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Minecraft: Java Edition/Version Differences/1.4/1.4.2

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This is a sub-page of Minecraft: Java Edition/Version Differences/1.4.

1.4.2 was the first release of the Pretty Scary Update. It added everything mentioned on the poster for the update, along with lots of bug fixes.

This was the first update to introduce the bug tracker, allowing players to submit bugs through a website rather than an email.

Contents

12w32a

12w32a is the first snapshot for 1.4.2, released on August 9, 2012.

Additions

Blocks

Beacons

Beacons are named "Work in Progress" in-game, but they were renamed in a later update.

  • By building a pyramid composed of storage blocks such as emerald blocks or diamond blocks and placing this block on top, the player gains access to several powers.
    • A full pyramid can provide level II powers, should the player select the level I variation in the primary powers section.
  • It cannot be crafted, although a crafting recipe is planned.
  • It can be obtained via the "Miscellaneous" tab in the Creative inventory, or with the /give 138 command.
  • The minimum range is 16 blocks.
  • It gives off a light level of 15.
  • Players within the blocks' range will be given the selected effects every 4 seconds.
  • The best configuration of blocks requires 164 blocks.

Command Blocks

These blocks are intended for adventure maps.

  • They can run server commands when triggered by a redstone signal.
  • The player can use @player or @p as a placeholder for the nearest player.
  • This block will not be craftable and is currently not available in the Creative mode inventory, but can be obtained via the command /give 137.

Items

Potions

A working potion of night vision is in the Creative inventory.

Mobs

Zombie Villagers

Villagers have a chance of turning into Zombie Villagers after being killed by a zombie in hard difficulty.

  • Zombie spawn eggs may spawn zombie villagers.
  • Zombie Villagers can naturally spawn.
  • Zombie Villagers can be cured, becoming normal villagers again.
    • To do this, first use a splash potion of weakness on it. Then, right-click on it with a regular golden apple. After several minutes, it will turn back into a normal villager.

Command Format

/difficulty

A command that will change the difficulty of the current server has been added.

/gamerule <rule name> [value]

For this new command, "value" can be defined as "false" or "true". All rules except keepInventory are true by default. The available rules are as follows:

  • doFireTick (false=fire cannot spread)
  • mobGriefing (false=creeper explosions do not damage blocks)
  • keepInventory (true=keep inventory on death)
  • doMobSpawning (false=mobs do not spawn)
  • doMobLoot (false=mobs do not drop loot)
  • doTileDrops (false=blocks do not drop items when breaking)

/spawnpoint [player]

This command now uses [<x> <y> <z>] coordinates.

/weather <clear/rain/thunder>

The duration for this command is now in seconds.

General

Data Folder

There is now a new "villages.dat" file in the data folder of world saves.

Changes

Mobs

General

Zombies, skeletons and Zombie Pigmen sometimes spawn wearing equipment including enchanted weapons and any type of armor, depending on the difficulty level.

Iron Golems

They now attack slimes and magma cubes.

Sheep

Sheep from spawn eggs can now spawn naturally-colored sheep (white, gray, brown, pink, etc.).

Villagers

Villagers will now react positively on new trades, and negatively if you hurt them.

  • This effect only takes place if the villager recognizes nearby housing, most commonly with naturally spawned villagers.
  • There is an unused particle effect added of a villager's face looking angry. Angry Villager Particle.png
  • They will no longer remove trades, but trading something else may be required to renew the old ones.

Zombies

Zombies' attack animations now show when they are holding a weapon.

General

End Credits

The attribution of the quotation at the end of the credits has been changed from "Mark Twain" to "Unknown".

Bug Fixes

2 bugs have been fixed.

  • A bug involving the /me command only working for operators has been fixed.
  • A bug involving the /tell command not working has been fixed.

12w34a

12w34a is the second snapshot for 1.4.2, released on August 23, 2012.

Additions

Blocks

Cobblestone Wall

Cobblestone walls act like fences, but are bulkier in design.

Mossy Cobblestone Wall

Mossy cobblestone walls are similar to cobblestone walls, but they have the mossy cobblestone texture instead.

Flower Pots

Flowers can contain (mostly) any plant-based block.

Item Frames

Item frames are crafted like a painting, but with leather instead of wool. They are used to hang items on a wall, and the items inside can be rotated in 8 directions.

Wooden Buttons

Wooden buttons are arrow-sensitive buttons that can be crafted using 1 wooden plank of any kind. Despite this, they do not change colors based on what wood type the user is crafting the item with.

