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MacCommand
| MacCommand |
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Developer:
Creighton Development
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This lavish elaboration on Missile Command impressively exploited the graphical abilities of the original Macintosh... which might have to do with why it won't work on almost any other.
Debug Menu
Text and key shortcuts for an additional menu are stored after the regular ones, in CODE 1 at 0020A5. Unlike the end-user menus, this one is in all caps.
CHEAT ----- CHEAT [Tab] INVERSE [I] CLEAR BEAM [Q] RESTORE BEAM [W] DISPLAY ALIEN DATA [A] DISABLE CHEAT
INVERSE probably flipped between day and night, while BEAM must refer to your city's energy shield.
The game's enemies appear terrestrial in origin, but the instructions do refer to them once as "enemy aliens".
Cheshire Cat
MacCommand doesn't wear a Finder icon, but there is one in the resource fork... and of all things, it's the Cheshire Cat from Through the Looking Glass.
The only thing keeping the cat invisible is that it's assigned to applications with creator code !eTD, while the MacCommand app has a creator of MACS (which is supposed to be reserved for the OS, but that's another matter.)
Copy Protection Credit
The protection routine, CODE 2, is titled "Springer Software".
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden developer credits
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Creighton Development
Games > Games by platform > Mac OS Classic games
Games > Games by publisher > Games published by Creighton Development
Games > Games by release date > Games released in 1985
