Hitman: Blood Money
|Hitman: Blood Money|
This game has unused items.
* The unused cremation chamber.
Hitman: Blood Money is the fourth game of the Hitman series. Widely beloved by many, and considered to be one of the best stealth games of all time, setting the standard and template for future Hitman games to follow.
- 1 Unused weapons
- 2 Unused items
- 2.1 Balloons
- 2.2 Books
- 2.3 Cameras
- 2.4 Cello
- 2.5 Cigarettes
- 2.6 Keys
- 2.7 Sword Canes
- 2.8 Miscellaneous
- 2.8.1 Closed Box
- 2.8.2 Donut
- 2.8.3 Dumb Bell
- 2.8.4 Gasoline Can
- 2.8.5 Knife Placeholder
- 2.8.6 Mobile Phone
- 2.8.7 Paintbrush
- 2.8.8 Photo of Hitman
- 2.8.9 Poker Cards
- 2.8.10 Pool Cleaner Net
- 2.8.11 Remote
- 2.8.12 Security Device
- 2.8.13 Sponge
- 2.8.14 Spoon
- 2.8.15 Teddy Bear
- 2.8.16 Thong
- 2.8.17 Trash Bag
- 2.8.18 Nail File (Early)
- 2.8.19 Voice Recorder
- 2.8.20 Wine Barrel
- 2.8.21 Whitehouse Paper
- 3 Left in Placeholder Text
As seen in Hitman: Contracts, there are unused weapons. The only way to obtain them is to use the "GiveAll" command through a cheat menu.
If the axe is unusable, there will be a bloodied variant.
Pick axe is used for breaking rocks and other hard headed obstacles
- Weapon description
This is a strange case. The weapon is complete at 100%, but if you try to attack or throw it the game will crash. The model can be viewed only with game modifications.
Pick Axe (covered in blood)
Covered in blood
- Weapon description
The bloodied version can be spawned in many levels, but also if complete at 100% as the normal pick axe, the game will crash also with it.
Cold Steel Pig Gutter with custom rubber handle and knuckleduster
This cool knife was removed sadly, even though this weapon is 100% complete (you can use it as other knives, as well as throw it). The weapon model can be viewed only through game modifications.
The Bullseye .22 is the only weapon that can't be used in any way, as it only exists as a text string.
A real version of the Mark III rifle, perhaps intended to be carried by the "Curtains Down" actors, which would be strange as none of them intentionally carry real weapons in the level. Being unused, and maybe not complete at 100%, this weapon has some oddities: a strange gunshot sound, and enemies will not be alerted if 47 is carrying it if disguised as an actor. Curiously, it can appear in the Hideout if a level is completed with it (and you can select it in the equipment menu). The rifle has a low damage output, and also has a unique reload animation too.
Primarily used to filing nails. In the hands of an assassin - it is deadly
- Weapon description
The Nail File, which seems complete, and the removal of it is unknown. It has a description and correct inventory name too. If equipped, enemies will be alerted. The Nail File can only be thrown, and it kills if an NPC is hit the head. The only time the nail file is used in-game is in the mission "You Better Watch Out", where the female assassin will attempt to stab 47 with it, and it is unable to be obtained.
A carnival pitchfork this is, -but also a devils weapon
- Weapon description
The pitchfork appears only in "A Dance With The Devil", and the code for it works, it just lacks a corresponding game model. As the pick axe, if you try to attack or throw it, the game will crash.
This Throwing knive is designed to fly and catch your target at its deadly tip
- Weapon description
Another removed knife. As the name suggests, it can be thrown around. It may have been intended to be used by Eve in "A Dance With The Devil", although in-game she uses Stiletto knives.
There are loads of unused items, and once again, can only be spawned through "GiveAll". All of them can be just equipped, but cannott be used as weapons and they can't be thrown. Nearly all of them are named and have a description. They can also all be concealed, even if you logically cannot do so (like a barrel or a box). If you try to throw any of these, it will only drop to the floor, and you will not able to pick them up again.
In "A New Life" five different balloons can spawn, one for every inflation state (but two are the same, except for a name change).
Is a copy of "Large Balloon".
Named "AllLevels/Items/Item_BalloonDeflated_01/Longname" is the first state of the balloon.
Named "AllLevels/Items/Item_BalloonLarge_01/Longname" is the "real" Large Balloon, being even more in an early state, judging how it's named. It's unknown why there are two balloons, maybe one was intended to be used at some point.
Named "AllLevels/Items/Item_BalloonMedium_01/Longname" is the third state of the balloon.
Named "AllLevels/Items/Item_BalloonSmall_01/Longname" is the second state of the balloon.
Just two. One found in "Flatline" and the other in "Murder of Crows".
Named "AllLevels/Items/Item_BookAnimated_01/Longname". Maybe read by patients in "Flatline".
Small Left Book
Named "AllLevels/Items/Item_BookSmallLeft_01/Longname". Apparently it is a book for left handed people, judging by the name and the reading type is "Japanese" (the start of the book is at the end).
Some cameras are used by visitors in many levels. This section includes a videocamera.
Named "AllLevels/Items/Item_Scope_SLRCameraFlash_01/Longname" are carried by visitors in many of the levels.
Professional digital camera. Perfect for documentary photographe or for taking snapshots of scantily clad ladies
An apparently finished camera is also present, but you still can't throw or pick-up again if dropped. But being so near to be complete was planned to be used in a certain occasion. This camera haven't the flash on unlike "Camera".
