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Notes:Command & Conquer: Generals

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This page contains notes for the game Command & Conquer: Generals.

Unused Introduction script

China

"*The Americans use the Sentry Drone as an early warning enemy detection system. The drone becomes invisible when it is not moving, and we've seen some of them upgraded with machine guns. Though no match for tanks, the drone can cause problems for foot soldiers"
"*The American Microwave Tank is a big microwave gun that disables structures and vehicles. The radiation from the tank can also hurt infantry, so keep our men at a safe distance"
"*The Avenger is an American laser based anti-air vehicle able to shoot down missiles and aircraft. It also helps other US units target our planes, so they should be considered high priority targets when encountered within a battle group"
"*The Specter Gunship is a large jet powered aircraft with multiple weapon systems fixed to its side enabling it to circle a target area and rain death from above. Typical American engineering--using a shotgun to swat a fly"
"*The Chemical Suit upgrade, makes infantry more resistant to toxins and radiation"
"*The US Countermeasures upgrade reduces the effectiveness of enemy fire against their air units. Missiles will often miss, and bullets do less damage"
"*The US Hellfire Drone upgrade creates an remote air drone that defends the parent vehicle with an automated hellfire missile system"
"*The Bunker Buster is an upgrade to the US Stealth Fighter and the Aurora designed to penetrate garrisoned buildings"
"*The Supply Lines Upgrade increases the rate that the US gathers resources from supply docks, supply drops, and oil derricks"
"*The US Generals have seen the wisdom of propaganda. By using a Leaflet Drop they are able to temporarily disable units while they stop to read the propaganda"
"*The MOAB is an upgrade to the US Fuel Air Bomb that includes a “stun” ability, temporarily shutting down surviving units and structures"
"*The US Fire Base structure is a defensive position surrounded by sandbags and includes a howitzer and 4 firing positions"
"*The Napalm Bomb is an upgrade to our Helix airship, allowing it to drop a pair of bombs which create a large firestorm effect"
"*Our Listening Outpost is a slow, stealthed vehicle with a large sight radius, that can be garrisoned with 2 infantry as guards. Besides uncovering stealthed objects, it can be used to determine enemy destinations by clicking on units in range"
"*Our Helix 2 airship is a slow transport helicopter that can carry infantry or a single vehicle. Although armed with a light machine gun, it can be upgraded with the Gattling Cannon, Propaganda Tower, or Battle Bunker. It can also be upgraded to carry a large napalm bomb"
"*The ECM Tank disrupts electronic tracking systems, diverting enemy missile fire. It's electro-magnetic pulse can be used to disable a single enemy vehicle. It also creates a radar jamming field that disables all drones within its range"
"*The Neutron Shell is an upgrade to our Nuclear Cannon, allowing it to fire neutron shells. These shells kill all infantry, and vehicle pilots inside the blast radius"
"*The Systems Hack allows your hackers to steal a random Generals power from our enemies. Level 1 allows theft of a 1-star or 3-star power, while level 2 allows theft of a 5-star power"
"*Our new Carpet Bomber plane drops a series of bombs along a targeted path, decimating all enemy forces"
"*Our Neutron Mines are an alternative to standard explosive mines. Neutron Mines instantly disable vehicles and kill any nearby infantry"
"*Our hackers, once vulnerable to attack, will find safety and increased hacking ability in our new Internet Center"
"*The Satellite Hack I is an internet Center upgrade that allows a reveal around every opponent's Command Center"
"*The Satellite Hack II is an Internet Center upgrade that grants a temporarily reveals the entire map, including stealthed enemy forces"
"*The GLA Saboteur is a stealth infantry unit that can climb cliffs and effect enemy buildings by entering them. Entering a power plant will temporarily cut power, while entering a superweapon will reset the timer. A saboteur who enters an enemy command center will reset the timers on all enemy General's Powers"
"*The Combat Cycle initially comes with a GLA Rebel driver and a mounted machine gun. The Rebel can be replaced with any other GLA infantry, granting the cycle their unique powers"
"*The GLA Battle Bus can hold up to 8 infantry, who fire out windows. If destroyed, the heavy steel cabin remains like a bunker"
"*The GLA have upgraded their Workers with Shoes to squeeze even more forced labor from their peasants"
"*The Camo Netting is an upgrade to GLA base defense structures, making them invisible to normal detection"
"*The GLA have begun garrisoning Elite Guard troops equipped with RPGs in all their structures. Use caution when infiltrating any GLA bases"
"*The GLA Booby Trap upgrade enables the rebel to wire structures and civilian vehicles to explode when the enemy attempts to capture or garrison them. Watch for Rebels lurking around buildings in your area"
"*The GLA tricks have reached a new level. They are now building Fake Structures that look like their real buildings, but are only booby-trapped facades. Destroy everything from range to avoid any GLA surprises"
"*The GPS Scrambler targets an area of units and makes them invisible to normal detection"
"*The Sneak Attack power allows GLA Generals to place a defenseless tunnel network anywhere they have explored. Although slightly weaker than a normal tunnel, it is connected to the main network"
"*The Artillery Platform is a fixed-position cannon capable of single-handedly controlling an area from enemy assault. It should be a priority capture on any battlefield"
"*A Reinforcement Pad allows a free periodic armor airdrop. Free Battlemasters can turn the tide of any battle"
"*The Repair Bay tech building, when captured, allows battlefield repairs for any ground vehicles. Repairs for damaged armor in a forward position can make the difference between victory and defeat"

GLA

"*Be careful of the American Sentry Drone, General; it can see stealthed units and often has a mounted gun"
"*The US Microwave Tank has a beam that disables structures and units. It should be attacked by large groups only"
"*The US Warlock Tank has a beam that disables structures and units. It should be attacked by large groups only"
"*The US Avenger is a powerful laser-base anti-air vehicle…but we have no planes, so the danger from it is minimal"
"*The American Specter Gunship is a large plane with big guns. Do not engage it--seek refuge underground until it leaves the area"
"*With the Chemical Suit upgrade, enemy infantry become more resistant to our toxins. But that won't stop our bullets, will it?"
"*The Countermeasures upgrade reduces the effect of enemy fire against US air units. Missiles will often miss, and bullets do less damage"
"*The US Hellfire Drone upgrade is a little toy plane with a missile attached. Another example of American's cowardly tactics"
"*The Bunker Buster Bomb is an upgrade to the US Stealth Fighter and the Aurora. They use it to try to attack our bunkers"
"*The Supply Lines Upgrade increases the rate that the US gathers resources from supply docks, supply drops, and oil derricks"
"*The US Leaflet Drop temporarily disables our units as they stop to read the propaganda"
"*The MOAB is an upgrade to the Fuel Air Bomb that includes a “stun” ability, temporarily shutting down surviving units and structures"
"*The Fire Base is the American answer to our Stinger sites...but watch out for the big cannon in the middle"
"*China's Napalm Bomb is a Helix upgrade, allowing it to drop a pair of bombs which create a large firestorm"
"*The Listening Outpost is a slow, stealthed vehicle the China uses to find our stealthed units. Avoid them to remain hidden"
"*China's Helix 2 is a slow transport helicopter that can carry infantry or a single vehicle"
"*The Chinese ECM Tank is a vehicle which disrupts electronic tracking systems, diverting enemy missile fire"
"*The Neutron Shell is an upgrade to the Chinese Nuke Cannon, allowing it to fire neutron shells. These shells kill all infantry, and vehicle pilots inside the blast radius"
"*China's new Systems Hack technique allows hackers to steal a random power from their enemies. Such is the downfall of depending on power to fight wars"
"*The Carpet Bomber is a plane that drops a series of bombs along a targeted path, decimating the enemy"
"*The Neutron Mines are an alternative to standard Chinese Mines which disable vehicles. The mines still kill infantry as well"
"*The Internet Center allows China's hackers to increase their effectiveness"
"*The Satellite Hack I is an internet Center upgrade that allows China to see every opponent's Command Center"
"*The Satellite Hack II is a Chinese Internet Center upgrade that grants a temporary reveal of the entire map, as well as revealing stealthed objects"
"*The Saboteur is a stealth unit that can climb cliffs and effect enemy buildings by entering them"
"*Our new Combat Cycle has mounted machine guns and is enhanced by the abilities of any infantry riding it"
"*The Battle Bus is a slow moving transport that can hold up to 8 infantry, who may fire out of the bus. If destroyed, the hull of the Battle Bus remains and functions like a bunker"
"*The Worker Shoes upgrade increase speed and gathering efficiency for all our loyal workers"
"*The Camo Netting is an upgrade to our base defense structures, allowing them to be stealthed"
"*The Elite Guard Upgrade is a structure ability, garrisoning the structure with 4 RPG Troopers"
"*The Booby Trap is an upgrade to the rebel, allowing the unit to wire structures and civilian vehicles to explode when the enemy attempts to capture or garrison them. Captured structures are automatically booby trapped"
"*Fake Structures can be built for a greatly reduced cost. These buildings are initially a booby-trapped façade, but can be upgraded to fully functional versions of the structure"
"*Our newly acquired GPS Scrambler targets an area of units and renders them invisible to enemies"
"*Our Sneak Attack allows placement of a defenseless tunnel network at any area that has been explored. Although slightly weaker than a normal tunnel, it is connected to the main network"
"*The Artillery Platform fires a weapon similar to the US Strategy Center in terms of range and damage. Capture or avoid its deadly cannon"
"*The Reinforcement Pad periodically delivers a group of Scorpion tanks for our cause"
"*The Repair Bay is a front-line repair facility for vehicles. It repairs vehicles like an Arms Dealer"

