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Kidou Senshi V Gundam

From The Cutting Room Floor
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Title Screen

Kidou Senshi V Gundam

Developer: TOSE
Publisher: Bandai
Platform: SNES
Released in JP: March 11, 1994

DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Debug Menu


Kidou Senshi V Gundam has a debug mode which can be accessed by starting the game with the Pro Action Replay code 80800091 active, or by changing the first byte of an unheadered rom to 0x91.

Available options:

  • Atarichan V: object viewer (see below)
  • Test stage: a stage select
  • Demo: a cutscene viewer
  • SE check: makes noise
  • Secret weapon: unknown (it's a secret)

Object viewer

To do:
Explain how this works.

Selecting "Atarichan V" from the main debug menu brings up an object viewer with several options.

(Source: Original TCRF research)