We have upgraded to the latest version of MediaWiki and now support TLS1.2 and transcoding!
Please contact us via Discord or Twitter if you experience any problems.

Niche - a genetic survival game

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Niche - a genetics survival game

Developers: Stray Fawn Studio
Publishers: Stray Fawn Studio
Platforms: Windows, Linux, Mac OS X
Released internationally: September 21, 2017


CodeIcon.png This game has unused code.
EnemyIcon.png This game has unused enemies.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.


Niche - a genetics survival game is a turn-based game for PC revolving around breeding animals in order to keep them alive.

Unused Models

Crumpled Ears

There is an unused model called "ears_crumpled_medium". Interestingly, while it is unused in-game, it is used in the art on the steam store (although this is a drawing, not a screenshot, but all other genes seen in this image besides fur colors are used in-game.) There are no textures associated with this model.

The unused ears, seen in Asset Studio. Both nichelings here have crumpled ears. Note that, although their fur colors are entirely impossible in-game, all of their other genes are present and accounted for.
Crumpled ears.png Artwork 4 cut.png

Alternate Derp Snout Ears

These ears are called "ears_igor_pointy". As the derp snout is referred to in the files as 'igor', these are likely associated with this head. Having the head disables the ear gene entirely, as derp snout has its own, unique ears. There are no textures associated with this model.

The unused ears, seen in Asset Studio. The used ears, as seen on a nicheling with derp snout.
Pointy igor.png Derp snout.png

Thin Tail

An unused tail gene. There are no textures associated with this model.

Tail.png

Unused Enemies

Frogleon

This enemy appears to have been cut very early in its development, as only code remains. It seems to have had a chance to spawn in place of insects, implying it was primarily present on swamp islands if it was present anywhere else at all. Nichelings were able to either attack or attempt to attack it. There are no models or textures associated with this enemy.

Most non-nicheling creatures are combinations of two real-world animals. Judging by the name, the frogleon may have been a cross between a frog and chameleon.

Unused Graphics

Tutorial

There is a full tutorial told from the perspective of Eve. It consists of screenshots of what seems to be Early Access version 0.0.4, with text boxes overlayed on top to give information.