We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Momoko 120%
Jump to navigation
Jump to search
Cleanup > Stubs
Cleanup > To do
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by PCCW Japan > Games developed by Jaleco
Games > Games by platform > Arcade games
Games > Games by publisher > Games published by PCCW Japan > Games published by Jaleco
Games > Games by release date > Games released in 1986
| Momoko 120% |
|---|
|
Developer:
Jaleco
|
| This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
| To do: There's unused music in this game. |
Momoko 120% is a run-n-gun platformer released by Jaleco in 1986. The Famicom version was released as a Urusei Yatsura game, which was what the game was meant to be in the first place. And it shows; the famous anime theme music plays in both versions of this game!
Sub-Page
| Prototype Info |
Unused Ending Text
There is an extra string of text that is supposed to appear during the ending:
- CONGRATULATIONS! ALL PATURN CLR
The code to show it still exists, and in fact, the ending scene calls that code, but there is a bug that prevents the text from being displayed.
It can be fixed with a MAME cheat:
Japanese (original) versionː
<cheat desc="Fixed ending">
<comment>Set this to view the extra line of text during the game ending</comment>
<script state="on">
<action>temp0=maincpu.mb@0F3F</action>
<action>maincpu.mb@0F3F=85</action>
</script>
<script state="off">
<action>maincpu.mb@0F3F=temp0</action>
</script>
</cheat>
English (prototype) versionː
<cheat desc="Fixed ending">
<comment>Set this to view the extra line of text during the game ending</comment>
<script state="on">
<action>temp0=maincpu.mb@0F5D</action>
<action>maincpu.mb@0F5D=85</action>
</script>
<script state="off">
<action>maincpu.mb@0F5D=temp0</action>
</script>
</cheat>
(Source: sudden-desu)
Cleanup > Stubs
Cleanup > To do
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by PCCW Japan > Games developed by Jaleco
Games > Games by platform > Arcade games
Games > Games by publisher > Games published by PCCW Japan > Games published by Jaleco
Games > Games by release date > Games released in 1986

