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Minecraft: Java Edition/Version Differences/1.7/1.7.2

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This is a sub-page of Minecraft: Java Edition/Version Differences/1.7.

Contents

13w36a

13w36a is the first snapshot for 1.7.2, released on September 5, 2013. It adds many new biomes, flowers, and fishing tweaks in the game.

13w36a was reuploaded on September 6, 2013, to fix a few bugs. 13w36a was again reuploaded a few minutes later with unknown changes.

Additions

Blocks

Fern

  • A new large fern variant of the fern has been added.
  • It can be created by applying bone meal to a normal fern.
Beta 1.6 13w36a
It's not tiny, it's compact. Big and strong!

Flowers

  • Allium
    • Alliums are a new flower that can be crafted to magenta dye.
  • Azure Bluet
    • Azure bluets are a new flower that can be crafted to light gray dye.
  • Blue Orchid
    • Blue orchids are a new flower that can be crafted to light blue dye.
  • Lilac
    • Lilacs are a new flower that can be crafted into 2 magenta dye.
  • Oxeye Daisy
    • Oxeye daisies are a new flower that can be crafted to light gray dye.
  • Peony
    • Peonies are a new flower that can be crafted into 2 pink dye.
  • Poppy
    • Poppies are the new replacement for roses, and can be turned into red dye, just like before.
  • Rose Bush
    • Rose bushes are a new flower that be crafted into 2 red dye.
  • Sunflower
    • Sunflowers are a new flower that face east.
    • They can be crafted into 2 yellow dye.
  • Tulips
    • Tulips are a new flower that comes in red, orange, white, and pink varieties.
    • They can be crafted into red, orange, light gray, and pink dyes, respectively.

Grass Variants

  • Tall Grass
    • Tall grass is a new kind of grass, similar to the large fern, that can be created by applying bone meal to normal grass (the plant, not the block).
Beta 1.6 13w36a
Smol. Beeg.
  • Grassless Dirt
    • Grassless dirt is a new type of dirt that grass cannot grow on.
    • It is currently only obtainable using /give.
    • The block ID is 3:1.
    • It has the exact same texture as normal dirt.

Monster Egg

  • Mossy stone brick monster eggs, cracked stone brick monster eggs, and chiseled stone brick monster eggs have been added.
  • They have the same appearance as their normal variants.

Packed Ice

  • Packed ice is a new type of ice that, when broken, does not turn to water like regular ice does.
    • Unlike regular ice, it does not melt.
    • This type of ice is opaque, rather than translucent like normal ice.
    • Torches and redstone can be placed on it, unlike regular ice.

Podzol

  • Podzol is a new dirt variant.
    • Grass is unable to spread on it.
    • It can only be harvested using tools enchanted with Silk Touch, just like grass.
    • It can only be found in new mega taiga biomes.

Items

Clownfish

Clownfish are a new type of fish that restore 0.5 hunger when eaten, and cannot be cooked.

Cooked Salmon

  • Cooked salmon are a cooked variant of salmon that can be obtained from cooking raw salmon in a furnace.
    • It restores 3 hunger when eaten.

Pufferfish

  • Pufferfish are a new type of fish that, when eaten, will briefly inflict the player with the Hunger, Nausea, and Poison status effects.
    • They are used to brew a potion of Water Breathing.

Raw Salmon

  • Salmon are a new type of fish that restore 1 hunger when eaten.
    • They can be cooked in a furnace to get cooked salmon.

Mobs

Skeletons and Zombies

Skeletons and zombies now spawn with and drop armor, bows, and swords enchanted with the Unbreaking Enchantment.

World Generation

Biomes

  • Birch Forest
    • Birch forests are a new type of forest made of birch trees.
  • Cold Beach
    • Cold beaches are a new variant of normal beaches which generate when a snowy biome borders an ocean.
  • Deep Ocean
    • Deep oceans are an ocean biome variant, but about twice as deep as normal.
    • They can reach a maximum depth of the Y-coordinate in the low 20s.
    • Their floor is covered with gravel.
  • Extreme Hills+
    • A variant of extreme hills which contains spruce trees.
  • Flower Forest
    • Flower forests are a variant of forest biomes that contain every flower in the game, except for sunflowers and blue orchids.
  • Ice Plains Spikes
    • Ice plains spikes contain giant spikes made of packed ice, shaped similarly to upside down icicles.
  • Mega Taiga
    • Mega taigas contain 2×2 spruce trees.
    • Much of what is typically grass blocks in most biomes is replaced by podzol.
    • They contain mostly grassless dirt.
    • They also contain scattered "boulders" made up of moss stone.
    • They allow the generation of dead bushes, mushrooms, and ferns.
  • Mesa
    • Mesas are composed primarily of hardened clay in multiple colors.
    • They generate dead bushes.
  • Roofed Forest
    • Roofed forests have dark grass, giant mushrooms, and 2x2 dark oak trees.
    • They have extremely dense trees and leaves, sometimes dark enough for monsters to spawn during the daytime.
    • This is the first biome aside from the mushroom island that naturally spawns with huge mushrooms.
  • Savanna
    • Savannas generate curved acacia trees.
    • They are one of the two biomes where horses now spawn naturally, the other being plains.
    • Villages may generate in savanna biomes.
  • Stone Beach
    • Stone beaches are similar to gravel beaches, and consist primarily of stone.
    • They are composed of hills which are steep but not completely vertical.
  • Sunflower Plains
    • Sunflower plains are exactly the same as plains, but with the ability to spawn sunflowers.
  • Taiga
    • Taigas are a non-snowy taiga variant.
    • The old taiga biome is now called cold taiga.

