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Jeremy McGrath Supercross 2000 (Nintendo 64)
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Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Acclaim Entertainment > Games developed by Acclaim Studios Salt Lake City
Games > Games by platform > Nintendo 64 games
Games > Games by publisher > Games published by Acclaim Entertainment
Games > Games by release date > Games released in 2000
Games > Games by series > Jeremy McGrath series
| Jeremy McGrath Supercross 2000 |
|---|
|
Developer:
Acclaim Studios Salt Lake City
|
Development Related Text
This message is repeated multiple times near the beginning of the ROM.
Bitmap set by TBuild
Present at 0xE0DC50:
found 2 waypoints the same!!!
Starting at 0xE0F470:
Resource Loader Debug File Info
-------------------------------
[%02d] %s
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+--- %s
| + IS PUBLIC : %s
TRUE
FALSE
| + IS INDEXABLE : %s
| + LOCATION :
PROCESSING( BUSSY )
RAM
| + NumPages : %d
| + Item type : %s
| + NumItems In Rsc. : %d
| + Size of an Item : %d
| |
| +---ITEM[%02d]
| | + Start : %d
| | + End : %d
| | + RefCount : %d
| | + Size : %d
| + NumReferences : %d
| + NumDependencies : %d
| + Page[ %2d ] Size : %d
| + Page[ %2d ] ItemSz: %d
| [%s]
DISK
| + SeekPos : %d
| The Jeremy McGrath series | |
|---|---|
| Nintendo 64 | Supercross 2000 |
| PlayStation 2 | Supercross World |
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Acclaim Entertainment > Games developed by Acclaim Studios Salt Lake City
Games > Games by platform > Nintendo 64 games
Games > Games by publisher > Games published by Acclaim Entertainment
Games > Games by release date > Games released in 2000
Games > Games by series > Jeremy McGrath series