We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

Hot Pixel

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Hot Pixel

Developer: zSlide
Publisher: Atari, SA
Platform: PlayStation Portable
Released in US: June 29, 2007
Released in EU: June 22, 2007
Released in AU: October 2, 2007


GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.


WarioWare Hot Pixel is a game where you play a series of few second microgames minigames with a boss at the end, based on beloved Nintendo Atari games. One interesting feature the game had, was DLC you could download from the game's website for an additional 70 minigames.

Hmmm...
To do:
There is a test video. "Test.pmf"

Unused Graphics

Placeholders

Other Stuff

disturb_randomBmp_head is an early version of the "Mental Tuning" chapter's icon.

Unused Used
HotPixelMentalUnused.png HotPixelMentalUsed.png

mushroom.png is... this.

HotPixel Mushroom.png

There are three screens that, judging from their filenames, would have been displayed upon clearing a chapter. The chapter 5 win screen is in an art style that isn't seen elsewhere in the game.

Unused Text

A tiny bit of text leftover from the demo.

"Demo.MainMenu.Play":"Play!",
"Demo.MainMenu.Video1":"Video #1",
"Demo.MainMenu.Video2":"Video #2",
"Demo.MainMenu.Video3":"Video #3",

Some text for some previously unpublished cheats.

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Do these work?
"CheatMenu.Title":"Cheat code",
"CheatMenu.InOption":"In OPTION menu:",
"CheatMenu.UnlockCheat":"UNLOCK ALL pressing",
"CheatMenu.UnlockSequence":"\xbe \xbe \xe5 \xbc \xe5 \xbc \xbe",
"CheatMenu.InfiniteCheat":"Be INVINCIBLE in Episodes pressing",
"CheatMenu.InfiniteSequence":"\xe5 \xe5 \xbe \xbe \xbc \xe5 \xbe",