Biome Variants

  • Hill Biomes
    • More hill variants to fit with the new biomes.
    • Birch forest hills, cold taiga hills, and mega taiga hills can now be generated.
  • M Biomes
    • Variants of other biomes with an "M" added to the end of them.
      • The M stands for Mountain.
    • They are much rarer than their normal biome or any of its other variants.
    • Extreme hills M, taiga M, roofed forest M, extreme hills+ M, savanna M, mesa plateau M, and mesa plateau F M are more mountainous versions of their normal biome.
    • Swampland M, jungle M, jungle edge M, birch forest hills M, cold taiga M, and savanna plateau M are other rare biome variants.
    • Desert M contains patches of water, unlike normal deserts.
    • Birch forest M has taller birch trees than usual.
  • Plateau Biomes
    • Variants of other biomes with "Plateau" added to the end of them. All of them are like their normal biome or its variants, but flattened at the top.
    • The only plateaus in the game are savanna plateau and mesa plateau.

World Type

  • AMPLIFIED
    • AMPLIFIED is a new type that requires a powerful computer to run well.
    • Mountains in this world type can reach up to Y = 256.
    • Surprisingly, these mountains would be the basis of the new mountains showcased in 1.17.

Miscellaneous

Whether snow will generate or not now depends on altitude, with noise variation. This is biome dependent.

Gameplay

Enchanting

  • New enchantments have been added for fishing rods that change the player's luck of catching an item when fishing.
    • Lure - Increases chance of catching fish.
    • Luck of the Sea - Increases chance of getting treasure.

Command Format

/summon

  • /summon is a new command used to spawn, or "summon", entities.
  • Usage: /summon [x] [y] [z] [dataTag]

General

Particle Effects

  • Fishing now has many different particle effects.
    • Bubbles will show up moving towards the player's bobber just before the player has something on their hook.
    • It has the appearance of a fish swimming towards the hook.
  • Falling now has particle effects.
    • The particle size depends on the distance fallen.

Changes

Blocks

Command Blocks

Command blocks now show what command they ran recently.

Dead Bushes

Dead bushes can now be placed on hardened clay and stained clay.

Ferns

Ferns and large ferns now display their coloring from foliage.png, the texture used to identify various colors for blocks (like grass, leaves, etc.) in biomes.

Flowers

Flowers are now flammable. They cannot be placed dead center on a block, but have certain variations in which they are placed, making the flowers more varied and a lot more natural.

Grass

Grass and double tall grass display their coloring from foliage.png, which was explained before.

Item Frames

  • Item frames now drop the item inside them when punched, then drop themselves if they are punched when empty.
  • They will display the name of the item they hold (if it is custom named) when looked at up close.

Melons

Melons now generate in Jungles, making them easier to find than previously.

Sugar Cane

  • Sugar canes now change color depending on the biome, taking their colors from foliage.png as well.
  • The texture is unchanged, however. This makes biome color added onto sugar cane appear different than most.

Weighted Pressure Plates

  • Weighted pressure plates now output a signal relative to the number of entities on them, always starting at 1 signal strength if any entities are present.
    • For Light Weighted Pressure Plates, every entity adds 1 strength to the signal.
    • For Heavy Weighted Pressure Plates, starting at 1, every 10 entities adds 1 strength to the signal.
      • Example: 11 entities increases signal strength to 2.

Items

Enchanted Books

Multiple enchantments can now be added onto books, and, when combined with a tool using an Anvil, they give enchantments according to the tool.

Flint and Steel

Flint and steel is now a shapeless recipe, meaning that the two items can be put next to each other in the crafting table in any order the player desires.

Written Books

  • Written books can now be cloned the same way maps can, but by using Book and Quills instead of Empty Maps.
  • The player can clone multiple copies of the same book by putting more Book and Quills in the crafting grid.

Mobs

Creepers

Creepers can now be manually exploded after igniting the mob with flint and steel.

World Generation

General

  • Biomes are now put into four main categories:
    • Snow-Covered
    • Cold
    • Medium
    • Dry/Warm
  • Biomes will now attempt to avoid getting placed next to a biome that is too different to itself.

Extreme Hills

  • The generation of extreme hills now tends to include more flat areas, and more extreme mountainous regions.
  • Stone is also now generated more frequently than in the previous versions, even outside of Extreme Hills+ biomes.

Oceans

Oceans are now smaller and take up much less of the map.

Rivers

Rivers now have gravel patches.

Swampland

  • The grass in swampland is greener and fluctuates more in color, depending on biome temperature.
  • In shallower parts, the coast is covered in staggered dirt blocks.

Taiga

Normal taiga biomes no longer receive snowfall below y=120.

Gameplay

Fishing

  • Some changes have been made to the mechanics to make fishing better.
    • More rewards: treasure and junk.
      • Treasure: 6 items total, including:
        • Enchanted fishing rods
        • Enchanted bows
        • Enchanted books
        • Name tags
        • Lily pads
        • Saddles
      • Junk: 13 items total, including:
        • Damaged fishing rods
        • Water bottles
        • Rotten flesh
        • String
        • Leather
        • Bowls
        • Sticks
        • Bones
        • Tripwire hooks
        • Ten stacked ink sacs
        • Damaged leather boots

Fog

The distance for fog has been increased.

Command Format

/give

  • /give can now give items to players with custom names and lore.
  • The command can also give enchanted items.
    • Example: /give {display:{Name:"",Lore:["",""]},ench:[0:{id: ,lvl: }]}
  • The command can also give items to players with custom NBT tags, such as SkullOwner to obtain the Head of a specific player.
    • This removes the necessity to use an NBT editing program to obtain these items.
  • Attribute modifiers have also been added to the /give command.
    • Example: To give a diamond sword with +50 Attack Damage to the nearest player, use the command /give @p 276 1 0 {AttributeModifiers:[0:{AttributeName:"generic.attackDamage",Name:"generic.attackDamage",Amount:50,Operation:0,UUIDLeast:894654,UUIDMost:2872}]}
    • This enables the possibility of additional attributes to items using commands without the use of an NBT editing program.

/time set day

  • /time set day now sets the time to 1000 instead of 0.

