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Road & Track Presents: The Need for Speed (PlayStation)
| Road & Track Presents: The Need for Speed |
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Also known as: Road & Track Presents: Over Drivin' DX (JP)
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To do:
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Road & Track Presents: The Need for Speed is a 1994 racing video game first released on the 3DO and then ported to Windows, PlayStation and Sega Saturn. It is the first installment released in the Need for Speed series. The premise of the game involves racing in sport cars, including several exotic models and Japanese imports. Road & Track magazine helped with getting the cars in the game, hence their name in the title.
Hidden Developer Text
The file SLES_002.23 contains some hidden developer text.
THE COOLEST GUYS IN CALGARY JEREMY E. BOLDER STEPHEN D. BARR BILL E. C. TRIBE JAMES CUMMINGS KELLY HANNON
For employment opportunities, send your resume to Human Resources, Electronic Arts (Canada), Inc. 400-4400 Dominion Street. Burnaby, BC V5G-4G3. Tell them we sent you
Debug Text
SLES_002.23
The file SLES_002.23 contains a lot of debug text.
... ... ... %DIR CACHE initmemmanadr - INSUFFICIENT MEMORY TO INITIALIZE MEMORY MANAGER initmemmanadr lowmemadr %x, highmemadr %x, memlength %d, memblocks %d, memmanblksize %d HIGH MEM unlinkmemclassarea - Release Memory Not Found reservemem - MEMORY MANAGER NOT INITIALIZED requested: %d reservemem - INVALID SIZE REQUESTED requested: %d available: %d reservemem - MEMORY MANAGER BLOCKS CORRUPTED requested: %d. type %x. should be %x reservemem - OUT OF MEMORY requested '%s': %d available: %d reservemem - INVALID TYPE FLAGS (%04x) findmemblock - BLOCK NOT FOUND (%p) purgememblock - NULL pointer getmemblock - NO MEMORY BLOCKS LEFT Carspecs Sign Status zpticket zgticket 0%d:0%d,%d 0%d:%d,%d -%d:0%d,%d -%d:%d,%d +%d:0%d,%d +%d:%d,%d gamedata\save\ gamedata\replay\ gamedata\modem\ frontend\movie\ frontend\music\ simdata\soundBnk\ frontend\speech\ frontend\art\ simdata\carspecs\ simdata\tracks\ simdata\tracam\ simdata\carFams\ simdata\slides\ simdata\dash\ simdata\misc\ Player Zero CRC reload %s %d CRC reload %d RoadSection TrackSlices RenderInfo RoadObjects CopCaprice CopCamaro zStatRoc.cnk zTechno6.cnk zTechno5.cnk zTechno4.cnk zTechno3.cnk zTechno2.cnk zTechno1.cnk zRock6.cnk zRock5.cnk zRock4.cnk zRock3.cnk zRock2.cnk zRock1.cnk zWarrior Diablo Diablo zCollisn ScriptLight gServer0 gServer1 SYSPSXSHAPE clutlist z%sR.psh zg%s%c.psh z%s%c.inf z%s%c.lgt z%s%c.lgs %s%s%s%d.psh ScreenCOORD frntires rertires left_turn right_turn _POR.FAM _PSH.FAM %straffic.cfg buildBuf overrun <-- ATTN! Invalid CRC Invalid CRC(2) Bad CheckPacket Recv NAK <-- ATTN! overrun