Items

Carrots

Carrots and golden carrots have been added. Carrots, not golden carrots, can be planted in tilled soil.

Potatoes

Potatoes, baked potatoes and poisonous potatoes have been added. Potatoes can be planted in tilled soil.

Potions

The potion of night vision's crafting recipe has been added. It is brewed by adding a golden carrot to an awkward potion.

The potion of invisibility has been added as well. It is brewed by adding a fermented spider eye to a potion of night vision.

  • Mobs do not attack players until the player bumps into them.
  • The potion also hides the player's name tag.

Mobs

=Wither

The Wither is a new boss mob. However, it is currently only available through external modification such as editing mob spawners, mods, or hacks. It shoots exploding projectiles called Wither Skulls and destroys nearby blocks. It has a boss health bar, similar to the Ender Dragon.

Zombies

Zombies now have a chance to drop carrots and potatoes.

General

Hmmm...
To do:
Get a better image for the Nether Star.

Settings

A new "Fullscreen" toggle and a "Use V-Sync" toggle to the Video Settings.

Textures

An unused texture has been added to gui/items.png.

Changes

Blocks

Beacons

The "Work in Progress" block has been removed from the Creative menu.

Fire

Fire now spreads differently based on difficulty.

Mob Spawners

Mob spawners now give less experience when the player farms them continuously.

Saplings

Saplings now have a smaller hitbox.

Stairs

Stairs now auto-arrange into corners. This is a test feature, however, and may change based on the feedback.

TNT

TNT will now ignite if shot by a flaming arrow.

Trapdoors

Trapdoors can now be placed in the top-most position of a block, based on where the player is aiming.

Items

Dyes

Leather armor, along with the collars of tamed wolves, can now be dyed.

  • The default color of leather has changed.
  • The player can right-click a full cauldron with dyed armor to remove dye.
Indev 12w34a
MCindev-leathercap.png MC1.4-leathercap-early.png
MCindev-leathertunic.png MC1.4-leathertunic-early.png
MCindev-leatherpants.png MC1.4-leatherpants-early.png
MCindev-leatherboots.png MC1.4-leatherboots.png
MCindev-leathercap-item.png MC1.4-leathercap-item-early.png
MCindev-leathertunic-item.png MC1.4-leathertunic-item-early.png
MCindev-leatherpants-item.png MC1.4-leatherpants-item-early.png
MCindev-leatherboots-item.png MC1.4-leatherboots-item-early.png

Fire Charges

Fire charges shot from a dispenser or a Blaze now creates the "fireball" sound effect.

Maps

Maps now align to a grid, making it easier to create adjacent maps. A compass and paper now create an empty map as well, and surrounding a map with data on it allows it to be zoomed out; but not zoomed in. A map with data can also be cloned, and these maps are also stackable.

  • An empty map has no data on it until the player right clicks with it.
  • The point on the player's world where the player right clicked it is the map's center.
Empty Map Normal Map
MC1.4-emptymap.png MCbeta1.6-map.png

Mobs

Hmmm...
To do:
Get a texture rip of the new particle effect, along with the old one (for comparison).

General

Mobs (and all other entities) can travel through portals.

Villagers

The particle effect when a trade with a Villager has been successful has changed.

General

Debug Screen

  • The f: item on the F3 debug screen now shows the exact direction the player is looking, between -180 and 180 degrees from the south.
  • F3+P will toggle the auto-pause when the window loses focus (mainly for debugging).
  • F3+H will toggle detailed item descriptions (also for debugging).

Bug Fixes

3 bugs have been fixed:

  • A bug involving zombies not burning in the sun has been fixed.
  • A graphical glitch involving chests and ender chests has been fixed.
  • A crash bug involving beacons has been fixed.

12w34b

12w34b is the third snapshot for 1.4.2, released on August 24, 2012; the day after the previous snapshot. This snapshot was released to fix some of the bugs and crashes introduced in the previous snapshot.

Additions

Gameplay

Hmmm...
To do:
Add a screenshot, or a texture rip, from this snapshot of the new boss bar. Make sure it's transparent.

Bosses

Boss names have been added above boss health.

Changes

Blocks

Buttons

The recipes for stone/wood buttons have been changed. They now require one stone block/wood planks to craft, instead of two.

