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Nagano Winter Olympics '98 (Nintendo 64)

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Title Screen

Nagano Winter Olympics '98

Developer: Konami Computer Entertainment Osaka
Publisher: Konami
Platform: Nintendo 64
Released in JP: December 8, 1997
Released in US: January 10, 1998
Released in EU: February 1, 1998


DevTextIcon.png This game has hidden development-related text.


Development Text

Present at 0x7E7F0 in the ROM is text for some debug displays.

Scheduler unkown Kind %d
disp_buffer = %d
OpeningStep !! sub_step = %d
num == %d
trans data
%2d:Size = %f,tx = %f,ty = %f,tz = %f
Trans Work Over %x
Graphic_buffer over %x
Graphic_buffer left %x
Frash_buffer left %x
Frash_buffer over..%x
obj3d_work buffer over
[ player %d ]
%6d
%6x
[WAZA %d] 
[pointer %2d]
:[data %5x]
:[buf %5x]
:[data %5x]
:[buf %5x]
***** WAZA %d ***** 
[NO. %d]
[TOKUTEN %d]
[SPEED -%4d point]
[TECK  -%4d point]
InitProg
EndProg
InitStaffProg
CAM ANGLE SET
CAM SPD x %f y %f z %f
r = %f
AH WORK  INIT 0!!

Present at 0x80F60 in the ROM.

CPSetBestTime(%f)
InitCockpit
CPRecordDropOut
CPArriveBefore
CPArriveLapPoint
CP Error
CPScreenOutPanel
CP:ResultDataInit
CP:InitPanel
CPInitTinyResult
CPInitTinyResult:fg_w Top = %d
CPDisplayTinyResult
CPTinyResultProc
CPWipeTinyResult
CPDisplayResult
CPDisplayResult
Already Exec
CP:DisplayRankingFull
CP:Nation Over
CP:tryplayer Over=%d
CPDisplayReplay
CP:WipeReplay

Present at 0x817E0 in the ROM.

judge_disp_init = %d
judge_disp_in
judge_disp_out
obi->tx = %f
Vois  8=%f 9=%f 10=%f 11=%f 12%f
FG_START %d FG_END_W %d
TranslatePoint:Result(%f) -> Point(%d)
(Source: Ferrox)