America

"*The Sentry Drone is a mobile unit capable of tracking enemy movements, including those that are camouflaged. The Sentry Drone itself is also capable of stealth when not moving, and may be upgraded with an anti-personnel machine gun from the strategy center"
"*The Microwave Tank is armed with a Direct-Energy microwave panel that disables targeted structures and vehicles. It also emits a continuous microwave field which damages infantry"
"*The Warlock tank is armed with a Direct-Energy microwave panel that disables targeted structures and vehicles. It also emits a continuous microwave field which damages infantry"
"*The Avenger is a laser based anti-air vehicle able to shoot down missiles and aircraft. It can also award bonuses to units attacking it's "painted" target"
"*The Specter Gunship is a large jet powered aircraft with multiple weapon systems fixed to it's wings. While it circles the target, it auto-acquires enemies. Manual targeting is allowed, and it can upgrade to deploy countermeasures"
"*With the Chemical Suit upgrade, infantry become more resistant to toxins and radiation"
"*The Countermeasures upgrade reduces the effect of enemy fire against US air units. Missiles will often miss, and bullets do less damage"
"*The Hellfire Drone upgrade equips the parent vehicle with a drone capable of firing a single missile. The drones auto-acquire and require time to reload"
"*The Bunker Buster is an upgrade to the Stealth Fighter and the Aurora. In addition to their normal effects, these upgraded missiles damage and even kill units garrisoned within structures, including the GLA Palace, Tunnel Network, and the Chinese Battle Bunker"
"*The Supply Lines Upgrade increases the amount of money gathered from supply docks, supply drops, and oil derricks"
"*The Leaflet Drop temporarily disables units as they stop to read the propaganda. The plane dispenses leaflets over the targeted area and the effect only lasts a short time"
"*The MOAB is an upgrade to the Fuel Air Bomb that includes a “stun” ability, temporarily shutting down surviving units and structures"
"*The Fire Base is surrounded by sandbags and includes a howitzer and 4 firing positions. Infantry entering the Fire Base will take firing positions behind the sandbags"
"*The Napalm Bomb is a Helix upgrade, allowing it to drop a pair of bombs which create a large firestorm"
"*The Listening Outpost is a slow, stealthed vehicle with a large sight radius, and can be garrisoned with 2 infantry as guards. Besides uncovering stealthed objects, it can be used to determine enemy destinations by clicking on units in range"
"*The Helix 2 is a slow transport helicopter that can carry infantry or a single vehicle. Although armed with a light machine gun, it can be upgraded with the Gattling Cannon, Propaganda Tower, or Battle Bunker. It can also be upgraded to carry a large napalm bomb"
"*The ECM Tank is a vehicle which disrupts electronic tracking systems, diverting enemy missile fire. It's ECM pulse can be used to disable single enemy vehicles. Finally, it creates a radar jamming field, disabling all drones within its range"
"*The Neutron Shell is an upgrade to the Chinese Nuke Cannon, allowing it to fire neutron shells. These shells kill all infantry, and vehicle pilots inside the blast radius"
"*The Systems Hack allows your hackers to steal a random power from your enemies. Level 1 allows theft of a tier 1 or 3 power, while level 2 allows theft of a 5-star power"
"*The Carpet Bomber is a plane that drops a series of bombs along a targeted path, decimating the enemy"
"*The Neutron Mines are an alternative to standard Chinese Mines which disable vehicles. The mines still kill infantry as well"
"*The Internet Center allows hackers to increase their effectiveness at generating money, and allows the use of Satellite Hacks I & II"
"*The Satellite Hack I is an internet Center upgrade that allows a reveal around every opponent's Command Center"
"*The Satellite Hack II is an internet Center upgrade that grants a temporary reveal of the entire map, as well as revealing stealthed objects"
"*The Saboteur is a stealth unit that can climb cliffs and effect enemy buildings by entering them. Entering a power plant will temporarily cut power, while entering a superweapon will reset the timer. A saboteur who enters an enemy command center will reset the timers on all enemy General's Powers"
"*The Combat Cycle initially comes with a Rebel driver and a mounted machine gun. Replacing him with a RPG Trooper will allow the bike to fire missiles. A Terrorist will create a suicide bike. Jarmen Kell, Hijackers, and Saboteurs can also ride, making the bike stealthed"
"*The Battle Van is a slow moving transport that can hold up to 8 infantry, who may fire out of the bus. If destroyed, the hull of the Battle Van remains and functions like a bunker. If it is destroyed, anyone inside is also killed"
"*The Worker Shoes upgrade increase speed and gathering efficiency for all GLA workers"
"*The Camo Netting is an upgrade to GLA base defense structures, allowing them to be stealthed"
"*The Elite Guard Upgrade is an structure ability, garrisoning the structure with 4 RPG Troopers"
"*The Booby Trap is an upgrade to the rebel, allowing the unit to wire structures and civilian vehicles to explode when the enemy attempts to capture or garrison them. The explosion damages everything within a small radius. Structures captured by an upgraded rebel are automatically booby trapped"
"*Fake Structures can be built for a greatly reduced cost. These buildings are initially a booby-trapped façade, but can be upgraded to fully functional versions of the structure"
"*The GPS Scrambler targets an area of units and renders them stealthed to enemies"
"*The Sneak Attack allows placement of a defenseless tunnel network at any area that has been explored. Although slightly weaker than a normal tunnel, it is connected to the main network"
"*The artillery platform is armed with a large caliber howitzer. It is an excellent suppression weapon. It is also a good gathering point from which to launch an assault"
"*The Reinforcement Pad Periodically reinforces the player with one of his side's main battle tank (Scorpion, Battlemaster, Crusader)"
"*The Repair Bay is a repair facility for vehicles. Vehicles must “dock” with the structure in the same way that they must dock with the war factory"