Scoreboard

  • Scoreboards can now use statistics to create objectives; anything that statistics can track can be used as an objective.
  • They can also track achievements.
    • This is the reason why statistics/achievements were changed to be stored per world/server.

General

Achievements

  • There has been a rewrite of the achievement system.
    • Achievements are now per world/server instead of per player.
  • 744 new objective criteria have been added.
  • New achievements:
    • Repopulation: Breed two cows with wheat
    • Adventuring Time: Discover all biomes
    • The Beginning?: Spawn the Wither
    • The Beginning.: Kill the Wither
    • Beaconator: Create a full Beacon
  • The achievements screen can now be zoomed in and out using the mouse wheel.
  • Achievements don't appear on the achievements screen if more than five achievements need to be achieved first.
    • Example: "DIAMONDS!" doesn't appear until "Getting Wood" is achieved.

Controls

  • The Key Config has been rewritten.
    • Function and sprint keys can be changed.
      • By default, sprinting can be activated by holding down the left control key.
        • In Creative mode, this can also be done while flying.
    • The original sprinting controls (double-tap forward or double-tap backward while holding down forward) still function.
    • Smooth mouse, formerly available by pressing F8, will now use F4 by default.

Inventory

The display item for the Decoration Blocks tab in the Creative mode inventory is the Peony, changed from the old Rose flower.

Lighting

  • A lot fewer "black spots" appear in the terrain generator. Because of this, torch bugs in strongholds and mineshafts have been fixed.

Options

  • Several option screens have been rewritten.
  • A completely new options menu, the "Select Resource Pack" menu, has been added as well.

Resource Packs

  • The ability to select multiple resource packs at once has been added.
    • Resource packs at the top take precedence over those below.
    • This allows for non-manual merging of textures from multiple packs, a sound pack, and a different texture pack, etc.

Statistics

  • New statistics have been added:
    • Distance by Horse
    • Animals Bred
    • Junk Fished
    • Treasure Fished
  • The statistics system has also been rewritten.
  • Statistics now tie in with the scoreboard system.
  • 744 new objective criteria that were previously tracked with statistics and achievements have been added.
  • Much like achievements, these are now per world/server.
  • Data for a block, item, or mob doesn't appear in their respective tab in the Statistics screen unless the player has crafted/placed/mined that block, crafted/used/depleted that item, or killed/was killed by that mob.

Sounds

The volume of in-game music, Jukebox and Note Block music, hostile mobs, passive mobs, players, weather, blocks/environment, and the master volume can now all be modified separately.

Bug Fixes

32 bugs have been fixed.

  • MC-715 - V-Sync in Window mode, settings not activated between sessions.
  • MC-944 - Armor with protection on it seems to reduce against hunger damage.
  • MC-1018 - Black lighting under overhangs.
  • MC-2915 - Attempting to teleport to an invalid coordinate returns commands.generic.double.invalid.
  • MC-4150 - Baby zombies do not drop any loot/xp.
  • MC-4482 - Saplings placed on farmland are not affected by bone meal.
  • MC-5238 - 10 MB server texture pack limit is too small.
  • MC-5550 - Night time doesn't immediately allow sleep.
  • MC-6820 - The generation of terrain surface layer produces local straight glitches.
  • MC-7449 - Silverfish enter chiseled stone brick, and the chiseled stone brick appears as normal stone brick.
  • MC-9547 - Incorrect usage string for /scoreboard teams empty.
  • MC-10257 - When a pig gets struck by lightning it spawns without a sword.
  • MC-11518 - RCON and scoreboard command output formatting.
  • MC-12450 - Missing usage string commands.scoreboard.players.list.usage.
  • MC-12452 - Scoreboard team join command fails on invalid team name.
  • MC-12454 - Scoreboard option seeFriendlyInvisibles not listed in usage.
  • MC-12541 - The letters for the 'off' setting on smooth lighting aren't capitalized.
  • MC-12731 - Minecraft crashes if the player clicks edit or delete on a LAN game.
  • MC-15564 - Start up failure: IllegalStateException: "Cannot determine close requested state of uncreated window".
  • MC-16324 - "Reached end of stream" messages in Minecraft server terminal when client pings the server.
  • MC-16910 - Packet250CustomPayload(dk).
  • MC-17090 - Invalid team colors throw an NPE in the console rather than an error message "invalid color".
  • MC-18569 - Server resource packs not implemented yet.
  • MC-22927 - Animals run forever after being hit.
  • MC-26608 - /spreadplayers confirmation text is wrong.
  • MC-27284 - /scoreboard teams option color: Tab doesnt list all options.
  • MC-29279 - The command block can be damaged by the explosion of blue wither skulls.
  • MC-29321 - Jukeboxes play at the sound volume for effects until the player changes the music volume.
  • MC-29361 - Oceans are too big for the world.
  • Fixed "weird language selection".
  • Fixed the names of grass blocks and dirt.
  • Attempted to fix a bug with mesa biomes, but the fix did not work.

13w36b

13w36b is the second snapshot for 1.7.2, released on September 6, 2013. It was released to fix some of the bugs and crashes in the previous snapshot.

Additions

General

Statistics

Mob statistics have been added, such as how many you've killed and how many have killed you.

Changes

Items

Armor, Bows, Swords

Armor, bows, and swords can now get the Unbreaking enchantment from enchantment tables naturally.

General

Options

There has been a small update to Super Secret Settings. Pressing this button now plays a random sound with a deeper pitch.

Bug Fixes

14 bugs have been fixed.

