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Perfect Billiard

From The Cutting Room Floor
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Title Screen

Perfect Billiard

Developer: Nihon System
Publishers: Sega (JP), United Amusements (NA)
Platforms: Arcade (Free Kick hardware)
Released internationally: March 1987


GraphicsIcon.png This game has unused graphics.
Carts.png This game has revisional differences.


Perfect Billiard may not be perfect, and it actually contains multiple billiards, but, uhh...hmm.

Unused Graphics

PerfectBilliardAltCopyright1.png
PerfectBilliardAltCopyright2.png
Two alternate, and more ostentatious, copyright graphics for Nihon System.

PerfectBilliardBigChars1.png PerfectBilliardBigChars2.png PerfectBilliardBigChars3.png
These are larger, cut-off versions of the tiny images shown in-between stages. Look at that purple hair.

PerfectBilliardButton.png
It's a pink button. This graphic is stored in the sprite ROM next to the joystick sprite, and likely meant for a similar purpose.

PerfectBilliardRobotWalk.gif PerfectBilliardRobotDistant.gif PerfectBilliardRobotJump.gif PerfectBilliardRobotWobble.gif
A little visor robot with four different animations. Why this is in the sprite graphics ROM is anyone's guess, but they certainly would have made the game more interesting.

PerfectBilliardSpriteBlocks.png
These are sprite-based blocks, placed in memory right after the little robot.

(Billiards robot courtesy of: Original TCRF research)

Version Differences

Unencrypted Encrypted
PerfectBilliardCopyrightD.png PerfectBilliardCopyrightE.png

There are at least two versions of the game; One of them encrypted with a Sega MC-8123 CPU module, and the other with no encryption. The encrypted one seems to be a later revision which changes the copyright graphics slightly (look at the elongated E and the spacing of the first S) as well as deleting some duplicate copyright graphics at the end of the tile graphics ROM.

(Source: Original TCRF research)