Unused help messages

"HINT: Advanced Nuclear Power Plants generate more power than normal Nuclear Plans"
"HINT: Advanced Rods provide more power than normal Control Rods"
"HINT: Advanced Traps are more powerful than normal Demo Traps"
"HINT: Anthrax Gamma increases the damage of all toxin attacks"
"HINT: Anthrax Gamma is even more potent than Anthrax Beta"
"HINT: Capture Artillery Platforms to control key regions"
"HINT: Units can fire out of the Assault Troop Transport"
"HINT: The Attack Outpost can hold extra infantry and can detect stealthed units"
"HINT: The Aurora Alpha is equipped with a small but devastating Fuel Air Bomb"
"HINT: The Avenger laser can 'paint' enemy targets Firing at painted targets inflicts more damage"
"HINT: Avengers are support units that can also attack aircraft"
"HINT: Booby Traps will detonate when an enemy tries to garrison or capture the trapped structure"
"HINT: The Stealth Bomber's Bunker Buster upgrade can damage garrisoned enemies"
"HINT: Bunker Busters can kill units inside of Bunkers"
"HINT: Camo-Netting camouflages your Stinger Sites and Tunnel Networks"
"HINT: Utilize the Chemical Suit upgrade to protect infantry from deadly toxins and radiation"
"HINT: The Chinese Paradrop parachutes Red Guard anywhere"
"HINT: Infantry inside of a Combat Chinook can fire in flight"
"HINT: Combat Cycles can jump off of cliffs"
"HINT: Place a Tunnel Defer on a Combat Cycle to allow it to fire rockets"
"HINT:  Place a Terrorist on a Combat Cycle to produce a Suicide Bike"
"HINT: Jarmen Kell can snipe from a Combat Cycle"
"HINT: Workers can use Combat Cycles to travel quickly"
"HINT: Upgrade to Countermeasures to help air units evade attacks"
"HINT: The Demolitions upgrade gives units the ability to detonate"
"HINT: Use the ECM Tank to disrupt enemy missile and rocket fire"
"HINT: Emperor Tanks are the ultimate tank, effective against both vehicles and infantry"
"HINT: The Emperor Tank can be upgraded with a Gattling Cannon"
"HINT: Emperor Tanks come equipped with Propaganda Towers"
"HINT: Mines can be upgraded to Neutron Mines, which will disrupt enemy vehicles"
"HINT: Build Fake Structures to fool your enemies"
"HINT: Man the Fire Base with Missile Defers to provide both air and ground defense"
"HINT: The Fortified Bunkers come with Mines and stronger armor and can hold extra infantry"
"HINT: Fortified Structures are harder to destroy"
"HINT: Use the Frenzy Generals Power to increase the firepower and armor of your units"
"HINT: Use the GPS Scrambler Generals Power to camouflage friendly units"
"HINT: Upgrade a Helix with a Propaganda Tower to repair and heal your nearby units"
"HINT: The Helix can be upgraded to drop napalm bombs These can be dropped on targets beneath the Helix"
"HINT: You can upgrade a Helix with a Battle Bunker, Propaganda Tower, or Gattling Cannon"
"HINT: Upgrade your vehicles with Hellfire Drones to increase effectiveness against armored forces"
"HINT: Move a Hijacker into an enemy vehicle to steal it"
"HINT: Your Black Lotus units have improved abilities"
"HINT: You can build multiple Black Lotus units"
"HINT: The Infantry General's Hacker hack money faster"
"HINT: Place Hackers in the Internet Center to increase money collection rate"
"HINT: Build an Internet Center and upgrade to Satellite Hack 1 and 2"
"HINT: Isotope Stability will reduce the damage done to friendly units when Nuclear Tanks are destroyed"
"HINT: King Raptors carry extra ammo and have more armor"
"HINT: Laser Defense Turrets are strong but require extra power"
"HINT: Build extra Power Plants when using Laser Tanks They cannot move or fire when power is low"
"HINT: Use the Leaflet Drop to disable enemy infantry"
"HINT: Listening Outposts are stealthed and will detect camouflaged units"
"HINT: Listening Outposts have a very large sight radius"
"HINT: The EMP Patriot's Rockets are effective against both vehicles and infantry"
"HINT: The Microwave Tank can disable structures"
"HINT: The Microwave Tank's microwaves injure nearby infantry"
"HINT: Mini-Gunners carry a personal Gattling Gun"
"HINT: MOABs are effective against vehicles and will stun any survivors"
"HINT: Neutron Shell attacks from the Nuke Cannon neutralize vehicles, allowing any infantry to capture them"
"HINT: Capture Oil Derricks to gain extra money"
"HINT: Capture Oil Refineries to reduce the cost of vehicles"
"HINT: Capture Reinforcement Pads to gain tank reinforcements"
"HINT: Capture Repair Bays to repair vehicles anywhere"
"HINT: The Saboteur disrupts the abilities of enemy structures"
"HINT: Direct the Saboteur into an enemy Command Center to reset their Generals Powers timers"
"HINT: Satellite Hack 1 reveals all enemy Command Centers"
"HINT: Satellite Hack 2 reveals all that enemy units can see"
"HINT: The Sentry Drone can detect camouflaged enemy units"
"HINT: Purchase the Sentry Done gun from the Strategy Center"
"HINT: Use Sneak Attack to instantly build a Tunnel Network anywhere you can see"
"HINT: Select an area for the Spectre Gunship to attack, then manually target enemies"
"HINT: The Supply Lines upgrade improves income"
"HINT: Upgrade Supply Lines to increase the efficiency of Chinooks"
"HINT: Your Airfield can upgrade MiGs to carry Tactical Nukes"
"HINT: The Tank Drop allows you to parachute Battlemasters"
"HINT: Toxin Networks fire streams of toxin from their cannons"
"HINT: Toxin Rebels shoot a stream of highly poisonous toxins"
"HINT: Toxin Rebels are resistant to toxin attacks"
"HINT: Use Toxin Rebels to quickly clear out garrisoned structures"
"HINT: Toxin Terrorists explode in a cloud of toxin"
"HINT: Use Toxin Terrorists to attack large groups of infantry"
"HINT: Purchase Worker Shoes to increase the speed Workers travel and collect resources"

