This page details one or more prototype versions of Ed, Edd n Eddy: The Mis-Edventures (PlayStation 2, GameCube, Xbox, Windows).
A PlayStation 2 preview version of Ed, Edd n Eddy: The Mis-Edventures that predates the final game's release by 11 days.
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| Please elaborate. Having more detail is always a good thing. Specifically: Document this better. |
Pressing the Start button on a 2nd controller brings up an extensive debug menu that allows you to tweak values.
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Effect
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Start |
Activate/Deactivate
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D-Pad |
Move/Toggle
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L1 |
Previous Page
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R1 |
Next Page
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General Changes
- When the game is booted, the first thing seen is version information, instead of the blue jawbreaker in the final.
Early
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Final
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- The Start screen text isn't zooming in and out in this build.
- The save game statistics are completely broken.
- The completion percentage makes no sense. This should be a near 100% save, yet it says 30 of some unknown unit.
- The jawbreaker count doesn't account for the Vintage ones bought in the Cul-de-Sac, meaning it'll only show a maximum of 24/40.
Early
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Final
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- The HUD elements are relocated and positioned differently.
- The default spawnpoints for the Eds are in a line, instead of in a triangle.
Early
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Final
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- Several jawbreakers were recolored. Some of their descriptions technically differ as well, but only in terms of punctuation changes.
Early
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Final
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- The Costumes menu lacks proper transparency for one of the arms of each costume, and the costume names are much longer, causing them to overlap.
Early
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Final
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- In the Easter Eggs menu, for the movies instead of saying that you can view them in the Cul-de-Sac, it instead has an ON/OFF switch which doesn't do anything.
- All of the unlockable movies just show the My Best Friend Plank music video in this build.
- The 5th Easter Egg has also been renamed from Movie : Danny to Movie : Recording.
Early
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Final
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- The Chicken Chase minigame shows the same tutorial message for every level, instead of only for the 1st occurrence, and then just "Chicken!!!" for all further occurrences.
- There is no level complete screen.
Save File Icon
- While the save icon has the blue jawbreaker in the texture mapped to, the UV coordinates are outside of the boundaries of 0 to 1, so it remains white.
Early
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Final
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Changed Graphics
- In the prototype, the records in one of the main menu backgrounds had Barry White and Tom Jones on them. These were likely removed for legal reasons.
Early |
Final |
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- The font layout (other than being arranged differently) has a few other minor yet notable changes, such as the textures for button prompts being brighter in this build.
Changed Videos
Legal Screen
- The legal screen from the prototype is noticeably less organized than the version used for the final.
Game Logos
- LOGOS.BIK from the prototype features a different variant of the Artificial Mind & Movement logo.
Changed Audio
The voice clips for collecting a jawbreaker were given a trumpet blast in the final game.
Filename
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Early
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Final
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DD642EEN
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DD642FEN
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DD642GEN
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ED657AEN
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ED657BEN
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ED657CEN
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EY625EEN
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EY625DEN
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EY625FEN
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