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Power Stone 2 (Dreamcast)
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Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Capcom
Games > Games by platform > Dreamcast games
Games > Games by publisher > Games published by Capcom
Games > Games by publisher > Games published by Square Enix > Games published by Eidos Interactive
Games > Games by release date > Games released in 2000
Games > Games by series > Power Stone series
| Power Stone 2 |
|---|
|
Developer:
Capcom
|
Build Date
Present at 0x1B37BC in 1ST_READ.BIN.
Jul 03 2000 11:23:20
(Source: Ferrox)
Development Text
Present throughout 1ST_READ.BIN is text for some possible debug menus.
0x1A8D94
EYE[0] : EYE[1] : TAR[0] : TAR[1] : ANGLE_X0: ANGLE_X1: ANGLE_Y0: ANGLE_Y1: ANGLE_Z0: ANGLE_Z1: DIST[0] : DIST[1] : POS0 : POS1 : ANGLE : %x,%x,%x,%x,%x,%x %d,%d,%d,%d.%d,%d,%d %x %d STOP : %d
0x1AFB38
S O F T M E N U PAGE %02d / %02d Jump %4.5f hight Elevetor Rank Scale slide a slide s ADX STEREO ADX MONO dash death BOSS FOLK WIDTH BOSS FOLK HIGH test09 test0a test0b test0c S O F T D I P S DIP %01d %d I/O disp---- hit disp---- camera info- game view mv prcs bar off DIRECT BOSS ------------ satsuei mode categry disp VM item disp shop edit on pstone stuck NANDO Info-- config data view move no timer immortal LIFE RECOVER STG TIMESTOP BOS Playable NET Avail Item Set no music LOOP CHECK COM info---- VITAL 0 1p VITAL 0 2p VITAL 0 3p VITAL 0 4p CPU 1p CPU 2p CPU 3p CPU 4p Meta 1P Meta 2P Meta 3P Meta 4P Deco ITEM DISP--- stop 2p use editdata use LOOP CK BOSS Credit Off-- Cockpit Off- VMS Info
0x1F3EE8
>
load ?
YES
CANCEL
save ?
NO
MODE :
EDIT
SAVE
LOAD
KIND :
PLAYER
STAGE
COMMON
PL_NO : %02d
STG_NO : %02d
---
MODEL :
ITEM
CMN EFF
PL EFF
MODELNO: %x
PARTSNO: %d
HIT_NO : %03x / %03d
num : %d
Fl :
---
--A
-D-
P--
-DA
P-A
PD-
PDA
Pa : %02d
At : %d.D0 : %d
kind :
S
B
P
x : %05d
y : %05d
z : %05d
r : %05d
--
h : %05d
HIT EDIT
r_no: %d %d %d %d %d %d %d %d %d %d
Multi
Single
M0.ID : %02d
M0.KIND : %02d
M0.NO : %02x
M1.ID : %02d
M1.KIND : %02d
M1.NO : %02x
< PLAYER >
Key %d
Hokan %3.1f
Total %3.1f/%3.1f
%02x/%02x
DATA
PL_No %02X
Metamor %02X
SINGLE
MULTI
M0.ID %02d
M0.Kind %02X
M0.No %02X
M1.ID %02d
M1.Kind %02X
M1.No %02X
head %d/%d
R hand %d/%d
L hand %d/%d