Unused Generals Challenge scripts

Infantry General

"*So, this is where you're hiding, General"
"*<sarcastic>Feeling overwhelmed General?"
"*(Chinese infantry troops die) <angry voice> 1 billion more where that came from"
"*(Paradrop)Like a swarm of locusts they descend from the sky to devour all those who stand against China"
"*Ever been hacked General?"
"*<shouting>March!"
"*They make good shields too"
"*Here's a tip General, Surrender!"
"*Don't worry General, we don't take prisoners"
"*Unleash Horde!"
"*It's ok General, we've brought our own flag for your base"
"*Soon all your men will see are boots marching over them"
"*Charge!"
"*Death to all who oppose us!"
"*Do you know how hard it is to feed a horde, General?"
"*I have enough men to hold a parade. Can we have it in your base?"
"*Are you still here, General?"
"*Are you just going to sit there and wait to be overrun?"
"*Are your resources getting low, General?"
"*How long does it take for you to build your little tank force?"
"*<sarcastic> What tactic will you amaze me with now, General?"
"*This can't be the best you can do, General"
"*So far I'm not impressed, General"
"*You were not prepared for this challenge, were you, General?"
"*I have enough men to crush you without firing a shot"
"*We are coming for you, General"
"*Aww…we've knocked over your little Tech Building. Boo-hoo"
"*Now your Barracks is gone. How will you fight without men?"
"*Without a War Factory you'll have to fight me man-to-man, General"
"*No more planes for you. Get on the ground and fight like a man"
"*My men are marching right through you base defenses, General"
"*There is only empty ground where your Command Center once stood, General"
"*I have lost many men, General, but the cost to your buildings has been worth it"
"*Leave my Tech Buildings alone, General!"
"*NO! Not my Barracks! We will build another, General…then you will pay"
"*My War Factory is not essential to my victory, but do not destroy another"
"*You have destroyed my Air Field! This is getting annoying, General"
"*Destroy all the base defenses you want--they're only there to slow you down anyway"
"*You have cost me many buildings, General. My men are coming to collect repayment"
"*Nooo! They destroyed my Command Center! Go get them! Keep them away from me!"
"*Swat all the planes you like, General--we'll make more"
"*My vehicles are not for your target practice, General"
"*There are many more in my army ready to sacrifice for China, General. You won't stop us"
"*I see you've captured my Oil Derrick, General. We are coming to take back China's oil now"
"*That old Artillery Platform is destroyed, General; you'll never get it to work"
"*Do you think that Oil Refinery is just there for anyone to use? Return the refinery to me now"
"*Get any closer to my base and I'll set the horde out on you"
"*I warn you, General, get away from my base. Do you know what a hundred men can do to a tank?"
"*They're in our base! Kill them! Get them out of here!"
"*They're getting too close! Protect me!"
"*General, get away from my resources--my men need those"
"*General, do not try to flank my base"
"*A back-door attack will not help you, General"
"*Attacking the front of my base is foolish, General"
"*Those are my Tech Buildings, General. Stay away"
"*Get out of my buildings, General!"
"*Crossing that bridge is a mistake, General"
"*You've run out of power, General--your defenses are down and my men will invade soon"
"*Without power you'll never stop my horde, General"
"*You've wasted all your resources fighting my men…but I still have more men"
"*We are out of resources! How did this happen?"
"*Build your Scud Storm--it will only hit a few of my men…the rest will destroy you"
"*I thought nuclear missile were not allowed! This is hardly fair, General"
"*That Particle Cannon is useless against my horde!"
"*Yes, you should build more base defenses--at least then you can stop the first wave of the charging horde"
"*Coward! You know that your tanks cannot crush my men, don't you?"
"*So many planes…no matter, my horde and bring down your planes too"
"*You're mobilizing a horde of your own?! You will need many more men to match my strength, General"
"*You base has grown too large, General. It is time for my men to drop in and capture a few for China"
"*Scud Storm! Scatter!"
"*Nuclear missile approaching! Flee! Get me out of here!"
"*Ooh, look at the pretty light show. What do you hope to accomplish with that petty weapon, General?"
"*Get out of that building, General. We have ways of bringing you out by force if necessary"
"*You've brought Colonel Burton to our little war, General. Even he will fall when faced with the horde"
"*Black Lotus? How will she help you survive my horde, General?"
"*All forces beware: Jarmen Kell is hiding in the field"
"*I see that Air Field, General. Run to the air! Fear my horde!"
"*My men will tear your tanks apart as fast as you can make them, General"
"*My men are trained in groups of three…how fast can you train your men?"
"*Selling your buildings? Foolish! What will you buy with the money to stop my horde?"
"*I have so many forces, how can you be winning this battle?"
"*I have underestimated your tactics, General"
"*You've caught me off guard, General, but now I am ready for you"
"*You will not defeat my horde, General! Your current advantage will soon be lost"
"*I do not accept this defeat, General. My men will cover my escape and we will fight another day"
"*My men outnumber you now, General. I would be wise to surrender"
"*This looks like the end for you, General"
"*If you do not retreat now I will unleash the horde to scrape you from our land"
"*Do you feel the end drawing near, General?"
"*Haha! I have defeated you. Now you must choose to join my horde or die"
"*It is time to unleash the horde!"
"*Face me and fall like the rest"
"*My men will crush you"
"*We will tear through you like locusts"
"*Men? Where are my men? You wouldn't consider letting me go would you? Please don't hurt me"
"*We have nice uniforms in the horde…it won't be so bad…you might even like it. But I doubt it"
"*Are you ready to face my horde, General?"
"*And think, this is just the first wave"

Demolitions General

"*I have some surprises for you, General. Why don't you come out and play?"
"*Now that the field is covered with explosives, I suppose we'll attack"
"*General, I have a delivery for you…sign for it, won't you?"
"*Careful, who knows when Jarmen Kell will sneak into your base"
"*Did your building just blow up? Hmm…I wonder how that happened?"
"*All of my forces are packed with explosives, General. I wouldn't shoot at them if I were you"
"*My Terrorists have learned to disguise themselves as…oops, have I said too much?"
"*You might notice that my explosives pack a bit more punch…I hope you appreciate our attention to quality"
"*Look how quickly the Scud Launcher destroys a building now…just wait, it's amazing"
"*First, all is silence…then "boom!"…ahh…don't you just love it, General?"
"*I rarely attack, you should feel honored"
"*Here comes another attack, General"
"*My troops are coming to assault your base…make them feel welcome"
"*Please ignore my workers, General; they're just burying some…umm…garbage for me"
"*Oh, General, you must see this…it's the bomb. <childish laugh>"
"*We're going out for more explosives, General. Be right back"
"*It's quiet out there, General. You know what quiet means, right? BOOM!!!"
"*I am the master of explosives, General. You have no defense against me"
"*Your base has been targeted for demolition"
"*Do you fear my next attack, General? You should"
"*As we speak my agents are sneaking into your base and planting explosives"
"*Your building could be wired to explode right now. You'll never know until it's too late"
"*There are few units that can detect my demolitions…do you know which ones they are?"
"*Demo Traps are difficult to construct, General. To appreciate their beauty you have to see one up close"
"*How are you enjoying my tricks and traps so far?"
"*Aww…your Tech Building went boom"
"*We've destroyed your Barracks…I hope no one was in there"
"*Your War Factory has fallen, General. Build another one so we can knock it down again"
"*Air Fields are so fragile--it's hardly even fun to destroy them"
"*Your base defenses cannot take my explosives, General"
"*Ah, there's nothing quite like destroying a Command Center"
"*We've destroyed so many of your buildings, General…I appreciate you building more for our ammusement"
"*You've destroyed our Oil Derrick. Now you're getting into the spirit of things"
"*My Barracks! Many of my demolitions were in there, General. I'll make you pay for this"
"*Not my War Factory! General, this annoy habit you've developed cannot continue"
"*Not to worry, my base defenses are only an early-warning signal. Now you must walk through my true defenses"
"*Too many! You've destroy too many of my structures, General. Now the fighting gets dirty"
"*We will rebuild that Command Center, General, and you will play for this transgression"
"*General, how do you expect me to defeat you if you keep destroying my vehicles?"
"*You're cutting my men down before they can place their demolitions…that doesn't seem right, does it, General?"
"*Ah yes, capture that Oil Derrick, General. Then we'll have more to destroy"
"*General, why do you want that Artillery Platform?"
"*Good, General, capture the Oil Refinery…they blow-up so dramatically"
"*Be careful, General--your men have just enter the danger zone around my base. Even I don't remember where all the traps are set out there"
"*General, your men are coming dangerously close to my base. I'd turn back if I were you"
"*Get out of my base, General. This whole area is wired with explosives, and I'm not afraid to use them"
"*You fool! Do you know how many explosives are surrounding your men right now?"
"*Attacking from the flank, General? There might be few defenses there, but what about traps?"
"*The back of my base is particularly nasty, General. I wouldn't recommend an assault from there"
"*A frontal assault?! You are more of a fool than I thought, General"
"*There is nothing in this valley for you except death"
"*Careful, General; this looks like a good place for an ambush…oops, too late"
"*You think I didn't prepare for you coming here, General? Fool"
"*Those are my resources, General. Go find your own"
"*General, you've entered my demolitions storage facility. One false move and we all die"
"*Ah, I see we hit one of your power lines. I hope your power isn't out for too long"
"*Your dependency on electricity will be you undoing, General"
"*Your resources are exhausted, General. My forces are circling for the kill"
"*My resources are low, General. Mind if we come take some of yours?"
"*A Scud Storm…I see…Well, perhaps it is time to build one of my own"
"*I wonder how many explosives it will take to destroy that Nuclear Silo?"
"*Now why do you want to build a Particle Cannon? We were just beginning to have fun, General"
"*So many base defenses, General. How do you expect my bombers to enter your base now?"
"*Tanks…so many tanks. I'll enjoy watching your tanks hit my traps, General"
"*Stop building planes, General…you'll miss the genius of my traps"
"*With that many infantry you're sure to set-off my Demo Traps. I'd tell them to spread out when crossing the field, General…or not"
"*So many buildings… Your base is a perfect target for my explosives, General. Thank you"
"*Foolish move, General. Your Scud Storm won't stop me"
"*Nuclear missile! You will pay for this, General"
"*No! That particle beam will set off my explosives!"
"*Yes, garrison that building, General--it probably doesn't have explosives attached to it"
"*Hello, Colonel Burton. Try not to step on any traps"
"*Black Lotus…just because you can detect my traps do not think I am now vulnerable"
"*Why would you send Jarmen Kell against me, General?"
"*Do not build any more Air Fields, General…I don't like them"
"*The War Factory builds vehicles…vehicles that will set-off my Demo Traps"
"*Do you think it is wise to build a Barracks, General?"
"*Please, General, don't sell-off what I could destroy for you"
"*General, you're not playing fair. Now go step on some traps"
"*You're exceptionally lucky, General, but you can't avoid my Demo Traps forever"
"*No one has beaten my traps, General, and you won't be the first…you'll see"
"*Do you think you're beating me, General? This could change in an instant--I don't fight fair"
"*You may have defeated me, General, but Deathstrike will avenge me"
"*Ha ha! Your troops are falling to my traps, General. Soon they'll all be gone"
"*You're losing, General. My tactics elude you"
"*You'll never defeat me, General. You should leave before you get hurt"
"*I have so many explosives left…more explosives than you have forces I'm afraid"
"*You lose, General. Too bad"
"*I have just the thing. Let's go make war"
"*Demolitions expert: How can I help you?"
"*I wonder if I could wire that button to explode?"
"*Please, General--enter my battlefield…but watch where to step"
"*You were lucky this time, General. You could never beat me again"
"*You were not prepared for this kind of war. Try again, if you dare"
"*Here we see the battlefield--open…untouched by battle…a blank slate for our little..."
"*Now where did those Demo Traps come from?"
"*Perhaps I have a few cards hidden up my sleeve, but did you except any less from me, General?"

