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Nobunaga no Yabou: Game Boy Ban 2
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Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with revisional differences
Games > Games by developer > Games developed by Koei Tecmo > Games developed by Koei
Games > Games by developer > Games developed by iNiS
Games > Games by platform
Games > Games by platform
Games > Games by platform
Games > Games by platform > SNES games > Super Game Boy games
Games > Games by publisher > Games published by Koei Tecmo > Games published by Koei
Games > Games by release date > Games released in 1999
Games > Games by release date > Games released in April
Games > Games by release date > Games released in April > Games released on April 9
The Cutting Room Floor > Unimportant Awards > Game Boy games
The Cutting Room Floor > Unimportant Awards > Game Boy games
The Cutting Room Floor > Unimportant Awards > Game Boy games > Game Boy Color games
Nobunaga no Yabou: Game Boy Ban 2 |
---|
Developers: Koei,
iNiS
|
Development Related Text
Located at 0xFE3D is the following text.
BINVALID COMMAND M.NU SELECTED!
0xFFAA
SPEAKER BUSHOU IS NULL.psRevKuni is NULL in UpdateKuniInf
0x015E9F
INVALID SHOGUN AMBASSADOR REPLY SELECTED!
0x01BE0D
INVALID HEX DISPLAY MODE SELECTED!
0x023B05
INVALID DIPLOMATIC REPLY SELECTED!
0x033DA6
CCANNOT DISCOVER NOT OVERLAPPED FACE ID!.NON DAIMYO ERROR.ILLIGAL SAVE DATA2 SIZE.ILLIGAL SAVE DATA1 SIZE.
0x035FD5
INVALID INFORMATION SUB COMMAND SELECTED!.INVALID_AREA_INFORMATION_TYPE_SELECTED!
0x05D7DC, 0x617DC
INVALID HEX KUNINO.
0x068860
ILLIGAL HISTORY REASON!
Revision Differences
The first revision for the game loaded an incorrect set of commands for the Super Game Boy, thus only loading the initialization table and not enabling some of the special features. To enable the SGB border and palettes for this revision, use the Game Genie code 0AE-20F-08B.
A second revision was later released that properly enabled the Super Game Boy support, making the Game Genie code redundant.
(Source: Nensondubois)
Categories:
- Pages missing developer references
- Games developed by Koei
- Games developed by iNiS
- Pages missing publisher references
- Games published by Koei
- Game Boy games
- Super Game Boy games
- Game Boy Color games
- Pages missing date references
- Games released in 1999
- Games released in April
- Games released on April 9
- Games with hidden development-related text
- Games with revisional differences
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with revisional differences
Games > Games by developer > Games developed by Koei Tecmo > Games developed by Koei
Games > Games by developer > Games developed by iNiS
Games > Games by platform
Games > Games by platform
Games > Games by platform
Games > Games by platform > SNES games > Super Game Boy games
Games > Games by publisher > Games published by Koei Tecmo > Games published by Koei
Games > Games by release date > Games released in 1999
Games > Games by release date > Games released in April
Games > Games by release date > Games released in April > Games released on April 9
The Cutting Room Floor > Unimportant Awards > Game Boy games
The Cutting Room Floor > Unimportant Awards > Game Boy games
The Cutting Room Floor > Unimportant Awards > Game Boy games > Game Boy Color games