If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Puyo Puyo~n Party

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Puyo Puyo~n Party

Developer: Compile
Publisher: Compile
Platform: Nintendo 64
Released in JP: December 3, 1999


DevTextIcon.png This game has hidden development-related text.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.


Puyo Puyo~n but for the Nintendo 64, now with the Bomb Puyo ruleset.


Sound Test

PuyoPuyoN64-soundtest.png

An unused sound test menu with music names can be re-enabled with the below code. Enter the Options menu (おぷしょん) then enter Omake (おまけ) to enter this menu.

Replace Omake Menu With Unused Sound Test
810131C2 C2E0
(Source: Original TCRF research)

Development Text

Present at 0xE4FE8 in the ROM is text for a debug menu.

G_DL
G_OBJ_MOVEMEM
G_OBJ_SPRITE
G_OBJ_RECTANGLE
G_BG_RECTCOPY
G_BG_RECT1CYC
G_NOP
G_SETCIMG
G_SETZIMG
G_SETTIMG
G_SETCOMBINE
G_SETENVCOLOR
G_SETPRIMCOLOR
G_SETBLENDCOLOR
G_SETFOGCOLOR
G_SETFILLCOLOR
G_FILLRECT
G_SETTILE
G_LOADTILE
G_LOADBLOCK
G_SETTILESIZE
G_LOADTLUT
G_RDPSETOTHERMODE
G_SETPRIMDEPTH
G_SETSCISSOR
G_SETCONVERT
G_SETKEYR
G_SETKEYGB
G_RDPFULLSYNC
G_RDPTILESYNC
G_RDPPIPESYNC
G_RDPLOADSYNC
G_TEXRECTFLIP
G_TEXRECT
G_OBJ_LDTM_RECT_R
G_OBJ_LDTM_RECT
G_OBJ_LDTM_SPRITE
G_OBJ_LOADTMEM
G_NOOP
G_SPRITE2D_SCALEFLIP
G_SPRITE2D_DRAW
G_MOVEWORD
G_SETOTHERMODE_H
G_SETOTHERMODE_L
G_ENDDL
G_RDPHALF_1
G_TEXRECT_DONE
G_OBJ_RECTANGLE_R
G_OBJ_RENDERMODE
G_SWITCH_UCODE
Undefined
----------------------------------------RSP DL Log
%08x: %08x %s
Shade-TX-ZB-Tri
Shade-TX-Tri
Shade-ZB-Tri
Shade-Tri
TX-ZB-Tri
TX-Tri
ZB-Tri
Tri
Noop
---------------------------------------- RDP FIFO
%08x: %08x %08x %s
Debug = (%08x %08x %08x %08x %08x)
-------- Assert!! --------
PC=%08x inp=%08x gfx0=0x%08x
----------------------------------------IMEM
%04x : %08x %08x %08x %08x
----------------------------------------DMEM
BAKUDAN
STAFFROLL
NAME
MEGAMIX
HUTAPUYO
TOKONAZO
PRACTICE
ENDING
DOPPEL
PIERROT
STRANGE
AYATURI
PINCH
RULUE
ISEKI
SKY
MANZAI2
WATER
KAZAN
CIRCUS
MANZAI1
NARRE
MODE
TITLE
ADVATISE
!STOP!
SOUND TEST
##
BGM
SE
%d
SE RENSA
SE SP
SE VOICE
HEAP_HUGE
HEAP_OBJ
HEAP_TMP
HEAP_STG
HEAP_SYS
%s: %x -
%s: %s: 
_ExpandMem
Mem_Alloc
%s: %d
0x%x: MemFree
MemSys_GetStatus
MemSys_HeapCheck
%s: 
%c%x
; %x
(Source: Ferrox)