Named "AllLevels/Items/Item_Scope_Video_Camera_01/Longname" is carried by a camera crew in "A Vintage Year".
47 isn't just good at piano, but also with other instruments apparently.
Named "AllLevels/Items/Item_CelloBow_01/Longname" is found in "A Vintage Year" and is used by Don Fernando Delgado, along with his Cello.
The Cello is near-complete, and it has a proper name, but description was changed. Maybe it was to be used 47 too, like a baseball bat, but in-game only Don Fernando Delgado uses it as intended.
These are used just by NPCs. Interestingly when held by 47, he holds them as you'd expect.
Named "AllLevels/Items/Item_CigaretteLit_01/Longname", are found practically in every level.
Named "AllLevels/Items/Item_CigaretteLit_01/Longname", are found also them practically in every level. This is an unlit version. What an attention to detail, also if near impossible to see the difference.
Some additional keys found in the game also exist that go unused:
NOT IN USE
Judging by the model, this key was necessary to open the pool's doors in "A New Life".
NOT IN USE!
Apparently in Requiem you should "bring" a car to complete the level instead of finishing as soon as the last target is eliminated.
NOT IN USE
Naturally, this keycard isn't used, possibly because =it'd mess with a mission's difficulty, being a card that opens all doors.
Two additional canes are present in game files.
Sword Cane 2
Named "AllLevels/Items/CC_Sword_Cane_02/Longname" is present as alternate version of "Sword Cane".
Sword Cane 3
Named "AllLevels/Items/CC_Sword_Cane_03/Longname" a third variant is present too.
Named "AllLevels/Items/Item_BoxClosed_01/Longname" is found in "Curtains Down" and is carried by workers.
Named "AllLevels/Items/Item_Donut_01/Longname" is found in "A New Life" and is carried by the guy that delivers them at Vinnie's estate. They can be also delivered by the FBI guys in the truck.
Present in "Flatline", used by Carmine DeSalvo (the guy with green clothes) when he trains. It can also be used by 47, only for killing. Having a correct name and description, and was possibly meant to be used like a true weapon.
Named "AllLevels/Items/Item_GasolineCan_01/Longname" is found in the training level "Death of a Showman" by the guy that takes another guy hostage. It is really used if you wait a while, when the guy that carry it starts to strew gasoline on the other guy and then lighting it, reducing the hostage to a skeleton.
Named "AllLevels/Items/Item_Knife_01/Longname", is the basic model of knives. It have just the shape of a knife.
Named "AllLevels/Items/Item_MobilePhone_01/Longname", is indeed the mobile phone of Agent 47, used only in cutscenes.
A paintbrush. Made for quantity rather quality
The paintbrush is practically a 100% complete item, because have correct name and description, but as always you can't throw and re-pick-up once dropped. Used by painters in "Curtains Down".
Photo of Hitman
This image bears a disturbing resemblance to a bald assassin you might know of
What to say... Is a black and white picture of Agent 47. Maybe just an Easter Egg. The picture is the loading screen of "Asylum Aftermath", the first level of Hitman: Contracts.
Cards for playing poker
Once again a near completed item, but still unusable by 47 through normal means.
Pool Cleaner Net
Named "AllLevels/Items/Item_PoolCleanerNet_01/Longname" is found only in "A New Life", carried by the pool cleaner.
Named "AllLevels/Items/Item_TVRemote_01/Longname" is found once again in "A New Life", used by Vinnie.
Named "AllLevels/Items/Item_SecurityDevice_01/Longname" is simply a metal detector and is carried by most policemen and guard in most levels.
Named "AllLevels/Items/Item_Sponge_01/Longname" is found in "Murder of Crows" and is used by restaurant guys.
Named "AllLevels/Items/Item_Spoon_01/Longname" is found in "Flatline" and is used by Lorenzo Lombardo in his cooking station.
Named "AllLevels/Items/Item_TeddyBear_01/Longname" is found in "A New Life". That mission have tons of unused items...
Named "AllLevels/Items/Item_Thong_01/Longname" is found in "A New Life", again.
Trash for the staff to carry out
Once again a finished item went unused for the player. Is carried by workers and can be also found outside houses.
Nail File (Early)
Named "AllLevels/Items/Item_NailFile_01/Longname" is an early and totally unusable version of the regular unused Nail File.
Named "AllLevels/Items/Item_VoiceRecorder_01/Longname" is only found in Requiem. Is carried by Rick Henderson.
Named "AllLevels/Items/Item_WineBarrel_01/Longname" is found in "A Vintage Year", and is a wine barrel. Is carried by workers.
Named "AllLevels/Items/Item_WhitehousePaper_01/Longname" is found in Amendament XXV. Used by the Vice President.
Left in Placeholder Text
The description for the Kitchen Crate Holster item contained in the "A Dance With the Devil" mission states "Allan please add details". This placeholder text refers to Allan Hensen, an artist for the game, clearly missing a spot. This infamous phrase has become a in-joke within the franchise, being placed as an easter egg here and there. The HD Trilogy re-release changes it to "Any details yet, Allan?"
|The Hitman series|
|Windows||Hitman: Codename 47 • Hitman 2: Silent Assassin (Prototypes) • Hitman: Contracts • Hitman: Blood Money|
HITMAN • HITMAN 2
|GameCube||Hitman 2: Silent Assassin|
|PlayStation 2, Xbox||Hitman 2: Silent Assassin (Prototypes) • Hitman: Contracts • Hitman: Blood Money|
|Xbox 360||Hitman: Blood Money|
|Mac OS X, Linux||HITMAN|