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Proto:Hot Wheels World Race (PlayStation 2, GameCube, Windows)/May 12, 2003 Developer Debug Prototype
| This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
| Oh dear, I do believe I have the vapors. This page contains content that is not safe for work or other locations with the potential for personal embarrassment. Such as: Climax really had a lot of fun with their anger. |
| This needs some investigation. Discuss ideas and findings on the talk page. Specifically: There’s probably more things hidden in the many XML files. Like debugging symbols and more vulgar developer messages. |
| To do: Differences. |
An early prototype of Hot Wheels World Race was dumped on May 3, 2021 by Ziimbiian. The prototype itself is very buggy and unstable, but it has a lot of interesting things hidden in the files that cannot be seen because whenever you select a track, the prototype crashes. This build predates the final build by 6 months. This prototype can only be used with Microsoft’s .NET Framework or DevStudio3, according to the README.txt file. Most of these files are leftover from the March 31, 2003 prototype for the PlayStation 2.
Contents
Unseen and Unused Graphics
Finish.bog
The graphic when you finish the race. Originally it was red and had no color gradients for the font Niamey.
| May 12, 2003 | Final |
|---|---|
321.bog
Countdown for the races.
| March 31, 2003 and May 12, 2003 | Final |
|---|---|
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Results.bog
The results screen for races. Notice there are only 15 cars in this version instead of the final game's 35, with these 15 cars being the same ones seen in the Game Boy Advance version of the game. An early Highway 35 logo from previous builds is also included in the file.
| May 12, 2003 | Final |
|---|---|
Menu_boxes.bog
The main menu screen for League Mode. There’s an unused graphic for a volume slider.
| May 12, 2003 | Final |
|---|---|
Vulgar Developer Messages
There are multiple instances of this message in the executables. Notice that “goddamn” is misspelled here.
Goddam you and all of your freak kind...