Items

Armor

Leather and diamond armor textures slightly changed:

  • Leather armor sleeves are extended by one pixel.
  • The sleeves on diamond chestplates now have a notch underneath the arm.
Indev 12w34b
MCindev-diamondchestplate.png MC1.4-diamondchestplate.png
12w34a 12w34b
MC1.4-leathertunic-early.png MC1.4-leathertunic.png

Mobs

Hostile Mobs

Occasionally, zombies, skeletons, and Zombie Pigmen will spawn with the ability to pick up items on the ground.

  • Armor will automatically equip. Items will instantly be held, which is not exclusive to weapons. This means these zombies can be found holding items they have come across, such as rotten flesh.
  • This will cause Zombie Pigmen to drop their sword.
  • This will cause skeletons to drop their bow.
  • The attribute applied to allow them to pick up items is called CanPickUpLoot.

Zombie Pigmen

In the Overworld, Zombie Pigmen are eager to get back in the Nether Portal. For example, if the player makes a portal and spawns Zombie Pigmen in Creative, it will run into the portal.

Wither

When taken down to half health, the Wither will gain Wither Armor, making them immune to arrows.

Command Format

map_#/#

The "map_#/#" on the map tooltip has been replaced with "Map #".

Bug Fixes

2 bugs have been fixed.

  • A few item frame crashes have been fixed.
  • Some nether portal stuff has been fixed.

12w36a

12w36a is the fourth snapshot for 1.4.2, released on September 6, 2012.

Additions

Blocks

Mob Heads

Mob heads are new blocks that can be worn by players in order to slightly disguise themselves from enemies. Wither skeleton skulls are dropped very rarely by Wither skeletons, aiding in the summoning of the Wither. Other heads are currently only available via the Creative inventory.

There are five types of heads in this version:

  • Skeleton skull
  • Wither skeleton skull
  • Zombie head
  • Creeper head
  • Player head

Paintings

One new painting has been added, depicting the creation of the Wither.

Items

Carrot on a Stick The new carrot on a stick item is a new item used to maneuver pigs around while saddled or otherwise.

Nether Star

The Nether Star is an item dropped by the Wither used as a crafting ingredient for the beacon block.

Mobs

Wither Skeletons

Wither skeletons are a new mob that only spawns in the Nether. Upon damaging the player or mob, the new "Wither" effect is given to them. They carry stone swords, which can rarely drop from them along with bones and coal.

They have a high chance to spawn from a skeleton egg if the player is in the Nether.

They can replace skeletons on spider jockeys, which rarely spawn by using a spider spawn egg in the Nether.

Changes

Blocks

Beacons

Beacons now have a new model and textures. Also, they can now be crafted by surrounding a nether star with 3 blocks of obsidian on the bottom and 5 blocks of glass around the top.

12w32a 12w36a
MC1.4-workinprogress.png MC1.4-beacon-early.png

Items

Carrots

Carrots can now be found in villages, and can also be used to breed pigs.

Golden Carrot

The golden carrot has been retextured, due to being too phallic.

Leather Armor

Leather armor now uses two overlayed textures, one being the color. There are also minor changes to the leather dyeing - the colors will attempt to maintain intensity and not dilute as much.

Potatoes

Potatoes can now be found in villages.

Mobs

Blazes

Blazes now spawn a bit less often in nether fortresses (chance decreased from 43.5% to 35.7%).

Chickens

Chickens now use seeds instead of wheat to breed. They follow the player when a seed is in hand.

Magma Cubes

Magma cubes are now slightly rarer in nether fortresses (chance decreased from 13% to 10.7%).

Pigs

Pigs can now be bred with carrots, and can no longer be bred with wheat.

If saddled, will now always drop their saddle on death.

Skeletons

Items picked up by skeletons will now always drop from them after dying.

Wither

Lots of changes to the Wither:

  • The Wither can now be summoned by placing 4 pieces of soul sand in a vertical T-shape and 3 Wither skeleton skulls on top.
  • The Wither now drops one Nether Star upon death.
  • When the Wither is spawned in the Overworld, the sky will get darker.
  • The Wither now gives players "wither II" effect when hitting them.
  • Its name is now displayed correctly above its HP bar.

Zombies

Zombies' model and texture have been changed. There is no visual difference, though, except that it breaks old texture packs. Also, much like skeletons, the items they pick up will now always drop after dying.

Zombie Pigmen

Zombie Pigmen now appear a lot less often in Nether fortresses (chance decreased from 43.5% to 17.9%).

Like zombies, their texture and model was changed, but there is no visual difference.