  • MC-2840 - Chat concurrency issues.
  • MC-29446 - Mesa biome spawn.
  • MC-29453 - Server Console: Debug Messages? TranslatableComponent.
  • MC-29462 - Enchantments are not displayed on item's tool tip/Enchantments do not work at all.
  • MC-29463 - Can't obtain achievement "Beginning?"
  • MC-29478 - Attacks show enchanted particles without enchanted weapons.
  • MC-29479 - When eating Pufferfish/Salmon/Clownfish the normal fish particles appear.
  • MC-29484 - Sound not saving.
  • MC-29497 - Vanilla 13w36a find suspicious class.
  • MC-29504 - Typo in /achievement give.
  • MC-29532 - Wrong item shows up on the 'Adventure Time' achievement.
  • MC-29548 - commands.summon.outOfWorld.
  • MC-29562 - Hopper: java.lang.NullPointerException.
  • MC-29571 - Hopper: java.lang.NullPointerException.

13w37a

13w37a is the third snapshot for 1.7.2, released on September 12, 2013.

Additions

Command Format

/setblock

  • /setblock is a new command that places blocks without the use of FallingSand.
    • Syntax: /setblock <x> <y> <z> <TileName> [dataValue] [oldBlockHandling] [dataTag]
      • Valid values for oldBlockHandling: "replace" to place the specified block (throws error message if the same block exists already), "keep" will only place blocks in air, and "destroy" will mine the existing block and drop an item before placing the new block.

/testforblock

  • /testforblock checks for blocks in specific locations.
    • Syntax: /testforblock <x> <y> <z> <TileName> [dataValue] [dataTag]
    • All blocks beyond X/Z 30 million (±30,000,000) from origin now act as solid blocks, and cannot be targeted with the crosshair.
      • This includes air blocks.
      • This creates essentially an invisible wall which extends infinitely, even above and below the chunks.
    • As all blocks function as solid, if the player is moved outside the boundary via external tools, they will be unable to move outside the block space they are within.
      • Despite the above, the camera can still move normally.
        • This reveals that ghost chunks still generate, as the camera can pass through normally solid blocks beyond the boundary.

Changes

Blocks

Command Blocks

The character limit for command blocks has been increased to "many thousand characters", according to Dinnerbone.

Lava

Lava source blocks can no longer be destroyed by explosions.

Technical Blocks

  • The item forms of many blocks have been removed:
    • Bed (26)
    • Piston head and extension (34 & 36)
    • Redstone wire (55)
    • Wheat crops (59)
    • Standing and wall sign (63 & 68)
    • Wooden and iron door (64 & 71)
    • Lit redstone ore (74)
    • Unlit redstone torch (75)
    • Sugar cane (83)
    • Cake (92)
    • Unpowered and powered repeater (93 & 94)
    • Locked chest (95)
    • Pumpkin and melon stem (104 & 105)
    • Nether wart (115)
    • Brewing stand (117)
    • Cauldron (118)
    • Lit redstone lamp (124)
    • Tripwire (132)
    • Flower pot (140)
    • Skull (144)
    • Unpowered and powered comparator (149 & 150).
    • These items can no longer be obtained with /give, but can be created with /setblock.
    • Because the game is still told to drop a Lit Redstone Lamp when mining a lit lamp with Silk Touch, doing so will result in a Null Pointer Exception crash as such an item no longer exists.

World Generation

Mesa

The mesa biome generation has been slightly changed to appear more layered.

Gameplay

Nether Portals

  • Nether portals can be planned to have odd width to allow for design variations.
    • They can be built large enough so that Ghasts can enter the Overworld.
    • Portals can now be activated from any block within the portal, not just the bottom (when any fire block appears inside the frame).
    • There are now new nether portal building rules: Any size from 4×5 to 23×23, but the designs have to be rectangular.

Command Format

/give

/give will now print renamed items' name in chat and show tooltips when hovered over.

Block/Item IDs

Block and items can now be referred to with names instead of IDs.

General

Chat System

  • The chat system has been updated to be more "useful to map makers, modders, players and server admins".
    • A way to do things when clicking things in chat, like executing a command, has been added.
      • Other actions include opening a URL and showing an item tooltip when hovered on.
    • "Saved screenshot as" messages can now be clicked to open the screenshot; this takes players to the .minecraft folder.
    • Names can now be clicked to PM people.
    • The command /tellraw <player> <raw json message> has been added as well. The command is used to send chat messages with custom functionality to players - sender will not appear.
      • Syntax example: /tellraw @p {text:"Daytime? ",color:"green",extra:[{text:"Click here!",color:"blue",clickEvent:{action:"run_command",value:"/time set day"}},{text:" Nighttime? "},{text:"Click here!",color:"blue",clickEvent:{action:"run_command",value:"/time set night"}},{text:" Have fun!"}]}

Bug Fixes

15 bugs have been fixed.

  • MC-4973 - Zombie pigman from Nether portal still spawns even if doMobSpawning is false.
  • MC-10077 - Adjacent obsidian blocks prevent Nether portal appearing.
  • MC-28400 - Breeding animals gives xp even if doMobLoot gamerule is false.
  • MC-28768 - Horse breeding doesn't produce markings correctly on foal.
  • MC-29088 - Shearing sound does not play when shearing a mooshroom.
  • MC-30070 - Flowing lava can be blown up by TNT.
  • MC-29432 - Water and ice no longer transparent on fast graphics.
  • MC-29493 - Minecraft crash near 30 million blocks.
  • MC-29505 - Some plants not working properly with flowerpots.
  • MC-29530 - All the new flowers give only 1 of their respective dye whereas dandelions and 'roses' (now poppies) still give 2.
  • MC-29866 - Thorns enchantment backfires.
  • MC-30405 - Flint and steel sound and hand animation do not play when igniting a creeper.
  • MC-30181 - Statistics and achievements un-pause the game.
  • MC-30465 - Ender crystals in the overworld cause non-reasonable amount of lag.
  • MC-30615 - Sugar cane can be placed on ground without a water source.

13w37b

13w37b is the fourth snapshot for 1.7.2, released on September 13, 2013. It was released to fix some of the bugs and crashes in the previous snapshot.

Bug Fixes

3 bugs have been fixed.

