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Proto:Crash Bash

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This page details one or more prototype versions of Crash Bash.

Hmmm...
To do:
Start pages.
  • Cover the cheat menu and the unused levels (the entire game is hidden in these demos).
    • Note that the cheat menu is not accessible in all the demos and requires using the Select button which resets the game except for in the Spyro 3 demos and Crash Bandicoot Carnival Trial disc.
      • In the demos where the cheat menu is unusable, it's still possible to access the rest of the game using memory editing (and in fact this actually allows access to more than the cheat menu has to offer, anyway).
        • In particular, in some versions the Komodo Brothers use mugshots of Homer and Bart Simpson as placeholders.

There are at least six different demos of Crash Bash, and two full prototypes.

Sub-Pages

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July 26th, 2000 demo
Earliest known playable demo. Built at 16:58:47, July 26, 2000.
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August 2nd, 2000 demos
Two versions of this demo were available; an NTSC-U demo with a build time of 15:05:44 and a PAL demo with a build time of 15:22:16.
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August 25th, 2000 demo
The demo hidden in NTSC-U versions of Spyro: Year of the Dragon. Built at 15:13:55, August 25, 2000.
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August 30th, 2000 demo
The demo hidden in PAL versions of Spyro: Year of the Dragon. Built at 18:37:26, August 30, 2000.
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September 1st, 2000 demo
The second latest known demo, with a build date of 17:07:27, September 1st, 2000.
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September 14th, 2000 build
A preview build dated a month before the final NTSC-U release.
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October 7th, 2000 demo
A NTSC-J trial version and also the latest known demo, with a build date of 10:35:55, October 7th, 2000.
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October 9th, 2000 build
A PAL review prototype from a day before the final NTSC-U release.