GLA Boss General

"*Most enemies would have flee from the sight of my armies. Perhaps this will be worthwhile after all"
"*My forces descend on you like the wind, General"
"*Your men are like sheep before my warriors"
"*Look at all the wonderful toys you have brought to me. I broke all my toys as a child, General, and now I will break yours"
"*Your forces fall like wheat before my sword"
"*You have done well against my Generals, but I have all of their power combined. What will you do against that, General?"
"*You will never even see my forces, General…until it is too late"
"*We will sweep you from our lands, General"
"*Now you will see what your useless invasion has brought you, General"
"*You have dared to challenge me--now you will reap the terrible reward"
"*How do you feel, General, as the horsemen ride to your doorstep?"
"*You've had your chance to retreat, now we will annihilate you"
"*Bear witness to the power of my will, General"
"*My rage will tear your war-machine to dust"
"*Toxin…explosives…stealth…Any one of these you have defeated, but all three? All is lost, General. You should surrender…for the good of your men"
"*Your world has made you soft, General. Mine has made me strong…"
"*You will learn to respect my power, General"
"*You will pause while I build my next attack, then the battle will resume"
"*Have you grown tired dying against my defenses, General?"
"*The battlefield is quiet, General. Are you waiting for me to finish this?"
"*We await your next pathetic attack with great anticipation"
"*Has this been the extent of your power, General? Truly pathetic"
"*Your attacks have been like pathetic screams amidst the howl of a raging storm"
"*This battle is beginning to bore me, General"
"*How much longer should I let you live, General?"
"*General, my subject require my attention…how much longer do you intend to dance around like a clown?"
"*General, your tactics remind me of a child learning to play chess"
"*Are you done, General? Have you exhausted your pathetic resources?"
"*General, I was bored minutes ago--now I'm beginning to fall asleep"
"*How does it feel to challenge a true military genius?"
"*Anything you gain I will destroy"
"*Now your Barracks falls--soon all shall fall"
"*Your War Factory is lost--rebuild it and I'll destroy it again"
"*I have relieved you of your Air Field, General"
"*Your base defenses cannot stop my forces, General"
"* General, if you cannot even hold on to your Command Center, how do you hope to defeat me?"
"*So many of your structures have fallen, General--why not retreat the field and spare yourself any further embarrassment?"
"*Do not test my patience further by destroying any more of my Oil Derricks, General"
"*You dare to destroy my Barracks, General?!"
"*General, I require an Arms Dealer to do my business. Do not destroy another one"
"*You think to crush my defenses, General? More will rise in their place"
"*That is the last building you will destroy, General. My patience has limits"
"*My Command Center! You have forced me to retreat underground, but this isn't over yet, General"
"*You have destroyed many of my machine, General. Perhaps I underestimated you"
"*My men are not targets for your practice, General. Their blood is on your hands"
"*Release my Oil Derrick or I will burn it down"
"*I see you've captured that derelict Artillery Platform. Best of luck making it work"
"*That Oil Refinery will not turn the tide to your favor, General"
"*Impudent fool! You have invaded into my home far enough"
"*You are like a stinging insect, General, and it is time to squash your annoying presence"
"*The enemy is in our presence! Destroy him! Destroy them all!"
"*Fool! You have crossed the line! Your forces are forfeit!"
"*Ah, a flanking attack…crude, but at least it is a strategy"
"*Attempting to attack my back-door, General?"
"*A frontal attack? You should have brought more forces"
"*I see you've found my extra supplies…and I stress, my extra supplies. Leave them now"
"*Approaching my base from that path will only lead you to death"
"*Stay out of that village, General. I protect those under my care"
"*Those resources are for my people, General. They are not your for the taking"
"*Those buildings were not placed here for your use, General. Do not disrupt my infrastructure"
"*It seems you appetite has overstretched your resources, General. I hope you get your power back up before we reach your base"
"*Our land is without power…too bad your base cannot run without its dependence"
"*Out of funds, General?"
"*General, you are taxing my resources. Your little war will cause my people to go hungry"
"*A Scud Storm?! You have stolen our technology! You will pay for this, General"
"*Building nuclear weapons, General? I figured you would resort to such cowardice"
"*Particle Cannon? Your beams from space cannot reach us beneath the earth"
"*So many base defenses. You must truly fear my power, General"
"*How many tanks do you require, General?"
"*You fill the air with those annoying gnats. Now we will swat them down"
"*Train all the men you wish, General, but the loss of life will only grow greater by the minute"
"*Your base has grown large, General…perhaps too large"
"*Launch your toxins at us, General; we have prepared for much worse"
"*Everyone, underground! Their nuclear missiles approach"
"*Yes, use your particle beam--show the world your cowardice"
"*Garrison the building, General--hide like rats in a wall"
"*Colonel Burton will not save you, General. You'll have to fight this war yourself"
"*Ah, the beautiful Black Lotus. Join me, Lotus, and you could like as a queen"
"*Jarmen Kell? He dares to stand against me?! My vengeance will be most…unpleasant"
"*Your Air Field will not stand against my assault, General"
"*Finally built a War Factory, eh General? What took you so long?"
"*Your pathetic Barracks will be of no use to you, General"
"*Selling off your buildings to fund your army? Hardly seems logical, does it, General"
"*This is impossible! You cannot defeat me!"
"*You may think you have the upper-hand, but this battle will turn like the wind"
"*Your soldiers may outnumber mine now, but battles are won by more than numbers, General"
"*I can't believe that I'm being beaten by such a weak-minded fool. The shame will mark me forever"
"*Defeated by a fool…the humiliation is too great to bear…please leave me to my torment"
"*General, I smell the stench of fear and desperation coming from you base"
"* I sense the time of your demise growing near, General"
"*Your forces are beginning to be overrun, General. Soon they will be my prisoners"
"*We are kicking you like a wounded goat, General. Admit defeat to spare your agony"
"*You are defeated. This is what happens to all who stand against me , General"
"*You are a fool to challenge me, General"
"*All the powers of the GLA are at my disposal"
"*I am more dangerous than all my three Generals combined"
"*You have won, General. Why do you continue to torture me by examining these statistics?"
"*Yes, you can now see why you have lost…the numbers speak for themselves"
"*You have traveled far and faced many opponents to reach me General"
"*I commend your efforts, but they have wholly unprepared you for what you are about to face"
"*You have faced Dr. Thrax's toxic warriors; Kassad's stealth legions and Juhziz's demolitions, but I taught them all in the art of war"
"*This will be your final battle, General. May whatever gods you pray to have mercy on you…because I will not"
"*This will be your final battle, General. Make your peace and prepare for the end"