  • MC-15547 - Structures (witch huts, nether fortresses etc.) don't get saved with the world file.
  • MC-30796 - 2 portals overlaying each other does not render correctly.
  • MC-30806 - Exception with /give command.

13w38a

13w38a is the fifth snapshot for 1.7.2, released on September 19, 2013.

Additions

Command Format

Commands

  • The command /setidletimeout <minutes until kick> has been added.
    • The command is used to automatically kick idle players after a set length of time.
    • This is a multiplayer-only command, and can be used only by server operators.

NBT Format

  • <structure>.dat files in data folder have been added.
    • They are used for storing structure data.
    • The data folder contains .dat files called:
      • Village.dat (villages)
      • Fortress.dat (nether fortresses)
      • Temple.dat (desert temples, jungle temples, and, strangely, witch huts)
      • Stronghold.dat (strongholds)
      • Mineshaft.dat (mineshafts)
      • Others are also included for other generated structures.
  • The NBT structure consists of the individual parts of each structure, labeled "children," the chunk it originates in, a tag called BB, and an ID for what type of structure it is.
    • The children tags have information on each part of the structure and the type of part it is.

General

Achievements

The achievement "Diamonds to you!" has been added. It is obtained by throwing diamonds at another player.

Lighting

  • The sky near the horizon now darkens when the player has blocks between them and the sky.
    • The greater the distance between the player and an area open to the sky, the darker the sky appears.

Changes

Items

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: How has this been improved?

Maps

Placing maps into item frames has been improved.

Mobs

Zombies

Lag from zombies has been reduced.

General

Achievements

  • Achievements have been improved.
    • When a player earns an achievement, it is now announced in chat.
      • This can be disabled on servers in the server.properties file.

Options

Careful, you'll lose an eye.
This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.
Specifically: Add images of the different shaders in this snapshot.

Super Secret Settings

  • The button now applies different experimental shaders.
    • List of available shaders:
      • antialias
      • deconverge
      • outline
      • art
      • desaturate
      • pencil
      • bits
      • flip
      • phosphor
      • blobs,
      • fxaa
      • scan_pincushion
      • blobs2
      • green
      • sobel
      • blur
      • invert
      • wobble
      • color_convolve
      • NTSC

Video Settings

  • Render distance is now a slider ranging from 2 to 16 chunks.
    • The sky is now visible on Short (4 chunks) render distance.
    • Chunks can now render past 12 chunks.
  • Max framerate is now a slider ranging from 10 to 250 fps, then unlimited.
  • Mipmapping, anisotropic filtering, and FSAA (as a shader) have been added.
    • The mipmap levels setting is a slider ranging from off to 1 through 4.
    • Anisotropic filtering can be disabled or set to 2, 4, 8 or 16.
  • Post-Processing (shaders) can be toggled.
    • They now display on the whole block.

Removals

General

Distance Effects

  • Item frames now no longer simply follow the camera at extreme coordinates.
    • This is due to them being affected by an even more extreme bug as of this snapshot.

Bug Fixes

7 bugs have been fixed.

  • MC-3973 - Players who mine redstone lamps with Silk Touch would get a lit redstone lamp in their inventory.
  • MC-28625 - The horse armor equip sound does not play when replacing it with already equipped armor.
  • MC-30483 - When the player sets their render distance to far it stays on normal.
  • MC-30694 - Endermen stare sound still plays when the enemy mobs sound slider is at 0%.
  • MC-30822 - Enchanted books with no metadata.
  • MC-30858 - A player selector with only one matching player outputs as " and USERNAME .."
  • MC-31065 - Villages were not generating (snapshot 13w37b).

13w38b

13w38b is the sixth snapshot for 1.7.2, released on September 19, 2013. It was released to fix some of the bugs and crashes in the 13w38a snapshot.

Additions

General

Options

A bumpy shader has been added to Super Secret Settings.

Changes

Blocks

Air

  • The concept of air has been redefined.
    • Air is now an actual block instead of the absence of a block (null).
    • It can be kept in the inventory.
    • It appears as a magenta and black checker pattern (the missing texture) in the inventory, when dropped, and when put into an item frame.
      • When held in the player's hand, it looks invisible, like an actual air block.
    • Air now drops from entities that would normally drop nothing, including villagers, silverfish, and the ender dragon.
  • Most, if not all of these, are bugs, and would be fixed in the next update.

World Generation

Swampland

Marsh-like areas have been removed for some unknown reason. They were later readded in 14w26a.

Bug Fixes

7 bugs have been fixed.

  • MC-31613 - Hopper: java.lang.NullPointerException - Clicking in video settings screen.
  • MC-31631 - Main Menu does not display correctly.
  • MC-31651 - Block break animations no longer display.
  • MC-31754 - Map disappearing when leaving world.
  • MC-31777 - Scoreboard does not display sidebar anymore.
  • MC-31782 - Chatbar background doesn't show when typing.
  • MC-31846 - Placed tripwire string does not show its texture.

13w38c

13w38c is the seventh snapshot for 1.7.2, released on September 20, 2013. It was released to fix some of the bugs and crashes in the two previous snapshots; namely the air bug.

Changes

Blocks

Air

Air has been removed as an item, like most of the technical blocks as of 13w37a. It is not obtainable with /give.

Bug Fixes

6 bugs have been fixed.

  • MC-3973 - Players who mine redstone lamps with Silk Touch would get a lit redstone lamp in their inventory.
  • MC-31876 - Hopper: java.lang.NullPointerException
  • MC-31880 - Hopper: java.lang.NullPointerException
  • MC-31883 - Killing mobs sometimes drop "tile.air.name".
  • MC-31892 - Crashes the game when entering the Nether.
  • MC-32028 - Shader never disappears in F3 once it appears.

13w39a

13w39a is the eighth snapshot for 1.7.2, released on September 26, 2013.

