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Proto:Terraria/Pre-Alpha

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This is a sub-page of Proto:Terraria.

Terraria Pre Alpha.png
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

This early prototype of Terraria is one of two prototypes leaked on 4chan. This version is more of a tech demo, but a surprising amount of the assets are unchanged from release 1.0.

This prototype along with its later build can be downloaded from archive.org

Gameplay Differences

  • The player is named "Some n00b".
  • There is no main menu, you load straight into a randomly generated world.
  • There is no options menu, pressing escape simply opens and closes your inventory.
  • Fall damage is absent.
  • Items are dropped from the player, like in Mediumcore mode. Items in the belt remain at death.
  • The Work Bench, Furnace, etc, are not present in this build, so items normally made using them (Doors, Ingots, Weaponry, etc.) can be crafted in your inventory.
  • This uses an older world generation method, very different from the release version. It also lacks the generation of chests, biomes (except for forest), mines, dungeons, and other objects.
  • There are no debuffs or buffs, and healing is possible only by eating mushrooms.
  • No liquids are present.
  • Enemies do not despawn when offscreen, which increases slowdown.
  • There are only 26 items present in this build.
  • The three Watches as well as the Depth Meter are not present in this build, instead replaced by clothes.
Item ID Sprite Item Name
15
Terraria Pre Alpha Item 15.png
Green Tunic
16
Terraria Pre Alpha Item 16.png
Gray Tunic
17
Terraria Pre Alpha Item 17.png
White Pants
18
Terraria Pre Alpha Item 18.png
Blue Pants
  • There are only five enemies, the Blue Slime, the Green Slime, the Purple Slime, the Yellow Slime, and the Red Slime.
  • Left Alt, or Right Alt + Enter, will toggle fullscreen.

Graphical Differences

  • Earlier versions of textures, animations, doors, and armor are used.
  • There are no background blocks.
  • The character's standard clothing was listed as armor and could be taken off.
  • There was no parallax background - only the sky.
  • The lighting was rough.
  • The character sprites and animations are completely different
Terraria Pre Alpha Character Heads.png Terraria Pre Alpha Character Bodies.png Terraria Pre Alpha Character Legs.png

Music

  • This build features no music.

Misc Differences

  • "Terraria: Dig Peon, Dig!" is the only available window title.
  • Curiously, the game has a "maxPlayers" variable that's set to 16.

Code Features

  • The game contains a "dumbAI" boolean, and enabling it overrides the AI of all enemies, making them motionless.
  • There is also a "godMode" boolean, that, unsurprisingly, makes you immune to all damage.

Debug Mode

The game features a debug mode, with a very limited set of features.

  • The camera controls no longer follow the player, but they are manually controlled with the arrow keys.
  • You can hold down right click, and then tap left click to spawn a Yellow Slime at the cursor.
  • Holding down right click will rapidly place torches along a valid block face.