America Boss General

"*Well, there you are. Too late to run now, Boy"
"*I hope you're ready, cause we're coming for ya"
"*Set the table, Kid, cause we're coming for dinner"
"*I've got three things to teach you, Kid: How to lose; how to cry; and how to die"
"*We're coming to attack soon, so get out all your white flags"
"*Here we come, Kid…try not to wet yourself, okay?"
"*What part of "die" didn't you understand?"
"*Ooh, you're going to get it now, Kid"
"*You ready? Cause here comes a tactic you may have learned in school. You ready to go back to school?"
"*It's time for me to teach you a thing or two about the back of my hand"
"*You should have run when you had the chance. Now I'm going to teach you the meaning of respect"
"*So, about your funeral…open casket or closed?"
"*I'm gonna march into your base and plant my foot in your butt, <sarcastic> "General.""
"*Here we come, Punk--step aside or get stepped on"
"*You call yourself a "General"? I call you a pain in the butt, is what I call you"
"*This is your idea of strategy? Of tactics? "Tank blob" is the best you can come up with? Pathetic…just pathetic…"
"*Yeah, I've read Sun Tzu too, Sport: "Greater enemy--retreat. Smaller enemy--attack." Is that all you got for me?"
"*So, where's your army, Boy? Or did you just want to bare-knuckle it? Cause I'll slap you down with my bare hands if you want. You want a piece of that, Boy?"
"*You got me out of bed for this? I aught to take you over my knee right now"
"*I got more medals than you've got teeth, Boy…which won't be saying much after I get done knocking them out for you"
"*Are you putting all of your defenses at the front of your base? You don't think we can go around that? Well, do you?"
"*Boy, you think I'm playing with you? You better think again"
"*Better check your flanks there, Partner; I think some of my troops just snuck into your base"
"*Do you think this is a game? Well do you? Wait, don't answer that"
"*Kid, who taught you military tactics? Huh? Cause you should go slap him square in the mouth, I tell you"
"*I have the whole United States military behind me, Son, and I've just decided that we don't like you"
"*Is this tactic of yours supposed to be some kind of joke I'm not aware of?"
"*So, you're not a real general, are you? You're like the Surgeon General or something like that, right?"
"*Does your mommy know you're out by yourself?"
"*You can tell me.. We're just Generals here… Do your men know you're incompetent?"
"*Did you know you just lost a Tech Building, Sport?"
"*Just blew-up your Barracks, Skippy. What you gonna do about it?"
"*There goes your War Factory. You mad yet, Boy?"
"*I don't know why you bothered to build that Air Field if you aren't going to protect it"
"*Who put these base defenses down like this? They can't defend anything like that"
"*I should let you build another Command Center just so I could knock it down again"
"*I feel like I'm kicking over sand castles. How many of your buildings you gonna let me destroy there, Sport?"
"*I let you have that Tech Building, Boy. I don't need it to beat you"
"*Kid, that Barracks was not a military target. Do that again and this will get ugly"
"*You better stand down, Son--I'm not going to stand for you blowing-up my War Factories, you hear?"
"*Do you know how much those jets cost? I coulda fed the whole world with what you just destroyed"
"*Cracking my defenses, huh? Well, go on--it should be me just enough time to overrun your base"
"*That's enough buildings, Son. Why don't you try attacking my forces now"
"*My Command Center?! You think I'm just going to sit here and take that?"
"*You had best leave my pilots alone, Boy. Planes are one thing, but you let my pilots return safe, you hear?"
"*You're a sneaky little 'cuss, aren't you? But I think that's enough of my vehicles destroyed, don't you?"
"*Let's get armor and air support out there--our grunts are getting torn apart!"
"*Let that Oil Derrick go, Boy. This war ain't about the price of gas you know"
"*Think you know how to use that Artillery Platform, Son?"
"*That Oil Refinery is not a viable target, Son. And it don't belong to you, so we're coming to get it back"
"*Well, you managed to get to my side of the map. Didn't think you had it in ya"
"*You planning to attack, or you just going to stand out there all day?"
"*You'll get out of my base if you know what's good for you, Boy"
"*Enemy's in our perimeter--all forces repel the invaders"
"*Those ain't your supplies, Sport. Best to step-off now, before you get hurt"
"*A flanking attack?! Don't make me laugh, Boy"
"*Trying to attack from my back-door? Good luck with that"
"*You coming to attack me, Boy? Nice to see you have some guts"
"*Get away from my Tech buildings, if you know what's good for you"
"*My forces have your base in sight, Kid. What you gonna do now?"
"*Here comes the hammer, Punk, and you don't want to be the nail"
"*Knock-knock, we're coming in!"
"*Things are about to get real bad for you, Sport. Don't say I didn't warn you"
"*So, here's where you're hiding your resources. Mind if I take a few?"
"*You're flank's wide open, Sport"
"*Maybe we'll come in your back-door. Whadda you think about that?"
"*Look out, we're coming through the front-door!"
"*What do we have here?"
"*Well, look at this"
"*What did you plan to do without power? I can't wait to see this strategy"
"*You better pay you power bill or we're going to have to postpone this fight"
"*You're out of resources? Boy, you don't start the dance if you can't pay the bill"
"*Uh-oh, looks like we're going to have to do some deficit spending"
"*Built yourself a Scud Storm there? You can't hit the side of a barn with a scud, don't you know that?"
"*Bringing out your nukes, huh? If Washington hadn't tied my hands, I'd show you some nukes, I tell you"
"*How'd you get a Particle Cannon, Son? That's supposed to me top-secret"
"*So many base defenses. I can just smell the fear coming off you, Boy"
"*Oh, look at this…here comes the tank blob. Not gonna work against me, Son"
"*That's a lot of expensive planes you're putting in the air, Kid. Sure you wanna spend that money?"
"*Hope all those grunts know what you're getting them into"
"*That's a lot of buildings, Son. You know that buildings can't fight for you, right?"
"*Bring the scuds, Punk--I'll show you the storm"
"*You're going to regret nuking me, Kid. I don't take kindly to that"
"*Using a particle beam, eh? You better put me away with that cause you won't like my counter-attack"
"*You know, only a coward fights from inside buildings. You know that, right?"
"*Welcome, Colonel Burton. Sorry you had to get tied up in this thing. No hard feelings"
"*Black Lotus ain't your salvation, Boy. She ain't gonna get anywhere near my base"
"*Jarmen Kell's just another sniper, Punk. I've got dozens of snipers"
"*Yeah, build your Air Field--get some birds in the air. May be your only shot a stopping me"
"*Only one War Factory? It's gonna take at least half-a-dozen to stop me, Kid"
"*Is that Barracks a little close to the front-lines, Kid? Hard to sleep with bullets in your barracks"
"*Don't just sell one building, Boy--sell them all and hope that I don't come for you anyway"
"*Don't get cocky, Boy--this ain't over yet"
"*You may think you have the upper-hand, but I've got a few tricks left in me. You'll see"
"*I've dug myself outta worse holes than this, Punk. You ain't gonna win that easily"
"*You think you're beating me? You best think again"
"*Huh…I guess it's over. Nice work, Kid. I guess you took me down a peg or two"
"*Can you feel my fist starting to close around your neck, Punk?"
"*Don't take losing to me so hard--everyone loses to me, Kid"
"*Give me a sec to get some tanks together and I'll end this little skirmish"
"*Why don't you just give up now, <sarcastic> "General.""
"*Boy, I beat you like an old drum. Who gave you a command? Cause I've got some word for them"
"*Don't click that button unless you're serious, Boy"
"*You wanna tangle with me? I think you better think again, Kid"
"*Don't bring that attitude in here unless you can back it up, Punk"
"*Show me what you got"
"*Maybe you could make a few extra bucks polishing my boots, cause you sure ain't no general"
"*Good work, General. I salute you"
"*I ain't gonna give no speeches, so let's just get this on"

Debug command map

;//////////////////////////////////////////////////////////////////////////////
;FILE: CommandMap.ini (DEBUG) /////////////////////////////////////////////////
;//////////////////////////////////////////////////////////////////////////////

; This file is for Keys that are used in DEBUG and INTERNAL builds only. 
; THIS FILE WILL NOT BE SHIPPED.