Additions

Blocks

Red Sand

  • Red sand is a new block that is only generated on the lowest surface levels of the mesa biome.
    • The block behaves just like normal sand.
    • The block can be smelted into glass and crafted into TNT, but cannot be crafted into sandstone... yet.

Non-Mob Entities

Minecart with Command Block

  • Minecarts with command blocks are a new entity that can only be obtained using /give @p 422, /give @p hopper_command_block (for some reason) or /summon MinecartCommandBlock.
    • They can be activated by activator rails, like minecarts with TNT and minecarts with hoppers.
    • They also run their command every so often as long as they are powered.
      • For example, running a command block minecart across a single powered activator rail at full speed will run its command thrice.
    • They can be success-tested while on a detector rail with a redstone comparator next to the rail (just like how the minecart with chest and minecart with hopper can be fill-checked).

Changes

Items

Enchanted Books

Enchanted books can now give multiple enchantments.

World Generation

Mesas

Orange terracotta generates in place of sandstone, but not in the same type of formation.

General

Logging

  • Logging is now done using Log4j 2.
    • The default logging location is now in logs/latest.logs, older logs are archived in logs/2013-09-23-1.lg.gz, with the number at the end increasing each startup.
    • The way logs are saved can be changed.
      • For example, it can be saved as a html page, database, errors only, or no logging at all.

Bug Fixes

9 bugs have been fixed.

  • MC-673 - Sky/lighting doesn't get darker during a thunderstorm.
  • MC-1105 - Villagers act like it is raining when they are in the desert, and it rains elsewhere.
  • MC-28405 - The saddle equip sound effect does not play when equipping a pig with a saddle.
  • MC-29521 - Rain doesn't make particles/sound in some biomes (extreme hills).
  • MC-31418 - Snow golems die in extreme hills snow.
  • MC-31432 - XP orb sound bug.
  • MC-31438 - Enemy monster slider controls the sound of items entering one's inventory.
  • MC-31932 - Hopper: java.lang.NullPointerException
  • MC-31947 - Hopper: java.lang.NullPointerException

13w41a

Hmmm...
To do:
Release date for 13w41a.

13w41a is the tenth snapshot for 1.7.2, released on

Additions

Blocks

Stained Glass

  • Stained glass is crafted the same way as stained clay, but with glass instead of, y'know, clay.
  • The block comes in 16 different colors.
  • Surprisingly, this block was added from the tinted glass in the April Fool's update, Minecraft 2.0. It even uses the same textures!

Stained Glass Panes

  • Stained glass panes are crafted the same way as regular glass panes, but with stained glass.
  • Like normal stained glass, they comes in 16 different colors.
Normal Glass Stained Glass (White)
Ooh, clear. Now it's colored and not transparent! Cool?

General

Splashes

The splash screen "Now contains 32 random daily cats!" has been added in reference to Random_Guy_32 from Twitter.

Changes

Blocks

Glass Panes

  • Glass panes now connect to normal glass and iron bars.
  • They are also now rendered differently as 2 pixel thick boxes.

Ice

Ice's transparency has been fixed. They are now visible through other transparent blocks, such as glass, other ice, nether portals, and water.

Iron Bars

  • Iron bars now connect to normal glass and glass panes.
  • Like glass panes, they are now rendered differently as 2 pixel thick boxes.

Locked Chest

The locked chest has finally been fully removed. Instead, the ID has been replaced with stained glass.

Water

Water's transparency has been fixed. It is now visible through other transparent blocks, such as glass, ice, nether portals, and other water.

Gameplay

Nether Portals

Nether portals' transparency has been fixed. They are now visible through other transparent blocks, such as glass, ice, other nether portals, and water.

General

Network Code

  • The network code has been rewritten.
    • It uses Netty now.
    • Most packets won't change, though.
    • The handshake and ping procedure is being redone.
    • There is also a packet length header now.

Server List

  • The server list has been rewritten as well.
    • Server icons have been added.
    • It now lists the current players on a server when you hover over the player number.
    • Support for multi-line MOTD comments has been added.
    • Support for MOTD comments going offscreen has been removed.
    • The protocol version has been reset.

Video Settings

The menu for video settings has been updated.

Removals

General

Distance Effects

  • Item frames no longer follow the camera and jitter with camera rotation at extreme coordinates.
  • Paintings also no longer follow the camera and jitter with camera rotation at extreme coordinates.
  • A desynchronization issue that appeared at high coordinates has been fixed. This varied depending on hardware.
    • In some cases, this simply caused entities, water, ice and the wireframe block outline box to appear slightly desynchronized from the world itself. However, in others, the former grouping would jitter severely.

Bug Fixes

15 bugs have been fixed.

  • MC-1379 – Transparent texture makes transparent texture behind invisible.
  • MC-10984 – GS4 query listener fails to send player list when len(players) > 127.
  • MC-12984 – Getting a locked chest pushed into the player's head crashes the game.
  • MC-16435 – Boats still break on lilies.
  • MC-29498 – Villagers, exchanging 2 items for one, have their second required item in trade deleted after reloading the world.
  • MC-29748 – Fire aspect does not cause fire on any mob.
  • MC-30873 – Crash - Block Statistics: If player breaks a technical block, the statistics get corrupted.
  • MC-31619 – Item frames are self-lit.
  • MC-31649 – Beacon beam not showing.
  • MC-31686 – Custom mob names can't be seen through blocks.
  • MC-32008 – 13w38b leaves are lighter and cast a lot fewer shadows.
  • MC-32733 – Game is sending incorrect (additional?) frames to the video buffer.
  • MC-32762 – No logging to development console.
  • MC-33025 – No logs created in 13w39 client in singleplayer mode.
  • MC-33057 – Text is completely unreadable/invisible.

13w41b

13w41b is the eleventh snapshot for 1.7.2, released on October 11, 2013. It was released to fix some of the bugs in the previous snapshot.

Bug Fixes

12 bugs have been fixed.

