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Prerelease:Super Mario Advance 4: Super Mario Bros. 3
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This page details prerelease information and/or media for Super Mario Advance 4: Super Mario Bros. 3.
Contents
E3 2003
General changes
- The "WORLD" text is lower than the world number, unlike the final.
- All levels are depicted as being part of World 1.
- All World-E levels seems to have 5 Advance Coins
Graphical changes
- The snake block is different.
- The ice underground theme is less blue.
Level changes
Vegetable Volley
- A block was added after the gap.
- 2 vegetables were moved to after the gap.
- The mushroom was moved.
Vexing Doors
- The part with the snake block was changed.
Sea to Sky
- Blocks were moved.
- A Boo was removed.
Unknown Level 1
- The player needs to break blue blocks with an hammer suit to obtain an Advance Coin.
Unknown Level 2
- The player needs to activate a P-Switch to collect an Advance Coin.
A Musical Trek
- The layout is different.
- Gallombas are falling from the sky instead of Para-Goombas.
Ice Dungeon
- The layout is different.
- Instead of an advance coin, Paratroopas and Blue Blocks there is only a spring in the final.
Unknown Level 3
- Might be an early version of Piped Full of Plants.
Slidin' the Slopes
- The level was originally daytime.
Unknown Level 4
- The player needed an Racoon Suit to collect coins and an Advance Coin.
Unknown Level 5
- The player needed a Cape Feather to collect multiple Advance Coins.