This is a sub-page of Proto:Crash Nitro Kart (PlayStation 2, GameCube, Xbox)/US Demo Disc.
A lot of voice clips are either missing, removed, or reduced. Bosses don't have voice clips at all.
Voice Differences
Some character voices are overall different.
- Crash features a deeper voice. All of his voice effects were sped up for the final game, but the original ones were still kept for the Game Boy Advance version.
- N. Gin features a robotic voice effect which was removed in the final game.
- N. Trance's voice volume is too high compared to the rest of the cast.
- N. Oxide features an echo effect on his voice, which was removed in the final game.
Removed Hit Clips
These voice clips play when a character is hit by missiles, bombs, or explosions. For some reason they were apparently replaced by wall crash voice clips in the final game, as these ones are missing in the demo.
Crash Bandicoot
Coco Bandicoot
Crunch Bandicoot
Dr. Neo Cortex
N. Gin
Tiny Tiger
N. Oxide
N. Trance
Polar
Dingodile
Zem
Zam
Pura
Fake Crash
N. Tropy
Velo
Clip Differences
Most of the differences are related to the uncut audios that were reduced in the final game, while others were simply re-recorded with a different tone.
Crash Bandicoot
Coco Bandicoot
Crunch Bandicoot
Dr. Neo Cortex
N. Gin
Tiny Tiger
N. Trance
Polar
Dingodile
Zem
Zam
Pura
N. Tropy
Velo
Unused Clips
The following clips are not present in the final game.
N. Gin
Tiny Tiger
N. Trance
Polar
File:CNK-Demo PolarUnused1.ogg
Dingodile
Zam
File:CNK-Demo ZamUnused1.ogg
File:CNK-Demo ZamUnused2.ogg
File:CNK-Demo ZamUnused3.ogg
Pura
File:CNK-Demo PuraUnused1.ogg
Fake Crash
N. Tropy