  • MC-14865 – Carpets are not flammable.
  • MC-29588 – Hopper: java.lang.NullPointerException – Invalid biome id
  • MC-30811 – /tellraw tab complete.
  • MC-32880 – Crash with falling blocks/when giving technical/invalid blocks.
  • MC-34641 – Pausing the game not working correctly.
  • MC-34642 – Typo "White Stained Glass Pane Pane".
  • MC-34645 – Maximum render distance at 8 chunks.
  • MC-34647 – Hopper: java.lang.NullPointerException/crash when selecting Resourcepack
  • MC-34650 – Hopper: java.lang.NullPointerException/collision of entities
  • MC-34676 – Iron bars render oddly.
  • MC-34679 – Stained glass pane recipe only yields 6 panes as opposed to 16.
  • MC-34705 – NullPointerException thrown on server login.

13w42a

13w42a is the twelfth snapshot for 1.7.2, released on October 17, 2013.

Changes

Blocks

Signs

More letters can now be typed on signs.

Stained Glass & Panes

Stained glass and stained glass panes has a new smoother/transparent texture.

13w41a 13w42a
Can't see all that well... I can see clearly now!

Water

  • The transparency of water has been slightly adjusted.
    • If water is directly adjacent to ice, when looking through the ice, the player cannot see the water.
      • However, the player can see the ice when looking through water.
    • If water is not directly adjacent to ice, the player can see the water when looking through the ice.
    • The player can no longer see the water surface from underwater.

Items

Maps

Maps now display the color of colored wool and stained clay, allowing a wider range of colors visible on maps. Each different type of block has a different shading on the map.

Mobs

Witches

Witches now spawn anywhere where the light level is 7 or less, including any biome and underground.

General

Inventory

  • The armor boxes get black when empty and away from cursor.
    • Putting your cursor over the armor inventory displays which armor is to put on there.

Resource Packs

  • The sound system for resource packs has been rewritten.
    • The player is now able to add new sounds using resource packs.
    • Resource packs can now add, remove, supplement, randomize, and group sounds using JSON.
    • Sounds and music are now stored together in the new .minecraft/assets/sounds folder.

Bug Fixes

15 bugs have been fixed

  • MC-4921 – Sounds (e.g. mobs/portals/water) don't immediately fade.
  • MC-10633 – Players can't look through ice or stained glass if they have it in their hand, but they can if it is placed.
  • MC-19483 – Sounds playing after leaving world.
  • MC-26660 – Constant minecart sound.
  • MC-28478 – Successful hit sound effect does not match the sound in the assets sound folder.
  • MC-31577 – Major bug: arrows shot by infinity bow/skeleton do not despawn over time.
  • MC-32082 – Signs, heads, and cauldrons have a full block breaking texture.
  • MC-32295 – Glitchy item borders with mipmapping and anisotropic filtering activated.
  • MC-32314 – The Mojang logo is blurry.
  • MC-33141 – Rain does not stop.
  • MC-33182 – Losing connection to server when a minecart command block is placed on a powered activator rail.
  • MC-34096 – Minecart sound is considered an enemy monster.
  • MC-34649 – Glass panes, stained glass, and ice show the texture in all faces.
  • MC-34889 – Superflat shows void particles.
  • MC-34892 – Mobs/other players only looking in one direction/walking backwards on SMP.

13w43a

13w43a is the fourteenth and final snapshot for 1.7.2, released on October 21, 2013.

Additions

Blocks

Bark

  • Acacia Bark
    • Acacia wood is a new type of bark with its normal bark texture on all four sides like other types of bark.
  • Dark Oak Bark
    • Dark oak wood is a new type of bark with its normal bark texture on all four sides like other types of wood.

Logs

  • Acacia Wood
    • Acacia bark is a new type of wood that has a texture resembling jungle wood, but with less green.
    • However, it cannot be crafted into planks yet.
    • It can only be placed through external tools or commands.
  • Dark Oak Wood
    • Dark oak bark is a new type of wood that shares its texture with spruce bark.
    • Like acacia wood, it cannot be crafted into planks yet, and can only be placed through external tools or commands.

Leaves

Acacia Leaves and Dark Oak Leaves have been added, which are both visually similar to oak leaves, but with a different name.

Saplings

  • Acacia Sapling
    • Acacia saplings are a new type of sapling that drop from acacia trees like other types of saplings.
  • Dark Oak Sapling
    • Dark oak saplings are a new type of sapling that drop from dark oak trees like other types of saplings..
    • However, in order to grow normally, four saplings placed have to be placed in a 2×2 square, similarly to big jungle trees.

Command Format

/setworldspawn or /setworldspawn <x> <y> <z>

/setworldspawn is a new command that sets a new point as the spawn for all players. This still happens even if a player has never joined the server or are offline. This will not override beds.

Changes

Blocks

Cauldrons

Cauldrons will now put out burning entities (if there is already water in the cauldron), but depletes some of the water.

Jukeboxes

Music that is played in jukeboxes will now loop.

Items

Maps

When placed inside an item frame, the map will now display the item frame again, but still on a full block scale.

Pufferfish

The texture of pufferfish has been changed.

13w36a 13w43a
Ooh... that's a flat pufferfish. Looks like a pufferfish now! Kind of?

Non-Mob Entities

Boats

  • Boats' controls have been reverted to the previous WASD setup.
    • Note that the A and D keys can be used only while the W key is pressed.
    • Boats no longer inflict fall damage when running aground.
    • Boats being broken by lily pads has now been slightly improved.

General

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: How has this been improved?

Minecraft Realms

Minecraft Realms support has been improved.

Bug Fixes

24 bugs have been fixed.