12w37a

12w37a is a the fifth snapshot for 1.4.2, released on September 13, 2012.

Additions

Items

Pumpkin Pie

Pumpkin pies are new items crafted from a pumpkin, egg, and sugar. It restores 4 hunger and 2.4 saturation.

Command Format

/clear

The new /clear command empties the inventory.

General

"Re-Create"

The "Re-Create" option has been added to the World selection menu. It allows players to create a new world as a copy of an existing save, defaulting all of the world options and the world seed to match the original.

Superflat

Superflat has a new customization GUI:

  • It comes with 7 presets:
    • Classic Flat
      • The original superflat world with nothing special added.
      • Villages can generate naturally.
    • Tunnelers' Dream
      • The original superflat world, but there are 230 layers of stone below 5 layers of dirt.
      • Strongholds, dungeons, "decorations", and mineshafts can generate naturally.
    • Water World
      • Below 90 layers of water, there are 5 layers of sand, 5 layers of dirt, 5 layers of stone, and one layer of bedrock (as usual).
    • Overworld
      • Below one layer of a grass block, there are 3 layers of dirt, 59 layers of stone, and one layer of bedrock.
      • Everything that generates in the normal overworld generates here, besides biomes. Everything is flat, however.
    • Snowy Kingdom
      • Underneath one layer of stone, there is one layer of a grass block, three of dirt, 59 layers of stone,
    • Bottomless Pit
      • This preset is currently broken for some odd reason.
      • It generates exactly the same as the default superflat world, except that the bedrock layer is replaced with 2 layers of cobblestone, and there are 3 layers of dirt instead of 2.
    • Desert
      • Underneath 8 layers of sand, there are 52 layers of sandstone, 3 layers of stone, and the usual one layer of bedrock.
  • Custom starts off with Classic Flat with three options: Add Layer, Edit Layer, and Remove Layer.
    • Adding and editing are not yet included.
  • Players can customize superflat without the add/edit layer option using the "seed" in the preset list.

Changes

Blocks

Buttons

The buttons' time of the redstone signal has been extended from 9 to 12 redstone ticks.

Heads

Heads are now correctly centered on blocks, and can now be customized to use a skin using an NBT tag.

Items

Various Items

The textures for apples, bread, raw chicken, cooked chicken, raw porkchop, cooked porkchop, raw beef, steak, and Nether Stars have been changed. They no longer have a dark outline on their texture.

Before 12w37a After 12w37a
MCindev-apple.png MC1.4-apple.png
MCindev-bread.png MC1.4-bread.png
MCbeta-rawchicken.png MC1.4-rawchicken.png
MCbeta-cookedchicken.png MC1.4-cookedchicken.png
MCindev-rawporkchop.png MC1.4-rawporkchop.png
MCbeta-cookedporkchop.png MC1.4-cookedporkchop.png
MCbeta-rawbeef.png MC1.4-rawbeef.png
MCindev-cookedporkchop.png MC1.4-steak.png
MC1.4-netherstar-early.png MC1.4-netherstar.png

Armor

Leather armor now has non-dyed parts. This has been implemented so that players can distinguish between other types of armor and similarly colored leather armor.

12w34a 12w37a
MC1.4-leathercap-item-early.png MC1.4-leathercap-item.png
MC1.4-leathertunic-item-early.png MC1.4-leathertunic-item.png
MC1.4-leatherpants-item-early.png MC1.4-leatherpants-item.png
MC1.4-leatherboots-item-early.png MC1.4-leatherboots-item.png
MC1.4-leathercap-early.png MC1.4-leathercap.png
MC1.4-leatherpants-early.png MC1.4-leatherpants.png

Baked Potatoes

The steam pixels above the main texture for baked potatoes has been removed.

12w34a 12w37a
MC1.4-bakedpotato-early.png MC1.4-bakedpotato.png

Carrots

Carrots were renamed to Carrot, and their sprite was changed to match their singular title.

12w34a 12w37a
MC1.4-carrot-early.png MC1.4-carrot.png

Golden Carrots

The sprite used for golden carrots has changed to match the new carrot sprite.

12w34a 12w37a
MC1.4-goldencarrot-early.png MC1.4-goldencarrot.png

Mobs

General

Hostile mobs are now a little bit more fearless on the Hard difficulty. Mobs will risk taking fall damage to reach the player, provided it will not be fatal to themselves.

Pigs

Pigs are now able to jump when players ride on them, and will cease to move when ridden in water. It is unknown if this is a bug, or because of the player's weight.