Piggyback deQ packet enQ packet CommInit! commcap.txt Send NAK full serial buf ATTN! no send buffers ATTN! send seq # resend seq # resend = recieved ACK free seq # num_sent counter was wrong! <-- ATTN! window too large! OnlineLoop pkt miss low level read error !!!!! turn on beacon turnonready beacon turn off beacon Trying to send invalid packet No room to send Send block: rem= send blocks done Got block:rem= \MOVIES\ ztitle.psh est 269 mph BlackPal zfbgnd1.psh zfgbgnd1.psh BESLES-00223 zfront.psh zopps.psh zcars.psh %s RALLY znfs.pfn zergo12.pfn con5_a16.vag con5_b16.vag PLAYER 1 \bogus.xyz zjticket %s%s%d.vag znewrec.psh CHEATER! STATS.JAP zSTATS.GER zSTATS.ENG zfrntend.vh zfrntend.vb ZGCOP3.XA;1 ZGCOP2.XA;1 ZGCOP1.XA;1 ZCREDITS.XA;1 ZPIONEER.XA;1 ZREPLAY3.XA;1 ZREPLAY2.XA;1 ZREPLAY1.XA;1 ZCOP3.XA;1 ZCOP2.XA;1 ZCOP1.XA;1 ZWIN7AV.XA;1 ZWIN6AV.XA;1 ZWIN5AV.XA;1 ZWIN4AV.XA;1 ZWIN3AV.XA;1 ZWIN2AV.XA;1 ZWIN1AV.XA;1 ZNFSTITL.XA;1 ZATTRAC3.XA;1 ZATTRAC2.XA;1 ZATTRAC1.XA;1 ZDIABAV.XA;1 ZZR1AV.XA;1 ZVIPERAV.XA;1 ZSUPRAAV.XA;1 ZRX7AV.XA;1 ZNSXAV.XA;1 Z911AV.XA;1 Z512TRAV.XA;1 clearing screen to balck sect_buff sect_buff0 exiting movie player... AOK! \MOVIES\%s searching for %s, with %d frames... can't match with anything on disc got input from pad de-initializing movie........... found ending of movie!! max frame of %d movie has reached end frame time out in decoding ! zgnewrec.psh zjnewrec.psh znewrec.psh con2_a16.vag con2_c16.vag %01d:%02d.%01d con4_d16.vag con1_b16.vag con4_a16.vag records.psh %s %d %s%s %d %s BESLES-00223 TempRecords zoptions.psh zgoption.psh zjoption.psh zSFXlevl.vag THE COOLEST GUYS IN CALGARY JEREMY E. BOLDER STEPHEN D. BARR BILL E. C. TRIBE JAMES CUMMINGS KELLY HANNON CARD_clear_software_event CARD_clear_software_event CARD_active CARD_clear_software _card_info switch( CARD_test_software_event CARD_active: CARD_EVENT_OK, CARD_FOUND CARD_active: CARD_EVENT_TIME_OUT, CARD_NOT_FOUND CARD_active: CARD_EVENT_NEW, CARD_NEW CARD_active: CARD_EVENT_ERROR, CARD_ERROR_COMMUNICATE CARD_active: unknown event, CARD_UNKNOWN CARD_active CARD_load CARD_clear_new CARD_clear_spftware_event _card_load CARD_load CARD_formatted: CARD_sector_read CARD_formatted: checking buf[0], buf[1] CARD_formatted: formatted = %d bu%02x:%s CARD_load_file: Couldn't find file CARD_load_file: Unable to open file CARD_load_file: Read %d bytes CARD_sector_read: CARD_ERROR_READ oriload: Possible version error File version: %d Code version: %d INVMATRX Don't forget to call InitJLD... it is no longer in OriLoad! oriload: Could not load ORIGAMI header file '%s'oripurge: %d instances still refer to purged header ORI_INSTorilocatematerial: material '%s' not found No material for %d: '%s' No material for %d: '%4.4s' orisetdefaulmaterialtextures - Extracted textures require