  • MC-3871 – Cauldron water does not put out fire/damage blaze.
  • MC-11027 – Axes accelerate the speed at which Slabs are broken.
  • MC-12769 – When typing /help with a number higher than 4, it produces the wrong message.
  • MC-14521 – Boats cannot be steered by using the "left" and "right" keys.
  • MC-15688 – Axe breaks all slabs in adventure mode. No drops for stone.
  • MC-26151 – Minecraft has advice on an error report that should be deleted.
  • MC-29424 – Players appear offset for other clients after going through nether portals.
  • MC-29483 – 2x2 spruce use oak leaves.
  • MC-29510 – New trees that spawn in Savanna drop wrong sapling and are unable to be reproduced.
  • MC-31031 – Spawn eggs can be used on top of water, but not lava.
  • MC-32250 – Typo on "Unable to Load Worlds" screen.
  • MC-35722 – Master sound level resets on reboot and RP change.
  • MC-35728 – Numbers render behind enchanted stacked enchanted items.
  • MC-35735 – Splash potions making throw sound but not breaking sound.
  • MC-35805 – OS X: Pressing Del / Backspace on signs shows "DEL" character instead of deleting characters.
  • MC-35848 – Maps are rendered too bright.
  • MC-35879 – German Umlauts and ß are not correctly centered at sign.
  • MC-35883 – Partially transparent map bug.
  • MC-35910 – Typing ƒ, ∞ œ, π, Ω, ≈, √, ≤, ≥ and many more symbols on a sign or in the chat crashes the game.
  • MC-35918 – "Format Error" in the Book and Quill.
  • MC-36096 – Cake FallingSand Entity not landing correctly regenerates chunk.
  • MC-36133 – "Force Unicode Font" is displayed in currently active language, whereas "Done" is displayed in highlighted language.
  • MC-36141 – "Format error" in language selection menu.
  • MC-36327 – RCON Messages: TranslatableComponent.

1.7

1.7 is the first pre-release for 1.7.2, released on October 22, 2013.

Additions

Blocks

Slabs

Acacia and dark oak wood slabs have been added. However, they predate the release of their respective planks by a while.

Stairs

Careful, you'll lose an eye.
This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.
Specifically: Get isometric renders of acacia and dark oak stairs.

Acacia and dark oak wood stairs have been added. Like slabs, they also predate the release of their respective planks.

Changes

Blocks

Bonus Chests

Bonus chests now also contain acacia logs.

Logs

Logs now have different textures for their top and bottom (with the exception of oak logs). Also, acacia and dark oak wood blocks have had their textures changed entirely to appear more unique. The same goes for acacia and dark oak bark.

Acacia Wood

13w43a 1.7
Jungle wood but less green. Actual unique texture!

Dark Oak Wood

13w43a 1.7
Boring and not at all unique. Wow! It's dark and oak!

Birch Wood

13w43a 1.7
MCbeta-birchwood.png MC1.7-birchwood.png

Spruce Wood

13w43a 1.7
MCbeta-sprucewood.png MC1.7-sprucewood.png

Jungle Wood

13w43a 1.7
MC1.2-junglelog.png MC1.7-junglewood.png

Spruce Saplings

Spruce saplings can now be grown in a 2×2 grid to produce a large spruce tree.

World Generation

Dark Oak Tree

Dark oak trees have been renamed from "Roofed Oak" and "Oak Roof" to "Dark Oak".

General

Sounds

Music now pauses when pausing the game.

Bug Fixes

15 bugs have been fixed

  • MC-2638 – Once hit, old AI mobs and wolves don't turn back to passive in Creative until they die or despawn.
  • MC-4592 – When mobs start to attack the player in survival and they switch to creative mobs keep attacking the player.
  • MC-13661 – When re-sizing window before game loads internal view doesn't resize.
  • MC-29489 – 2x2 Spruce trees won't grow.
  • MC-30870 – Commands with coordinates are offset -2 x and/or z from where it should (at negative X and Z coordinates).
  • MC-31656 – Can't see fire on spiders.
  • MC-32862 – Hopper: java.lang.NullPointerException: Ticking entity
  • MC-33294 – Log top textures messed up.
  • MC-35716 – Rain cannot be seen through stained glass.
  • MC-35739 – Crash when hovering over a written book given by commands.
  • MC-35846 – Hopper: java.lang.IllegalArgumentException: n must be positive
  • MC-36364 – Roofed oak and acacia trees drop incorrect saplings.
  • MC-36437 – Acacia or oak roof logs produce oak wood planks.
  • MC-36448 – Some sounds do not play.
  • MC-36529 – "Pick Block" key on acacia or dark oak leaves gives the wrong item back.

1.7.1

1.7.1 is the second pre-release for 1.7.2, released on October 23, 2013.

Additions

Blocks

Wood Planks

Acacia and dark oak planks have finally been added.

Changes

Blocks

Jukeboxes

Jukeboxes now no longer loop.

General

Controls

F3 + B visuals have been changed. The entity hitbox is now completely transparent, with a thin white outline.

Miscellaneous

Block bounding boxes are now completely black instead of dark gray.

Bug Fixes

14 bugs have been fixed.

  • MC-1000 – Some zombie pigmen are missing their swords in the nether.
  • MC-1262 – Birch and spruce trees do not grow directly next to one another.
  • MC-29509 – NPE when /summon an item.
  • MC-29893 – Inventory will not close and re-centers.
  • MC-30940 – Game crashes and deletes chunks when encountering invalid items, such as lit redstone lamps broken with silk touch.
  • MC-31669 – Enchanted items hotbar display colored background in shader mode.
  • MC-31714 – Game never starts on Linux (took about seven minutes before 13w41a).
  • MC-34750 – Leaves render incorrectly when in containers or the Creative inventory.
  • MC-35075 – Shadows fail to render.
  • MC-35689 – Music disc descriptions show records.{recordname} instead of just {recordname}.
  • MC-36410 – Dark oak wood and acacia wood won't turn into charcoal.
  • MC-36591 – Exiting out of the inventory freezes game and causes jukebox issues.
  • MC-36715 – 'Search Items' text is white in Creative inventory screen.
  • MC-36737 – Anvil text is sometimes white and unreadable.