We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Mario & Battle City
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Cleanup > Stubs
Cleanup > To do
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Krikzz
Games > Games by platform > Genesis games
Games > Games by publisher > Games published by Kudos
Games > Games by release date > Games released in 2010
Games > Unlicensed games > Unlicensed Genesis games
| Mario & Battle City |
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Developer:
Krikzz
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| This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
| To do: Is there unused content from Super Mario Bros. or Battle City in the ROM? |
Mario & Battle City is two homebrew ports of Super Mario Bros. and Battle City slapped onto a multicart.
Unused Graphics
The fonts have various unused symbols including spades, hearts, diamonds, clubs, arrows, and other weird stuff.
Unused Text
Some error messages are present at 0x449:
ADRESS ERROR ILLEGAL INSTRUCC ZERO DIVIDE CHK INSTRUCTION TRAPV INSTRUCT PRIV VIOLATION M68K TRACE LINE 1010 EMUL LINE 1111 EMUL ERROR EXCEPTION TRAP CPU NUMERO
Cleanup > Stubs
Cleanup > To do
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused graphics
Games > Games by developer > Games developed by Krikzz
Games > Games by platform > Genesis games
Games > Games by publisher > Games published by Kudos
Games > Games by release date > Games released in 2010
Games > Unlicensed games > Unlicensed Genesis games

