If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Panzer Front (PlayStation)

From The Cutting Room Floor
Jump to navigation Jump to search
Other languages:
English • ‎中文(简体)‎ • ‎日本語 • ‎한국어

Title Screen

Panzer Front

Developers: Shangri-La (JP), Soyuz (EU/US)
Publishers: ASCII (JP), JVC Music (EU), Agetec (US)
Platform: PlayStation
Released in JP: December 22, 1999
Released in US: September 10, 2001
Released in EU: April 17, 2001


DevTextIcon.png This game has hidden development-related text.
ModelsIcon.png This game has unused models.
SoundIcon.png This game has unused sounds.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.


ProtoIcon.png This game has a prototype article

Panzer Front is a World War II tank simulation game. Panzer Vor!

Sub-Page

Read about prototype versions of this game that have been released or dumped.
Prototype Info

Unused Text

Battle Scenes

Some debug text found in the battle scenes.

0x8005F05C

%d gaisyu over

"gaisyu" is maybe "外周".

0x8005F100

surface over!!!!!!!!!!!!!!

0x8005F11C

surface %d

0x8005F128

Original Full Kanji Version Translated
kazu e %d 数 絵 %d Number of Pictures %d

0x8005F134

Original Full Kanji Version Translated
tarinai %d - %d 足りない %d - %d Not enough %d - %d

0x8005F0F4

sobj over!

0x8005F140

Original Full Kanji Version Translated
mukitigai %d 向き違い %d Misdirection %d

0x8005F1BC

2Dalloc %d

0x8005F1CC

3Dalloc %d

0x8005F22C

Color code = %d

0x8005F6C0

Original Full Kanji Version Translated
hikouki deru basyo ga nai 飛行機出る場所がない Not enough space to put airplane

0x8005F6DC

Original Full Kanji Version Translated
atzme_kieta! %d 後詰消えた! %d Lost the later place tanks! %d

0x8005F6F0

Original Full Kanji Version Translated
atzme_zyunbi %d 後詰準備 %d Ready for place tank. %d

0x8005F704

Original Full Kanji Version Translated
sonnna atozume nainjya!!!!!!!!!!! そんな後詰ないんじゃ!!!!!!!!!!! These later place tanks do not exist!!!!!!!!!!!

0x8005F728

Original Full Kanji Version Translated
atzme_touzyou %d 後詰登場 Put the tanks.

0x8005F73C

Original Full Kanji Version Translated
sonnna sensya naiyo!!!!!!!!!!!!!!!!!!!!!!! そんな戦車ないよ!!!!!!!!!!!!!!!!!!!!!!! The tank does not exist!!!!!!!!!!!!!!!!!!!!!!!

0x8005F768

kind poly OVER!!!!!!!!

0x8005F780

poly_total %d

0x8005F7A8

tenrin_poly over!

"tenrin(転輪)" is the track roller.

0x8005F844

*******
NOP
FDIN
FDOT
EFC2
Y3ST
X3ST
SSND
SE CODE
MSND
KIND
EFCT
WIND NO
WSET
MSG NO
W-OP
SET F
F-ST
STRG
KEYR
KEYL
KEYD
KEYU
TR-M
SH-C
HITC
CMPS
SHEL
MARK
GEAR
SCOP
RT-P
TR-P
ANGL
FL-H
WA-H
Z-MR
Y-MR
X-MR
SO-R
SO-V
CL-R
CL-V
C-AC
C-ST
FLOW
WATC
ROTE
TRNS
MOVE
SET Z
Z-ST
SET Y
Y-ST
SET X
X-ST
RT-1
ANGLE
RT-A
M-ST
AC-1
ACTION
AC-A
SET N
N-ST
 
 
GA-C
SP-B
SPEED
SP-F
F-MG
ARM NO
FIRE
NONE
GA-S
GA-F
TARGET
GA-G
EL-D
EL-U
TU-R
TU-L
RT-S
RT-R
ROT MOD
RT-L
NONE
STOP
M-BK
GEAR
M-FR
TIME
WAIT
-------
END

0x800601E4

supply foot not entry! ptn:%d

0x80060204

supply foot delete! ptn:%d

0x80060220

foot full!

0x8006022C

pattern%d is nothing!

0x8006027C

PASSAGE TIME = %d:%d

0x80060294

table no:%d  cc0 value:%d

0x800602B0

no ptn tank!

0x800602C0

tank_ptn=%d

0x800602D0

no ptn foot!

0x800602E0

lose-----------------------------game is over!

0x80060310

win------------------------------game is over!

0x80060340

uraaaaaaaaaa

This is probably "Ураааааааа".

0x80060350

table no:%d  fc0 value:%x

0x8006036C

table no:%d  fc_no:%d

0x800608F4

weather apoint is wrong!

0x80060910

now shining

0x80060920

nvvf fire!

0x80060944

open error file_name->%s

Unused Command

There's a couple of menu strings present in D\BTL.BIN in the JP version.