display-list orisetmaterialrgb: invalid material id %d orisetmaterialcolor: invalid material id %d orisetmaterialtexture: invalid material id %d orisetmaterialdrawfn: invalid material id %d Bad poly orilocatemorph: morph '%s' not found oriapplymorph: object cannot morph oriapplymorph: Morph ID %d out of valid range orilocatepoint: point '%s' not found orilocatedraw: draw '%s' not found orilocatepartition: Partition '%s' not found origetpartition: %d is an invalid partition ID PRIMLIST need bigger flag array DRAW_LINE_F DRAW_LINE_G DRAW_TRI_F DRAW_TRI_G DRAW_QUAD_F DRAW_QUAD_G buildprimlist - Invalid drawtype (%d) in draw need bigger default plist size %d need bigger default psx list size %d warning: inst not lit OrderTable Primatives DRAM WINDOW video window VLC sentinual corrupted! audio dma PatchBank For employment opportunities, send your resume to Human Resources, Electronic Arts (Canada), Inc. 400-4400 Dominion Street. Burnaby, BC V5G-4G3. Tell them we sent you Tournament - Fast Class Tournament - Med Class Tournament - Slow Class Pack Mode All Cars Head To Head TESTOSTERONE NO PERSONALITIES zcity.psh zcoastal.psh zalpine.psh zrusty.psh zautumn.psh zvertigo.psh zlostveg.psh zcy1mp zcy2mp zcy3mp zcl1mp zcl2mp zcl3mp zal1mp zal2mp zal3mp zgcy1mp zgcy2mp zgcy3mp zgcl1mp zgcl2mp zgcl3mp zgal1mp zgal2mp zgal3mp zgcity.psh zgcoasta.psh zgalpine.psh zgrusty.psh zgautumn.psh zgvertig.psh zglostve.psh zjcy1mp zjcy2mp zjcy3mp zjcl1mp zjcl2mp zjcl3mp zjal1mp zjal2mp zjal3mp zjcity.psh zjcoasta.psh zjalpine.psh zrusty.psh zautumn.psh zvertigo.psh zlostveg.psh ARCADE ODE LUNAR SPRINGS OASIS SPRINGS AUTUMN RALLY VERTIGO RALLY LOST RALLY STREAK BALDIE PAVEL ALEX NO TIME CARY C BUG ONE FOOTG OGOPOGO DIESEL KNAILGUN SING ACOE POUCHBOY ONEWAY NO SKIN CHOWDER By STREAK ELLESGUY ALORENZO HUTCH PRIDE KITTY LOTTO ANDO PHREAK DIPPY LORENZO NO SCRUB FUNKY ALPHADOG SINGACOE BLOOD KINGSTER SHANER NIBLETS KNAILGUN LEDTHUMB SHIFTER PAVEL MCGEE ALEX SPAM DUKE KINGSTER ONEWAY JOHNNY R MCGEE NO TIME REGULUS PHREAK SHIFTER LEDTHUMB JOHNNY R PISTOLS DIPPY SYD B BALDIE INDY BLISTER HEATMIZR ANDO LOTTO MR TONE SIL SPD MCGOO RADAR LEADFOOT CPT KIRK STICKLER ROD HIGO DIESEL OGOPOGO PAOCHE CHIP GOATFACE KITTEN SCOTTY B NO SCRUB RADAR COIL TAIL CAM CPT KIRK BUBBA ONE FOOT RADAR CHIPPER BUBBA NIGEL BOY ROD HIGO HEATMIZR TAIL CAM HUTCH KITTY ALORENZO GINGBEEF RUGER EGGBOY CECIL PHREAK KNAILGUN COIL PRIDE PASTAMAN BALDIE LORENZO SIL SPD G MAN HERB W NO SKIN CHIPPER KITTY INDY SHANER GRAND MR BEE BEAKER SPEEDBOY FLOYD SYSYPHUS GINO SLIPPY OGOPOGO BLISTER NIBLETS HEATMIZR CHOWDER ZAMBONI SWINGIN BASIL THUNDER ROD HIGO LOTTO GOLFBOY REGULUS CPT KIRK BLOOD ALPHADOG KINGSTER THE RAKE POOD NARF ALORENZO LEDTHUMB SHIFTER REGULUS GOLFBOY CARY C ZAMBONI SLAYER JOHNNY R DUKE DIPPY ANDO DIESEL