If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Mikomai: Towa no Omoi

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Mikomai: Towa no Omoi

Developer: TamTam
Publisher: KID
Platform: PlayStation 2
Released in JP: September 8, 2005


GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.


Hmmm...
To do:
Figure out what the Japanese text on the right side of the rough sketch image is.

Unused Graphics

A few placeholder graphics remain on the disc. Strangely, a graphic from Men at Work! 3: Ai to Seishun no Hunter Gakuen is also on the disc, which can also be found unused in Natsuiro: Hoshikuzu no Memory.

(Source: Punk7890)

Debug Logging

Within the game is a stubbed printf function which would have logged various background information to a debug unit. This logs information such as files, movies, and sound data loaded. It would also report errors if any occurred. To re-enable this mode, apply the below code for the US version of the game:

Re-enable printf Messages
2012B168 08045482

If you are playing the game on a regular PlayStation 2, you will need to use a TOOL, RDB, or a debug version of OPL to view the logs. If you are playing on an emulator, you can see this information by enabling the option "Show Console". Below is an example of what type of information gets logged.

file_size  start.mes(1000)
loading start.mes [0x1000 byte]
DVCI: File cache was not hit. "¥BIND.AFS;1"
file_loadでファイルが見つかりません。[start.dat]
[start.dat]が見つかりません。[☆キャッシュなし☆]
title=ゲーム開始
---- TITLE(巫女舞) : START ----
MidiFname(1) = MUSIC¥BGM22.ADX
DVCI: File cache was not hit. "¥MUSIC¥BGM22.ADX;1"
DVCI: File cache was not hit. "¥BIND.AFS;1"
file_size  mi_title.bmp(40800)
loading mi_title.bmp [0x40800 byte]
DVCI: File cache was not hit. "¥BIND.AFS;1"
DVCI: File cache was not hit. "¥BIND.AFS;1"
file_size  mi_title_bg00.bmp(d2800)
loading mi_title_bg00.bmp [0xd2800 byte]
DVCI: File cache was not hit. "¥BIND.AFS;1"
---- TITLE(巫女舞) (返り値:0) : END ----
change m_all.mes
DVCI: File cache was not hit. "¥BIND.AFS;1"
file_size  m_all.mes(1800)
loading m_all.mes [0x1800 byte]
DVCI: File cache was not hit. "¥BIND.AFS;1"
file_loadでファイルが見つかりません。[m_all.dat]
[m_all.dat]が見つかりません。[☆キャッシュなし☆]
==== この CG はリストにありません [black] ====
DVCI: File cache was not hit. "¥BIND.AFS;1"
file_size  black.bmp(d2800)
loading black.bmp [0xd2800 byte]
DVCI: File cache was not hit. "¥BIND.AFS;1"
callex m_0730com00.mes,tamtamtop
DVCI: File cache was not hit. "¥BIND.AFS;1"
file_size  m_0730com00.mes(800)
loading m_0730com00.mes [0x800 byte]
DVCI: File cache was not hit. "¥BIND.AFS;1"
[tamtamtop]が、m_0730com00.mes内に見つかりません
file_loadでファイルが見つかりません。[m_0730com00.dat]
[m_0730com00.dat]が見つかりません。[☆キャッシュなし☆]
callex a_0730nk01.mes,tamtamtop
DVCI: File cache was not hit. "¥BIND.AFS;1"
file_size  a_0730nk01.mes(2800)
loading a_0730nk01.mes [0x2800 byte]
DVCI: File cache was not hit. "¥BIND.AFS;1"
[tamtamtop]が、a_0730nk01.mes内に見つかりません
file_loadでファイルが見つかりません。[a_0730nk01.dat]
[a_0730nk01.dat]が見つかりません。[☆キャッシュなし☆]
voice file no check(tbl=153836) se_087l.adx->se_087l.adx
(Source: Punk7890)