We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Notes:Conker's Pocket Tales
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This page contains notes for the game Conker's Pocket Tales.
Music Modifier
GameShark codes: 01xx6E1F - Game Boy mode 01xx66C5 - Game Boy Color mode (replaces the DKC bonus theme that plays in Conker's idle animation) Song IDs: 00 - Silence 01 - Silence 02 - Main theme 03 - Krow Keep outside 04 - DKC bonus theme 05 - Boss theme 06 - Inside buildings 07 - Caves 08 - Title opening 09 - Pause/File Select 0A - Vultureville Inside Buildings 0B - Vultureville 0C - Krow Keep Inside 0D - Mako Islands 0E - Claw Swamp 0F - Minigame 10 - Present collected 11 - Present collected 12 - Talking to npc 13 - Temple 14 - Lose minigame 15 - Win minigame 16 - Underwater/ending 17 - Alternate title 18 - Name entry (Only used in GB mode) 19 - Talking to bad npc 1A - Game over