Wither

The Wither will now cause an explosion around itself once it is done regenerating from spawning. Also, it will now randomly shoot slow blue-colored versions of Wither skull projectiles when idle.

Wither Skeletons

The spawning rate for Wither skeletons inside Nether fortresses has been increased.

Gameplay

Fishing

Fishing now gives the player experience.

12w38a

12w38a is the sixth snapshot for version 1.4.2, released on September 20, 2012.

Additions

Mobs

Bats

Bats are a new passive mob that spawn in dark caves and on peaceful difficulty. They sleep during the day. When they are idle, they hang on the ceiling of the room they are in, but begins to fly again when a player is nearby. A corresponding spawn egg is provided in Creative mode.

Witches

Witches are a new hostile mob.

  • Their noses slowly bobs up and down when not hostile.
  • They throw splash potions of poison, slowness, weakness, and instant damage at the player.
  • They regenerate health over time.
  • They hold an empty bottle and raise their noses when attacking.
  • They drink potions of instant health and fire resistance to defend themselves in combat.
  • They rarely drop potions of instant health and fire resistance.
  • They are 85% resistant to damage from magic, including poison, instant damage, and thorns, but not strength, sharpness or power.
  • They do not spawn naturally (yet), but a spawn egg exists for it in Creative mode.

Command Format

An item argument has been added to /clear.

Changes

Blocks

Beacons

The textures for beacons was changed yet again, along with the beam of light.

12w36a 12w38a
MC1.4-beacon-early.png MC1.4-beacon-notasearly.png

Command Blocks

The target parameters for command blocks have been upgraded.

Lava

Lava will now make constant noise.

Logs

Logs have a different rotation algorithm: Instead of using the player’s position, they rotate based on the face they are placed upon, like a lever. This is mainly a test feature.

New Sounds

New block breaking sounds have been added for the following blocks:

  • Glass
  • Sand
  • Snow
  • Logs

New footstep sounds have been added for the following blocks:

  • Grass blocks
  • Gravel
  • Ladders
  • Sand
  • Snow
  • Soul Sand
  • Stone

New block placing sounds have been added for the following blocks:

  • Gravel
  • Plants
  • Stone
  • Torches
  • Logs

Water

The water overlay is more saturated blue. Flowing water will now make constant noise.

Items

New Sounds

New sounds have been added for the following items:

  • Flint and Steel
  • Hoes
  • Shears

Mobs

New Sounds

New sounds have been added for the following mobs:

  • Cows
  • Chickens
  • Endermen
  • Pigs
  • Skeletons
  • Slimes
  • Spiders
  • Wither
  • Zombies

World Generation

Extreme Hills

Extreme hills will now rarely generate stone blocks with silverfish hidden inside them underground.

The Nether

The Nether loads faster when going through a portal.

Gameplay

Creative Mode

Teleportation is now instantaneous.

Experience

A level up sound has been added. It will be changed later for a shorter one.

Sounds

New sounds by C418 have been updated and added. Some new sounds are unintended and are the same as in the then-Pocket Edition.

Bug Fixes

4 bugs have been fixed.

  • Item frames no longer despawn when the player moves 20 blocks away.
  • A bug involving entities losing momentum when going through portals has been fixed.
  • A bug involving the "Bottomless Pit" superflat preset having the wrong blocks has been fixed.
  • A bug involving not receiving a fishing rod when the carrot on a stick is used up has been fixed.

12w38b

12w38b is the seventh snapshot for version 1.4.2, released on September 21, 2012; the day after the previous snapshot. It was mainly meant to fix some of the bugs and crashes from 12w38a.

Changes

Items

Fire Charge

Fire charges now make the same sound as flint and steel when used.

Mobs

Creepers

Creepers have new fall mechanics: They will explode if they fall on players from a certain height.

Witches

Witches now can't inflict damage upon themselves. There is a slight texture change, but it does not change anything visually.

They now also drop miscellaneous potion ingredients, sticks, and what they're holding at the time of death (but this is very rare).

Non-Mob Entities

Minecart

Minecarts have new sounds.

World Generation

Caves

There is a new ambient cave sound.

Gameplay

Damage

The fall-damage sound has been changed due to being too gory.

Experience

The level-up sound has been changed to the shorter sound mentioned before.

Sounds

The sound engine has been updated, and wrong sounds have been fixed. The new block placing sounds, implemented in 12w38a, have been reverted back to their original sounds.

