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Jisedai Begoma Battle Beyblade

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Title Screen

Jisedai Begoma Battle Beyblade

Developer: Rokumendo
Publisher: Hudson Soft
Platforms: Game Boy Color
Released in JP: July 23, 1999


GraphicsIcon.png This game has unused graphics.


SOMETIMES I SEE A TEXT BOX AND I JUST CAN'T HELP MYSSDFGFFDHFGDJGGFSHGDFH
This page sucks.
If you could make it suck less, that would be awesome.

Unused SGB Palettes

Bomber Man Max - Ain Version J SGB Unused Hudson Palette.png Jisedai Begoma Battle Beyblade J GBConly message.png

An unused GBC message can be accessed by setting the bit at 0x0146 to 0x03 or using the Game Genie code 031-46F-E6A. The Hudson logo and the GBC-only screen have programmed Super Game Boy palettes.

The palette for the Hudson logo can be found at 0x1DC1A2.

The palette for the GBC-only screen can be found at 0x1DC32E.

Hmmm...
To do:
Upload unfinished border and access method to display it in game.

Located at 0x1DC1A2 is the full unused listing. A border was planned and there are unfinished CHR tiles as well as a VRAM transfer.


(Source: nensondubois)