Address Text Translation
0x0144    ABANDON    
0x02FC 車両放棄<<< Abandon tank

Unused Vehicles

Set vehicle number at RAM address 0x80051C89.

Tanks

Germany

PzIV G

Panzer Front PzIVG.png

vehicle number: 1B

It is a white Pz.kpfw.IV Ausf.G, used in Panzer Front bis..

StuG III G

Panzer Front StuGIIIG.png

vehicle number: 24

This is a StuG III Ausf.G, but it can't fire the cannon!

(fake) БП43 Loc/БП43 Ten/БП43Wagon

Panzer Front 6N43 Loc PzIVH.png

vehicle number: 43, 44, 45

It looks like a Pz.kpfw.IV Ausf.H, but it can't fire the cannon!

USA

M3 Lee

Panzer Front M3 Lee.png

vehicle number: 50

This tank has cannon data, but can't fire.

M4A3E2

Panzer Front M4A3E2.png

vehicle number: 53

This tank is used in Panzer Front bis.

M10

Panzer Front M10.png

vehicle number: 54

This tank is used in Panzer Front bis.

Anti-Aircraft Vehicles

Germany

Sd.Kfz.161/4 Wirbelwind

Panzer Front bis Wirbelwind.pngPanzer Front bis Feuer Wirbelwind.png

vehicle number: 0E

It has a 2cm Flak 38, but this machine gun can't hurt a Jagdbomber in-game.

Sd.kfz.7/1

Panzer Front bis Sdkfz7 1.pngPanzer Front bis Feuer Sdkfz7 1.png

vehicle number: 1D

It has a 2 cm Flakvierling 38, but this machine gun can't hurt a Jagdbomber in-game.

Rocket launchers

Germany

Nebelwerfer

Panzer Front bis Nebelwerfer.png

vehicle number: 0F

It can't launch rockets.

Soviet

Katyusha

Panzer Front bis Katyusha.png

vehicle number: 3C

It can't launch rockets.

Howitzer

USA

105MM

Panzer Front 105mm.png

vehicle number: 56

This is M101 howitzer, very large cannon more than real things!

Armored trains

Soviet

БП43

Panzer Front bis 6N43.png

vehicle number: 41

Tracks

Germany

Opel

Panzer Front bis Opel.png

vehicle number: 11

Kubelwagen

Panzer Front bis KUbelWagen.png

vehicle number: 12

Soviet

ZiS 5

Panzer Front bis Zis5.png

vehicle number: 3E

ПКL-25

Panzer Front NKL25.png

vehicle number: 42

USA

GMC Truck

Panzer Front GMC Truck.png

vehicle number: 5A

WILLYS MB

Panzer Front bis WILLY5 MB.png

vehicle number: 57

It can't fire the machine gun.

Unused Sounds

Sound Effects

This sound is used in the sample version of Panzer Front. This sound is also present in Panzer Front bis.

(Source: Original TCRF research)

Debug Features

Hmmm...
To do:
Check US version's address.

These features are only in the EU version.

Invisible

Panzer Front EU invisible.png

Set 0x01 at RAM address 0x800D70FE to enable the invisible mode. In this screenshot, although Barkmann's Panther Ausf.A is on the side, M4 Shermans does not shoot.

Invincible(Ricochet All Bullets)

Panzer Front EU ricochet.png

Set 0x02 at RAM address 0x800D70FE to ricochet all bullets. In this screenshot, Nashorn ricocheted JS-2's 122mm bullet!

Regional Differences

Companies

JP EU US
Panzer Front JP Company 1.png Panzer Front EU Company 1.png Panzer Front EU Company 1.png
Panzer Front JP Company 2.png Panzer Front EU Company 2.png Panzer Front US Company.png
Panzer Front JP Company 3.png Panzer Front EU Company 3.png Panzer Front EU Company 3.png

Title

JP EU US
Panzer Front Title.png Panzer Front Title.png Panzer Front Title US.png

Tactics

JP EU/US
Panzer Front JP Tactics.png Panzer Front EU US Tactics.png

These are different font.

Type 90 vs T-80 and M1 vs T-80

JP EU/US
Panzer Front JP Type 90 vs T80 1.png Panzer Front EU M1 vs T80 1.png
Panzer Front JP Type 90 vs T80 2.png Panzer Front EU M1 vs T80 2.png

There are different scenarios. The player's tank changes from "Type-90" to "M1A2 Abrams".

M1A2 Abrams is unused in the Japanese version of Panzer Front bis..

EU Version

EU version made base on Panzer Front bis..

  • Remove continuation after mission complete.

US Version

US version made base on EU version. but remove German language and French language.

EU US
Panzer Front Option EU.png Panzer Front Option US.png


(Source: Panzer Front Ausf.B Official Page(Web Archive))

Revision Differences

eb!コレ(kore: Collection) Version

This version made base on EU version. Changes some features revert to Japanese version Panzer Front.


(Source: Panzer Front Ausf.B Official Page(Web Archive))