The page currently has only been tested on the USA version.
  • Document the different debug menus and find an official way of opening them.

Debug Mode

At the main menu, by pressing L1, L2, R2, R1, L1, L2, R2, R1, Select on controller 1, a hidden debug mode can be activated. A sound effect will confirm correct activation. This allows you to take screenshots, enable a free camera mode, change rendering settings and more. Below are sections on the debug mode sub-modes. After this mode is enabled, all controls are done on controller 2 to change modes and settings.

To change a sub-mode, press Select.

(Source: Punk7890)

Mode 1 (BASIC)

Herdy Gerdy - Debugmode1.png Herdy Gerdy - Debugmode5.png

Internally named BASIC. This mainly allows you to change various system settings.

Controls:

  • X enables system resource meters.
  • D-Pad Up changes rendering.
  • D-Pad Left hides the player.
  • D-Pad Right hides geometry.
  • Circle likely allows you to take a screenshot.
  • L1 (once) enables a free camera mode. Pressing again sets the camera far outside the map then slowly zooms in on the player. Pressing one more time returns the camera to normal.
  • L2 Moves the screen down.
  • R2 Moves the screen up.

Mode 2 (CHIRS1)

This only appears to test screen fade-in effects.

Controls:

  • X applies a fade-in effect. Triangle disables it.

Mode 3 (JAKE1)

Herdy Gerdy - Debugmode2.png

Controls:

  • X makes some sort of icon appear.
  • Circle plays a sound effect.
  • L1 enables a magnifying glass that zooms in on an object.

Mode 4 (NICK1)

Herdy Gerdy - Debugmode3.png

It's not clear what this mode does.

Mode 5 (AUDIO)

Herdy Gerdy - Debugmode4.png

Allows you to change audio effects.

Mode 6 (IAN)

Allows you to view a couple of effects.

Controls:

  • Square enables an effect over the player's head.
  • Triangle makes it rain.

Unused Dummy Data

On the root of the disc is a file called BLANK.DAT. This is actually a mpeg video file which contains a trailer for Shadow of Destiny, which is made by a completely different developer and publisher.

(Source: Punk7890)