CommandMap DEMO_WIN
  Key = KEY_W
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_DEBUG_STATS
  Key = KEY_Q
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME SHELL
End

CommandMap DEMO_INSTANT_QUIT
  Key = KEY_BACKSPACE
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME SHELL
End

CommandMap DEMO_TOGGLE_BEHIND_BUILDINGS
  Key = KEY_F11
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
  Category = MISC
End

;CommandMap DEMO_TOGGLE_LETTERBOX
;  Key = KEY_F10
;  Transition = DOWN
;  Modifiers = NONE
;  UseableIn = GAME SHELL
;  Category = INTERFACE
;  Description = GUI:ToggleLetterboxDescription
;  DisplayName = GUI:ToggleLetterbox
;End

CommandMap DEMO_TOGGLE_BW_VIEW
  Key = KEY_F10
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME SHELL
End

CommandMap DEMO_TOGGLE_RED_VIEW
  Key = KEY_F11
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME SHELL
End

CommandMap DEMO_TOGGLE_GREEN_VIEW
  Key = KEY_F12
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME SHELL
End

CommandMap DEMO_TOGGLE_MOTION_BLUR_ZOOM
  Key = KEY_F9
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME SHELL
End

CommandMap DEMO_SWITCH_TEAMS
  Key = KEY_SPACE
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_SWITCH_TEAMS_CHINA_USA
  Key = KEY_T
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_METRICS
  Key = KEY_L
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap DEMO_DUMP_ASSETS
  Key = KEY_A
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_VISIONDEBUG
  Key = KEY_V
  Transition = DOWN
  Modifiers = SHIFT_ALT
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_PROJECTILEDEBUG
  Key = KEY_B
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_PARTICLEDEBUG
  Key = KEY_P
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_CASHMAPDEBUG
  Key = KEY_O
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_GRAPHICALFRAMERATEBAR
  Key = KEY_Q
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME SHELL
End

CommandMap DEMO_TOGGLE_THREATDEBUG
  Key = KEY_O
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_GIVE_SCIENCEPURCHASEPOINTS
  Key = KEY_P
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_GIVE_ALL_SCIENCES
  Key = KEY_K
  Transition = DOWN
  Modifiers = SHIFT_ALT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_GIVE_RANKLEVEL
  Key = KEY_K
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap DEMO_TAKE_RANKLEVEL
  Key = KEY_K
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_LOD_DECREASE
  Key = KEY_MINUS
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap DEMO_LOD_INCREASE
  Key = KEY_EQUAL
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap DEMO_CYCLE_LOD_LEVEL
  Key = KEY_MINUS
  Transition = DOWN
  Modifiers = ALT
  UseableIn = GAME
END

CommandMap DEMO_TOGGLE_SHADOW_VOLUMES
  Key = KEY_J
  Transition = DOWN
  Modifiers = SHIFT
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_FOGOFWAR
  Key = KEY_F
  Transition = DOWN
  Modifiers = SHIFT_ALT
  UseableIn = GAME
End

CommandMap DEMO_INSTANT_BUILD
  Key = KEY_F
  Transition = DOWN
  Modifiers = ALT
  UseableIn = GAME
End

CommandMap DEMO_KILL_ALL_ENEMIES
  Key = KEY_KPSLASH
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_KILL_SELECTION
  Key = KEY_X
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_HURT_ME_MODE
  Key = KEY_X
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_HAND_OF_GOD_MODE
  Key = KEY_G
  Transition = DOWN
  Modifiers = ALT
  UseableIn = GAME
End

CommandMap DEMO_LOCK_CAMERA_TO_SELECTION
  Key = KEY_L
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_DEBUG_SELECTION
  Key = KEY_D
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_SOUND
  Key = KEY_S
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_TRACKMARKS
  Key = KEY_LBRACKET
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_WATERPLANE
  Key = KEY_RBRACKET
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap DEMO_TIME_OF_DAY
  Key = KEY_D
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

;CommandMap DEMO_TOGGLE_MILITARY_SUBTITLES
;  Key = KEY_B
;  Transition = DOWN
;  Modifiers = CTRL
;  UseableIn = GAME
;End

CommandMap DEMO_TOGGLE_MUSIC
  Key = KEY_M
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_MUSIC_NEXT_TRACK
  Key = KEY_M
  Transition = DOWN
  Modifiers = SHIFT
  UseableIn = GAME
End

CommandMap DEMO_MUSIC_PREV_TRACK
  Key = KEY_M
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap DEMO_NEXT_OBJECTIVE_MOVIE
  Key = KEY_TAB
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_BEGIN_ADJUST_PITCH
  Key = KEY_COMMA
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap DEMO_END_ADJUST_PITCH
  Key = KEY_COMMA
  Transition = UP
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap DEMO_BEGIN_ADJUST_FOV
  Key = KEY_PERIOD
  Transition = DOWN
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap DEMO_END_ADJUST_FOV
  Key = KEY_PERIOD
  Transition = UP
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap DEMO_RUNSCRIPT1
  Key = KEY_F1
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_RUNSCRIPT2
  Key = KEY_F2
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_RUNSCRIPT3
  Key = KEY_F3
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_RUNSCRIPT4
  Key = KEY_F4
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_RUNSCRIPT5
  Key = KEY_F5
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_RUNSCRIPT6
  Key = KEY_F6
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_RUNSCRIPT7
  Key = KEY_F7
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_RUNSCRIPT8
  Key = KEY_F8
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_RUNSCRIPT9
  Key = KEY_F9
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_RENDER
  Key = KEY_BACKSLASH
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap DEMO_ADDCASH
  Key = KEY_EQUAL
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap DEMO_SHOW_EXTENTS
  Key = KEY_E
  Transition = Down
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap DEMO_SHOW_HEALTH
  Key = KEY_H
  Transition = Down
  Modifiers = ALT
  UseableIn = GAME
End

CommandMap DEMO_GIVE_VETERANCY
  Key = KEY_V
  Transition = Down
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap DEMO_TAKE_VETERANCY
  Key = KEY_V
  Transition = Down
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_ENSHROUD
  Key = KEY_R
  Transition = Down
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_DESHROUD
  Key = KEY_R
  Transition = Down
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_AI_DEBUG
  Key = KEY_A
  Transition = Down
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_CAMERA_DEBUG
  Key = KEY_C
  Transition = Down
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_NO_DRAW
  Key = KEY_SLASH
  Transition = Down
  Modifiers = NONE
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_ZOOM_LOCK
  Key = KEY_C
  Transition = Down
  Modifiers = SHIFT_ALT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_SPECIAL_POWER_DELAYS
  Key = KEY_S
  Transition = Down
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_MESSAGE_TEXT
  Key = KEY_T
  Transition = DOWN
  Modifiers = ALT
  UseableIn = GAME
End

CommandMap DEMO_BATTLE_CRY
  Key = KEY_B
  Transition = Down
  Modifiers = SHIFT
  UseableIn = GAME
End

; MDC 12/20/2002 moving to main command map for now.
;CommandMap DEMO_WIN
;  Key = KEY_W
;  Transition = DOWN
;  Modifiers = CTRL
;  UseableIn = GAME
;End

CommandMap DEMO_VTUNE_ON
  Key = KEY_G
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap DEMO_VTUNE_OFF
  Key = KEY_G
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

CommandMap DEMO_TOGGLE_FEATHER_WATER
  Key = KEY_W
  Transition = DOWN
  Modifiers = ALT
  UseableIn = GAME
End

CommandMap DEMO_INCR_ANIM_SKATE_SPEED
  Key = KEY_J
  Transition = DOWN
  Modifiers = CTRL
  UseableIn = GAME
End

CommandMap DEMO_DECR_ANIM_SKATE_SPEED
  Key = KEY_J
  Transition = DOWN
  Modifiers = SHIFT_CTRL
  UseableIn = GAME
End