Bug Fixes

The /say command now works again.

12w39a

12w39a is the eighth snapshot for version 1.4.2, released on September 27, 2012.

Changes

Mobs

Witches

The dimensions for the witches' texture has been changed..

Gameplay

Lighting

The lighting system has been overhauled. Many blocks previously incorrectly lit now interact correctly with lighting now (stairs, slabs, pistons, etc.).

Sounds

There have been several tweaks to pre-existing sounds.

General

Debug Screen

The debug screen now shows which chunk the player is in, as well as where in that chunk, next to the X and Z coordinates.

Bug Fixes

4 bugs have been fixed.

  • Sound fixes:
    • Placing glass, glass pane, glowstone, redstone lamp or ice no longer make the same sound as breaking it.
    • After shooting an arrow into the water, it will not play continuously the water splash sound until removed.
  • A bug involving the witch being white for some players has been fixed.
  • Unlit areas (black patches) should now be fixed for newly generated chunks and worlds.

12w39b

12w39b is the ninth snapshot for version 1.4.2, released on September 28, 2012; the day after the previous snapshot. It was released to fix some of the bugs and crashes in the 12w39a snapshot.

Additions

Blocks

Mob Spawners

There are now more options to customize spawners. They can now have their range and maximum spawn limit customized.

Items

Custom Potions

Custom potions are now available, but only by editing them in with a world editor. The user is able to create potions with multiple effects.

Command Format

/xp

A command variable has been added to the command. Use "L" after number to represent number of levels, not number of xp. For example, "/xp 4L" will give a player 4 levels.

Target Selectors

Command block arguments have been added:

  • "l" and "lm" arguments have been added for indicating players with a maximum level, and minimum level, respectively.
  • "r" and "lr" arguments have been added for indicating the maximum and minimum range to which players will be affected.

Bug Fixes

7 bugs have been fixed.

  • A bug involving block placement issues with lighting has been fixed.
  • Game performance is now better than before.
  • The bottomless pit preset for superflat has been fixed.
  • A bug involving pumpkins emitting stronger light from the wrong face has been fixed.
  • A bug involving the witch's texture being strange has been fixed.
  • Nether lag has been partially fixed by making the server do some of what used to be the client's work and increasing chunk load time slightly.
  • Some lighting bugs involving upside down slabs and stairs and farmland have been fixed.

12w40a

12w40a is the tenth snapshot for version 1.4.2, released on October 4, 2012.

Additions

World Generation

Swamp Huts

Swamp huts are a new generated structure located in swamp biomes. They spawn with witches inside, which is currently the only way to see witches naturally.

General

NBT Tags

Custom items can now be named using NBT tags (intended for custom map makers). Using the NBT, it is possible to add custom names to items, as well as a lore list for that item.

Superflat

A superflat preset "Redstone Ready" has been added. It has 52 layers of sandstone, 3 layers of stone, and 1 layer of bedrock.

Changes

Blocks

Beacons

The texture has been altered, and the beam texture has also been changed.

12w38a 12w40a
MC1.4-beacon-notasearly.png MC1.4-beacon.png

Fire

Spreading has been nerfed to prevent infinitely spreading fires.

Items

Eye of Ender

The eye of ender can now be used in superflat worlds, if the stronghold generation is enabled.

Mobs

Slimes

Slimes now spawn in Swamp biomes at low light level.

Gameplay

Inventory

There is now better inventory management.

  • The pick block action now works on blocks that are represented as items in the inventory (e.g.: repeaters, redstone dust, and tripwire).
  • The left-click action will no longer open doors, pull levers, push buttons or open trapdoors.
  • Pressing the 1-9 hotkeys while hovering over an item will put that item into the inventory bar.
  • In Creative mode, players can now shift-click items from the hotbar to the survival inventory screen.

General

Superflat

Superflat configuration now allows the player to generate trees, strongholds etc. Now pumpkins, tall grass, flowers, trees, mineshafts, dungeons, strongholds, lakes, desert wells, ravines and ores will spawn on superflat maps.

Bug Fixes

13 bugs have been fixed.