SLOW %5.2f
SCALE %5.2f
POS
POS X %4d
POS Y %4d
POS Z %4d
ANGLE %04x
VIEW
View No %d
Length %d
Angle %04x
Hight Angle %04x
PARTS
R HAND %d
L HAND %d
R LEG %d
L LEG %d
DRESS 0 %x
DRESS 1 %x
DRESS 2 %x
DRESS 3 %x
DRESS 4 %x
DRESS 5 %x
DRESS SET
PARTS RESET
PALETTE
COLOR NO %02x
DISP PRI %1x
< SET >
SET
COMN EFFECT
PL EFFECT
FONT
STAGE
SHOP
COCKPIT
NET 1
NET 2
PAUSE
SET.No %04x
SET.Parts %02x
SCALE %3.2f
MOT ID %02d
MOT NO %02x
TARGET NULL
TARGET R HAND
TARGET R ARM2
TARGET R ARM
TARGET L HAND
TARGET L ARM2
TARGET L ARM
TARGET HEAD
TARGET R FOOT
TARGET L FOOT
TARGET WAIST
TARGET CHEST
TARGET PL %1d
ANGLE X %04x
ANGLE Y %04x
ANGLE Z %04x
POS X %04d
POS Y %04d
POS Z %04d
SHADOW TYPE %02x
SHADOW NO %02x
SCALE X%3.2f
SCALE Y%3.2f
SCALE Z%3.2f
< STAGE >
STAGE No %d
STAGE No 6 Select
STAGE No 7 Item Roll
STAGE LOAD
SHOP LOAD
< CONFIG >
BACK COLOR %2d
LINE OFF
LINE ON
KEY REPT %2d
HIT OFF
HIT ON
MODEL SYNC OFF
MODEL SYNC ON
COUNTRY JAPAN
COUNTRY USA
COUNTRY ASIA
COUNTRY OSEANIA
COUNTRY EUROPE
COUNTRY HISPANIC
COUNTRY BRAZIL
OFFSET CLR OFF
OFFSET CLR ON
< PURUPURU >
FLAG CONTINUOUS
FLAG EXHALATION
FLAG CONVERGENCE
POWER %d
FREQ %d
TIME %d
%d
0x1F3B1C
-------|------|-------|---|---|---|-------|-------|-------- Number | Port | Area |Bnk|No |Mid| Vol | Pan | Next [%02X] : BLANK %02X AREA_A AREA_B AREA_C AREA_D ICS.%d NO_USE TABLE CHAR END S O U N D T E S T REQUEST CHAR SELECT FREE:%06x ALL_PORT NO USE PORT %d %s(%03d) INST SYSTEM COMON SE STAGE SE PLAYER ICS PORT # DATA # PORT STREAM # VOL STAGE: PL 1 : PL 2 : PL 3 : PL 4 : MODE : LOAD PACK 1P LEVER = SELECT CODE 1P SHOT 1,2,3,4 = REQUEST( BY PLAYER ID) 1P SHOT 2,4 = NOT ALTNATIVE REQUEST ( ON STAGE SE ) 2P LEVER = SELECT PACK 2P SHOT 2 = SOUND ALL STOP FOKKER RYOUMA WANTAN JACK GUNROK GARUDA AYAME ROUAGE PITO GURMAN JULIA KID BOSS 1 BOSS 2 MERU PAPA HIKUU EDO JONES SENSUI ALIEN DUMMY0 DUMMY1 DUMMY2 SELECT OPEN NORMAL BOSS SHOP MUSIUM NETWORK STAF_ROLL.STR ST00_0.STR ST00_1.STR ST00_2.STR ST01_0.STR ST01_1.STR ST01_2.STR ST02_0.STR ST02_1.STR ST02_2.STR ST03_0.STR ST03_1.STR ST03_2.STR ST04_0.STR ST04_1.STR ST04_2.STR ST05_0.STR ST05_1.STR ST06_0.STR ST06_1.STR OPEN_E.STR OPEN_J.STR CAPCOM.STR OPEN(MUSIUM) ITEM SHOP0 ITEM SHOP1 SUDDEN DEATH 0 SUDDEN DEATH 1 BOOK ADVENTURE NET SHOP MERU_01 SHOP MERU_02_1 SHOP MERU_02_2 