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Pokémon Mystery Dungeon: Explorers of Darkness & Time/Unused Dungeons/Dojo Dungeons

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This is a sub-page of Pokémon Mystery Dungeon: Explorers of Darkness & Time/Unused Dungeons.

All dungeons between 8C and 9F are Dojo Dungeons. These dungeons are completely identical except for their names. During the "drumroll" cutscene that you see when you enter a dungeon, the name is taken from various existing dungeons or story settings. In-dungeon, however, they're all simply referred to as "Dojo". These dungeons aren't accessible using the "Unlock all Dungeons" code; instead, you have to use the Dungeon Modifier code listed below (for US versions):

For Time: For Darkness:
022A2A30 000001XX
022A2970 000001XX

Replace the XX with the dungeon's ID and enter any dungeon.

When you enter any of the Dojo dungeons, it drops you into an identical copy of the Final Maze. These load the same on a real cartridge. Since they're all almost the exact same, there isn't a point to making a section for each, so they're documented here in a table with their IDs and their names.

It's called "Stockade" here...
But in-dungeon, it swaps to just "Dojo".
Dungeon ID Name During Drumroll Sequence
0x8C Stockade
0x8D Luminous Spring
0x8E Beach
0x8F Craggy Coast Entrance
0x90 Mt. Horn Entrance
0x91 Base Camp
0x92 Steam Cave Entrance
0x93 Steam Cave
0x94 Amp Plains
0x95 Quicksand Cave
0x96 Crystal Cave
0x97 Chasm Cave Entrance
0x98 Dark Hill Entrance
0x99 Sealed Ruin Entrance
0x9A Sealed Ruin
0x9B Dusk Forest Entrance
0x9C Deep Dusk Forest Entrance
0x9D Treeshroud Forest Entrance
0x9E Brine Cave Entrance
0x9F Brine Cave