  • A bug involving the Wither's starting explosion not being disabled by the mobGriefing gamerule has been fixed.
  • A few crash bugs related to world generation, map item expansion, and other things have been fixed.
  • Reverted previous lighting changes, which corrected such bugs as:
    • The Nether being extremely CPU intensive.
    • Map generation taking extremely long.
  • A bug involving mob AI considering cobblestone walls as blocks of normal height has been fixed.
  • A few texture oddities with the witch have been fixed.
  • A few bugs involving entities in water producing a bugged water sound has been fixed.
  • Gaining multiple levels at a time will no longer play the leveling up sound over itself as many times as leveled.
  • A bug involving the "A 64 bit Java installation is recommended for 'Far' render distance (you have 32 bit)" message being covered by the bottom 2 buttons has been fixed.
  • A bug involving pets teleporting around randomly has been fixed.
  • A bug involving being unable to place paintings larger than 1x2 and them popping off if they have been placed before has been fixed.
  • A bug involving destroying blocks under you with Efficiency-enchanted gear has been fixed.
  • A bug involving potion spawners crashing the game has been fixed.

12w40b

12w40b is the eleventh snapshot for version 1.4.2, released on October 5, 2012. It was released to fix some of the bugs and crashes in 12w34a, along with adding a new feature involving commands.

Additions

Command Format

Tilde Notation

A tilde notation (~) has been added. It is used to allow relative coordinates specification in commands.

Bug Fixes

3 bugs have been fixed.

  • A bug causing block breaking to carry over to the next block you start to break has been fixed.
  • A bug involving beacon rendering has been fixed.
  • A crash related to maps in strongholds has been fixed.

12w41a

12w41a is the twelfth snapshot for version 1.4.2, released on October 11, 2012.

Additions

Blocks

Anvil

The anvil is a new item used for repairing, merging, and naming items.

  • Three different damage states: Anvil, Slightly Damaged Anvil, and Very Damaged Anvil.
  • Anvils cannot only rename tools and armor, but any item.
    • Renamed placeable items will not retain their name if placed.
  • Anvils can merge enchantments.
    • Items with two different enchantments will give an item with both.
    • Items with the same enchantment will increase the level of the enchantment if they have the same level or take only the highest if they don't.
    • Some enchantments can be lost during the merging because of incompatibility (ex: Sharpness I + Smite I).
      • The first item seems to have the priority (the lost enchantments are on the second item).
  • Anvils can also be dropped in a similar manner to Sand, Gravel, and Dragon Eggs.
    • When landing on a mob, the anvil will deal damage relative to the distance it fell.

Mobs

Creepers

Creepers can now have a custom explosion radius and fuse timer using edited mob spawners and NBT tags (ExplosionRadius & Fuse).

Changes

Blocks

Beacons

Potion-like effects given by the Beacon now use semi-transparent particles, to be less intrusive. Normal potions, however, remain unchanged.

Mobs

General

Mobs no longer forget that they are aggressive against a player in Creative mode after a few seconds anymore.

Gameplay

Experience

Experience points can now be obtained by breeding animals.

The level-up sound now only plays every 5 levels, and the sound has also been tweaked.

General

Debug Screen

There have been a few tweaks to debugging.

  • F3+H now shows tool and armor durability on damaged items – On maps it shows the zoom level.
  • Now shows which cardinal direction the player is facing on the f value.
  • The pie chart on the F3 overlay is now shown when opening it using shift+F3 instead of vice versa.

Settings Menu

"Chat Settings" has been renamed to "Multiplayer Settings". It contains the old chat settings menu, along with an option for cape-owners to hide their capes in-game.

12w41b

12w41b is the thirteenth snapshot for version 1.4.2, released on October 12, 2012; the day after the previous snapshot. It was released to fix some of the bugs and crashes in the 12w41a snapshot.

Changes

Blocks

Anvils

Anvils will now become damaged by falling depending on distance fallen.

Bug Fixes

3 bugs have been fixed.

  • A bug involving anvils repairing themselves when falling has been fixed.
  • A few crashes in multiplayer when renaming items have been fixed.
  • A bug involving the /kill command not working and the screenshot message not showing has been fixed.

12w42a

12w42a is the fourteenth snapshot for version 1.4.2, released on October 17, 2012.

Changes

Blocks

Anvils

  • Anvils have a new crafting recipe: It is now 31 iron ingots instead of 55 iron ingots.
  • Minor visual changes have been made to anvils as well.
  • The player can repair tools and armor using their source material.
    • To get a tool or piece of armor to its maximum durability when it is nearly broken, one must use four of its source material (planks for wooden pickaxes, cobblestone for stone pickaxes, and so on).
    • However, hoes are not able to be repaired. Hoes mad...?
  • The experience level cost.