SHOP MERU_03_1 SHOP MERU_03_2 SHOP MERU_04 SHOP MERU_05 SHOP MERU_06 SHOP MERU_07 SHOP MERU_08 SHOP MERU_09 SHOP MERU_10 SHOP MERU_11 SHOP MERU_12 SHOP MERU_13 SHOP MERU_14 SHOP MERU_15 SHOP MERU_16_1 SHOP MERU_16_2 SHOP MERU_17 SHOP MERU_18 SHOP MERU_19 SHOP MERU_20 SHOP MERU_21_1_1 SHOP MERU_21_1_2 SHOP MERU_21_2 SHOP MERU_22_1 SHOP MERU_22_2 SHOP MERU_23 SHOP MERU_24 SHOP MERU_25 SHOP MERU_26 SHOP MERU_27_1 SHOP MERU_27_2 SHOP MERU_28 SHOP MERU_29 SHOP MERU_30 SHOP MERU_31 SHOP MERU_32_1 SHOP MERU_32_2 SHOP MERU_33_1 SHOP MERU_33_2 SHOP MERU_34 SHOP MERU_35_1 SHOP MERU_35_2 SHOP MERU_36 SHOP MERU_37 SHOP MERU_38 SHOP MERU_39 SHOP MERU_40 SHOP MERU_41_1 SHOP MERU_41_2 SHOP MERU_42 SHOP MERU_43_1 SHOP MERU_43_2 SHOP MERU_44 SHOP MERU_45 SHOP PAPA_01 SHOP PAPA_02_1 SHOP PAPA_02_2 SHOP PAPA_03 SHOP PAPA_04_1 SHOP PAPA_04_2 SHOP PAPA_05_1 SHOP PAPA_05_2 SHOP PAPA_06 SHOP PAPA_07_1 SHOP PAPA_07_2 SHOP PAPA_08 SHOP PAPA_09 SHOP PAPA_10_1 SHOP PAPA_10_2 SHOP PAPA_11 SHOP PAPA_12_1 SHOP PAPA_12_2 SHOP PAPA_13_1 SHOP PAPA_13_2 SHOP PAPA_14_1 SHOP PAPA_14_2 SHOP PAPA_15_1 SHOP PAPA_15_2 SHOP PAPA_16 SHOP PAPA_17 SHOP PAPA_18_1 SHOP PAPA_18_2 SHOP PAPA_19 MP BGM_00 MP BGM_01 MP BGM_02 MP BGM_03 MP BGM_04 MP BGM_05 MP BGM_06 MP BGM_07 MP BGM_08 MP BGM_09 MP BGM_0a MP BGM_0b MP BGM_0c MP BGM_0d MP BGM_0e MP BGM_0f MP BGM_10 MP BGM_11 MP BGM_12 MP BGM_13 MP BGM_14 MP BGM_15 MP BGM_16 MP BGM_17 MP BGM_18 MP BGM_19 MP BGM_1a MP BGM_1b MP BGM_1c MP BGM_1d MP BGM_1e MP BGM_1f MP BGM_20 MP BGM_21 MP BGM_22 MP BGM_23 MP BGM_24 MP BGM_25 MP BGM_26 ALL_SOUND_OFF ALL_SONG_OFF ALL_SE_OFF ALL_ICS_OFF STEREO_SW MONO_SW PORT_SOUND_OFF PORT_SONG_OFF PORT_SE_OFF TOTAL_VOLUME SONG_PAUSE SONG_CONTINUE SONG_VOLUME SONG_VOLUME_BIAS SONG_TRANSPOSE FADE_IN FADE_OUT SE_VOLUME SE_VOLUME_BIAS HARD_VOLUME
(Source: Ferrox)
| The Power Stone series | |
|---|---|
| Dreamcast | Power Stone 2 |
| PlayStation Portable | Power Stone Collection |
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Capcom
Games > Games by platform > Dreamcast games
Games > Games by publisher > Games published by Capcom
Games > Games by publisher > Games published by Square Enix > Games published by Eidos Interactive
Games > Games by release date > Games released in 2000
Games > Games by series > Power Stone series