;CommandMap DEMO_CYCLE_EXTENT_TYPE
;  Key = KEY_O
;  Transition = Down
;  Modifiers = NONE
;  UseableIn = GAME
;End

;CommandMap DEMO_INCR_EXTENT_MAJOR
;  Key = KEY_Y
;  Transition = Down
;  Modifiers = NONE
;  UseableIn = GAME
;End

;CommandMap DEMO_DECR_EXTENT_MAJOR
;  Key = KEY_Y
;  Transition = Down
;  Modifiers = CTRL
;  UseableIn = GAME
;End

;CommandMap DEMO_INCR_EXTENT_MAJOR_LARGE
;  Key = KEY_Y
;  Transition = Down
;  Modifiers = SHIFT
;  UseableIn = GAME
;End

;CommandMap DEMO_DECR_EXTENT_MAJOR_LARGE
;  Key = KEY_Y
;  Transition = Down
;  Modifiers = SHIFT_CTRL
;  UseableIn = GAME
;End

;CommandMap DEMO_INCR_EXTENT_MINOR
;  Key = KEY_U
;  Transition = Down
;  Modifiers = NONE
;  UseableIn = GAME
;End

;CommandMap DEMO_DECR_EXTENT_MINOR
;  Key = KEY_U
;  Transition = Down
;  Modifiers = CTRL
; UseableIn = GAME
;End

;CommandMap DEMO_INCR_EXTENT_MINOR_LARGE
;  Key = KEY_U
;  Transition = Down
;  Modifiers = SHIFT
;  UseableIn = GAME
;End

;CommandMap DEMO_DECR_EXTENT_MINOR_LARGE
;  Key = KEY_U
;  Transition = Down
;  Modifiers = SHIFT_CTRL
;  UseableIn = GAME
;End

;CommandMap DEMO_INCR_EXTENT_HEIGHT
;  Key = KEY_I
;  Transition = Down
;  Modifiers = NONE
;  UseableIn = GAME
;End

;CommandMap DEMO_DECR_EXTENT_HEIGHT
; Key = KEY_I
;  Transition = Down
;  Modifiers = CTRL
;  UseableIn = GAME
;End

;CommandMap DEMO_INCR_EXTENT_HEIGHT_LARGE
;  Key = KEY_I
;  Transition = Down
;  Modifiers = SHIFT
;  UseableIn = GAME
;End

;CommandMap DEMO_DECR_EXTENT_HEIGHT_LARGE
;  Key = KEY_I
;  Transition = Down
;  Modifiers = SHIFT_CTRL
;  UseableIn = GAME
;End

CommandMap DEMO_TOGGLE_AVI
  Key = KEY_F11
  Transition = Down
  Modifiers = SHIFT
  UseableIn = GAME SHELL
End

CommandMap DEMO_TOGGLE_NETWORK
  Key = KEY_N
  Transition = Down
  Modifiers = SHIFT_ALT_CTRL
  UseableIn = GAME
End

CommandMap DEBUG_DUMP_PLAYER_OBJECTS
  Key = KEY_O
  Transition = Down
  Modifiers = ALT
  UseableIn = GAME
End

CommandMap DEBUG_DUMP_ALL_PLAYER_OBJECTS
  Key = KEY_O
  Transition = Down
  Modifiers = SHIFT_ALT
  UseableIn = GAME
End

; MDC 12/20/2002 moving to main command map for now.
;CommandMap DEMO_TOGGLE_DEBUG_STATS
;  Key = KEY_Q
;  Transition = DOWN
;  Modifiers = CTRL
;  UseableIn = GAME SHELL
;End

CommandMap DEMO_TOGGLE_AUDIODEBUG
  Key = KEY_A
  Transition = DOWN
  Modifiers = SHIFT
  UseableIn = GAME SHELL
End

;CommandMap DEMO_PERFORM_STATISTICAL_DUMP
;  Key = KEY_Q
;  Transition = DOWN
;  Modifiers = ALT
;  UseableIn = GAME SHELL
;End

Chinese mission 2 (Gens) text

Technically, this is from the prototype 306, but we have no ''Proto notes:'' namespace, so...

"<Red Guard speaking> 'General, we're all that's left of the assault force! We need to build a Command Center and get the radar up to receive new orders.'"
"<Red Guard speaking> 'General, if we don't get our radar up we can't receive intelligence on the enemy's position. We need that radar.'"
"<'EVA' speaking> 'General, you're alive!?! We thought we lost you when the bridge went down. Well, you're not out of danger yet, so let's get started.'"
"<'EVA' speaking> 'First, you're going to need to finish your base. The barracks, reactor, and supply center are all essential to your survival, so finish constructing them immediately. I'll contact you again once your base is complete.'"
"<'EVA' speaking> 'Excellent, your base is complete…except for a War Factory. We need to get you one now. There should be a surplus base--with a War Factory--here…'"
"<'EVA' speaking> 'I don't know what condition the base is in, but it should allow you to build armored units to help your fight. Get there as soon as possible, General.'"
"<'EVA' speaking> 'Now we know the GLA's reason for coming to Hong Kong: They're targeting key buildings around the city. Our main objective is to destroy all of the GLA's forces, but if we can also keep them from destroying those buildings, our leaders would be most grateful.'"
"<'EVA' speaking> 'If you can keep your radar operating, I can track the Terrorists for you and give you their possible targets.'"
"<'EVA' speaking> 'General, a Terrorist is leaving the Convention Center, and he's strapped with enough explosives to bring down a building! I'll mark the Terrorist in red on your radar. I'll mark his possible targets in yellow. Stop him before he reaches one of those targets!'"
"<'EVA' speaking> 'Another Terrorist has left the Convention Center! I'll mark his location in red. His possible targets are marked in yellow. Stop him, General.'"
"<'EVA' speaking> 'General, this building is a Terrorist target--we must protect it!'"
"<'EVA' speaking> 'General, the Terrorists have taken over the Convention Center! You're going to have to destroy the Convention Center and the attached parking structures to stop the Terrorist threat.'"
"<'EVA' speaking> 'Excellent, you've reached the surplus base. Hmm…it's not much to look at, but it will allow you to build tanks…and more War Factories, if you need.'"
"<'EVA' speaking> 'The Terroist threat is finished. Good work, General.'"
"<'EVA' speaking> 'General, I've detected GLA armored units on the move. They didn't come from the Convention Center, so the GLA must have another base somewhere in Hong Kong. Find that base and destroy it!'"
"<'EVA' speaking> 'General, the GLA have brought their Toxin Tractors with them. You'll know them by the green ooze they spray. Keep your infantry units away from them and use your tanks to deal with this new threat.'"
"<'EVA' speaking> 'Good work, General, you've destroyed the Toxin base. Now they shouldn't be able to build any more Toxin Tractors.'"
"<'EVA' speaking> 'Wait, General, there is a large force up ahead. I'll call for an EMP strike to clear the area…standby…'"
"<'EVA' speaking> 'That should give you a clear path to their base. Let's finish this, General.'"
"<AutoFerry Capt. speaking> 'Finally, the military is here! Those Terrorists are ruining my business! If you put your forces aboard I'll take you out to the Convention Center. You can sneak in the backdoor and catch them by surprize. Jut hit the Transport button when you're ready.'"
"Use the DOZER to build the COMMAND CENTER. 
Once the COMMAND CENTER is complete, select it and begin the RADAR upgrade. Once the upgrade is finished, a radar screen will appear in the lower-left-hand corner of the Command Interface."
"NEW UNIT: DRAGON TANK 
The DRAGON TANK breathes fire that can quickly dispatch enemy infantry, even if they are garrisoned inside a building or structure."
"Objective: Destroy the Hong Kong Convention/Exhibition Center and its attached parking structures to stop the Terrorist threat."
"Objective: Destroy the GLA base."
"Secondary Objective: Stop GLA Terrorists from destroying targeted buildings in downtown Hong Kong."
"Secondary Objective: Destroy the Toxin Tractor production facility."