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Proto:Delta Force: Black Hawk Down (Windows)/Missions (0.0.3.11)
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This is a sub-page of Proto:Delta Force: Black Hawk Down (Windows).
Cut Singleplayer Mission
In the game's files, there was going to be another mission (between Radio Aidid and Russian Underground) called SPBHD_12. Yet, its WAC file only remains.
SPBHD_12.wac
;HZ1 exploding building if ssndead(03) and never() then ammo2tgt ammo_Lmine 07 text "7" endif if chain(1) and never() then ammo2tgt ammo_Lmine 08 text "8" endif if chain(0) and never() then ammo2tgt ammo_Lmine 11 ammo2tgt ammo_Lmine 10 text "11 / 10" endif if chain(0) and never() then ammo2tgt ammo_Lmine 09 text "9" endif if chain(1) and never() then ammo2tgt ammo_Lmine 12 ammo2tgt ammo_Lmine 10 text "12" endif if chain(1) and never() then ammo2tgt ammo_Lmine 07 ammo2tgt ammo_Lmine 11 ammo2tgt ammo_Lmine 09 ammo2tgt ammo_Lmine 08 kill(06) text "7 / 11 / 9" endif if chain(1) and never() then text "Hz1 clear" endif ;************************************* ;Hz2 1577-1582 if location(5) and never() then telessn(1577,01) telessn(1578,02) telessn(1579,03) telessn(1580,04) telessn(1581,05) telessn(1582,06) text "Teleport to HZ2" endif ;HZ2 Rip that street up if ssndead(2304) and never() then ammo2tgt ammo_Lmine 15 text "7" endif if chain(1) and never() then ammo2tgt ammo_Lmine 16 endif if chain(1) and never() then ammo2tgt ammo_Lmine 16 ammo2tgt ammo_Lmine 17 endif if chain(0) and never() then ammo2tgt ammo_Lmine 17 ammo2tgt ammo_Lmine 18 endif if chain(1) and never() then ammo2tgt ammo_Lmine 15 ammo2tgt ammo_Lmine 16 ammo2tgt ammo_Lmine 17 ammo2tgt ammo_Lmine 18 kill(10) text "hz2" endif if chain(0) and never() then ammo2tgt ammo_Lmine 19 ammo2tgt ammo_Lmine 20 ammo2tgt ammo_Lmine 21 endif if chain(1) and never() then ammo2tgt ammo_Lmine 20 ammo2tgt ammo_Lmine 21 ammo2tgt ammo_Lmine 22 kill(06) endif if chain(1) and never() then ammo2tgt ammo_Lmine 18 ammo2tgt ammo_Lmine 19 ammo2tgt ammo_Lmine 22 ammo2tgt ammo_Lmine 23 kill(10) text "hz2" endif if chain(1) and never() then text "Hz2 clear" endif if chain(0) and never() then telessn(1,24) telessn(2,26) telessn(3,27) telessn(4,28) telessn(5,29) telessn(6,30) telessn(7,31) telessn(8,32) telessn(9,33) telessn(10,34) telessn(11,35) telessn(12,36) telessn(13,37) text "Teleport to HZ3" endif ;*****************Fog**************** if location 10 then fogdist(225) endif if location 11 then fogdist(350) endif if location 12 then fogdist(475) endif if location 13 then fogdist(575) endif ;**************HZ3 East Building**************** if ssndead(2483) and never() then ammo2tgt ammo_Lmine 31 text "7" endif if chain(1) and never() then ammo2tgt ammo_Lmine 32 endif if chain(1) and never() then ammo2tgt ammo_Lmine 33 ammo2tgt ammo_Lmine 34 endif if chain(0) and never() then ammo2tgt ammo_Lmine 31 ammo2tgt ammo_Lmine 34 endif if chain(1) and never() then ammo2tgt ammo_Lmine 33 ammo2tgt ammo_Lmine 32 ammo2tgt ammo_Lmine 31 ammo2tgt ammo_Lmine 34 kill(10) kill(6) text "hz2" endif if chain(0) and never() then telessn(7,38) telessn(8,39) telessn(9,40) telessn(10,41) text "Teleport to end" endif ;**************HZ3 West Building**************** if ssndead(2493) and never() then ammo2tgt ammo_Lmine 24 text "7" endif if chain(1) and never() then ammo2tgt ammo_Lmine 26 endif if chain(1) and never() then ammo2tgt ammo_Lmine 27 ammo2tgt ammo_Lmine 28 endif if chain(0) and never() then ammo2tgt ammo_Lmine 29 ammo2tgt ammo_Lmine 30 endif if chain(1) and never() then ammo2tgt ammo_Lmine 24 ammo2tgt ammo_Lmine 27 ammo2tgt ammo_Lmine 26 ammo2tgt ammo_Lmine 30 ammo2tgt ammo_Lmine 29 kill(10) text "hz2" endif if chain(0) and never() then telessn(1,42) telessn(2,43) telessn(3,44) telessn(4,45) telessn(5,46) telessn(6,47) text "Teleport to end" endif if chain(0) and never() then telessn(11,48) telessn(12,49) telessn(13,50) text "Teleport to end" endif