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Proto:The Legend of Zelda: Link's Awakening/T.isx build (Oct 14, 1998)
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This is a sub-page of Proto:The Legend of Zelda: Link's Awakening.
| This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
| This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
To do:
|
Contents
Map
Koholint Island
| Prototype | Final |
|---|---|
| September, 1 1998 | October, 14 1998 |
|---|---|
(Source: Dark Linkaël)
Color Dungeon - Avalaunch mini-boss room
| Prototype | Final |
|---|---|
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(Source: Dark Linkaël)
Photos
| October 14, 1998 Proto | Final |
|---|---|
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| October 14, 1998 Proto | Final |
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| October 14, 1998 Proto | Final |
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| October 14, 1998 Proto | Final |
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| October 14, 1998 Proto | Final |
|---|---|
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(Source: Dark Linkaël)
Enemies
Orb Monster behavior
| To do: A description of the behavior and also make a better quality video. |
(Source: Dark Linkaël)
Stone Slabs
| Prototype | Final |
|---|---|
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| Prototype | Final |
|---|---|
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| Prototype | Final |
|---|---|
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(Source: Dark Linkaël)
Ending
| Prototype | Final |
|---|---|
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(Source: Dark Linkaël)



