Redstone Repeaters

When powering either side of a repeater directly with another repeater, it will lock the current state of the other repeater until the signal to the powering repeater is turned off.

  • If a repeater that is on is locked, it will stay on.
  • If a repeater that is off is locked, it cannot output a signal.

When locked, the repeater's second torch will no longer be visible and a bar textured similarly to bedrock will appear.

Mobs

Bats

Bats can no longer trample crops, activate pressure plates or tripwire.

General

Language

The language file has been updated.

Servers

IPs can now be individually hidden from view.

Bug Fixes

9 bugs have been fixed.

  • A bug involving very damaged anvils dropping from at least 6 blocks becoming a bugged entity that cannot be removed until the map is reloaded has been fixed.
  • A bug involving digging straight down glitching the player into blocks again has been fixed.
  • A bug involving PvP-disabled servers still allowing players to set other players on fire using Fire Aspect enchanted swords has been fixed.
  • A bug involving dropping from low heights doing damage on certain occasions has been fixed.
  • A crash involving dropping an anvil on an end crystal has been fixed.
  • A crash involving using F3+H to show durability on items and then moving the mouse over a non-blank map has been fixed.
  • A crash involving maximizing the game while in the anvil UI has been fixed.
  • A stack overflow error when dispensers attempted to place water or lava into a solid block.
  • A bug involving the crafting table and cauldron that spawn in Swamp Huts spawning at the top of the hut has been fixed.

12w42b

12w42b is the fifteenth and final snapshot for version 1.4.2, released on October 18, 2012. It was released to fix some of the bugs and crashes in the 12w42a snapshot.

Additions

Mobs

New Sounds

New sounds have been added for the following mobs:

  • Bats
  • Silverfish
  • Zombies
  • Zombie Pigmen

Gameplay

Sounds

A number of sound events have been added, but the sound effects used for the sound events have not been added yet.

Changes

Blocks

Redstone Repeater

The lock mechanism used for the redstone repeater is now slightly more stable/predictable. It’s still not 100% as Mojang wants it, but fixing it completely will require bigger changes planned for Java Edition 1.5.

Sand

Falling sand now properly drops when falling on non-solid blocks, such as torches.

General

Servers

The server ping will now tell if the server and client have mismatching protocol versions.

Translations

The translation files have been updated.

Bug Fix

A bug involving the tooltip width for renamed items has been fixed.

1.4

1.4 is the first pre-release for version 1.4.2, released on October 19, 2012; the day after the previous snapshot.

Additions

Blocks

Anvils

New sound effects have been added for anvils.

Mobs

New Sounds

New sounds have been added for the following mobs:

  • Bats
  • Ender Dragon
  • Wither
  • Zombies

Changes

Blocks

Anvils

The level cap on anvils has been removed from Creative mode.

General

Servers

Servers show their version in the Multiplayer menu if it does not match the client's version.

1.4.1

1.4.1 is the second pre-release for version 1.4.2, released on October 23, 2012.

Changes

Blocks

Anvils

The cost for naming an item/block/etc. has been tweaked.

Mobs

Bats

Bats now spawn less frequently.

Gameplay

Experience

The reward in experience points for smelting has been tweaked.

Bug Fixes

8 bugs have been fixed.

  • A bug involving mobs glitching through wooden floors has been fixed.
  • A bug involving players glitching through beacons has been fixed.
  • A bug involving redstone repeaters getting stuck in the "on" state has been fixed.
  • A number of minor font issues have been fixed.
  • A bug that allowed any item to be placed in the armor slots has been fixed.
  • A bug involving monster spawners spawning mobs too quickly has been fixed.
  • A bug involving invisible falling sand entities has been fixed.
  • MC-236 - Half slab and pistons graphical glitch.

1.4.2

1.4.2 is a major update, or the first release of the Pretty Scary Update, released on October 25, 2012. It was the first release to anyone not enrolled in seeing snapshots, but it did not change anything other than fix bugs.

Bug Fixes

  • A severe memory leak in the server has been fixed.
  • A bug involving the rendering of fences and cobblestone walls has been fixed.
  • The player can no longer attempt to connect to an outdated server (only when the version is shown).
  • MC-1 - Cracked effect sometimes remains when a zombie is interrupted while attempting to break down a door.
  • MC-27 - Fireballs float in mid-air.
  • MC-80 - Entities such as villagers and cows fall through blocks and suffocate.
  • MC-183 - setWalkSpeed is ignored by the client.
  • MC-230 - Stairs can glitch in weird places.