NIBLETS BLISTER TAIL CAM G MAN NO SKIN ZAMBONI BEAKER GOATFACE HUTCH SLIPPY SHANER STICKLER COIL LEADFOOT ZEROBOY RAMPANT TOXIC EXHAUST SCUD OVERHEATED ROUTE 99 POWER SLIDE FILL'ER UP ODYSSEY AAEEYAAEEYAA HIDEOUS FUNKN' BUBBA CHRONOS diablo 911 zr1 512tr viper nsx rx7 pack nine ten traffc num0 num1 num2 num3 num4 num5 num6 num7 num8 num9 perd SLSH COLN neut revr plus mnus slct str1 back rwnd play paus fwnd ffwd camm rply hhlt full half qrtr upar rght down left trng crcl exxx squr zy%s zd%s zv%s zx%s zk%s zj%s sh0%d sh%d pila mirr ster topp big%d tch%d time gear lap# posi dist rcrd splt FLG1 dott radr arro plr1 plr2 dig%d %d %d,%d %dTR6 TR5 TR4 TR3 TR2 TR1 AL CL CY cdrom: %s%d %s tr5 tr6 tr6 %d.00%d %d.0%d %d.%d HR_Ring hrz%d rhrz z%s.tri Slices0 Slices1 Traffc MRX7 ANSX DVIPER F512TR CZR1 P911 LDiabl TSupra Traff DVIPE F512T LDiab TSupr CopVic CopMust Pickup Lemans Jeep probe axxess RODEO JETTA SunBird BMW Vandura CRX Wagon uMpack2 umpack carObj .wsm .vsm %s%s .pbs .pdn .por .psh %sl%s %s %d .vh .vb zSupra zDiablo z911 zZR1 z512TR zViper zNSX zRX7 zoSupra zo911 zoZR1 zo512TR zoViper zoNSX zoRX7 zoWar zsSupra zs911 zsZR1 zs512 zsViper zsNSX zsRX7 zsWar ga00 ga01 smgr UNPACK grv%d smo%d tire4 tire3 tire2 tire1 rt_rear lt_rear rt_frnt lt_frnt rr1 rr0 rl1 rl0 fr1 fr0 fl1 fl0 load SCRN inside surface outside convex smok zepause zgpause zjpause bt1b bt2c bt2a bt3c bt3a bt4a bt1a bt2b bt3b bt4b Test Cy Cl Al bytes read deQ = write RSTO= NkTO= AkTO= send = error ant ------- cdrom: %s pcr%d glan tran stat car%d flag alpp trak shpp raly moon mn10 mn12 mn0%d mn%d anm%d thee need forr sped rpal lay3 prsn cpyr dlby pion %s yelp redp orgp trqp magp blup cstp ctyp rstp autp vrtp vgsp hed%d 845 bhp 3.2 sec 2.4g N.A BBBBBB speech gspeech rx7 nsx viper 512tr zr1 p911 diablo supra zaload LOAD SPED zpiracy WRNG engl engd gerl gerd zlang choo %s%s bgnd nxtc nxts pic1 big1 pic%d speech gspeech jspeech big%d gnrl perf mech hist vide %s %c %c %c %s %c %s pass %s KM/H vlcbuf0 vlcbuf1 imgbuf done!! vega vert atmn rust alpn cstl city %s back pass speech gspeech %d %s %d. best mode fini head rbst quit strt repl cont chck %d %s %d op0%d op%d %s %s %d %s STEER psxcnmcobgnd slid %s %s speech hed%d op19 bu%02x: .por PSXMATH PSXLIST null %s cdrom: %s%s cdrom: BLOCKIO %s %s %02x %c galloc GMEM GEND GFRE .viv sim: %s .psh ... ... ...
*.INF
A number of INF files are on the disc and contain what appears to be configuration settings.
ZAL1A.INF ZAL2A.INF ZAL3A.INF ZCL1A.INF ZCL2A.INF ZCL3A.INF ZCY1A.INF ZCY2A.INF ZCY3A.INF ZTR1A.INF ZTR2A.INF ZTR3A.INF ZTR4A.INF ZTR5A.INF ZTR6A.INF ZAL1B.INF ZAL2B.INF ZAL3B.INF ZCL1B.INF ZCL2B.INF ZCL3B.INF ZCY1B.INF ZCY2B.INF ZCY3B.INF ZTR1B.INF ZTR2B.INF ZTR3B.INF ZTR4B.INF ZTR5B.INF ZTR6B.INF ZAL1C.INF ZAL2C.INF ZAL3C.INF ZCL1C.INF ZCL2C.INF ZCL3C.INF ZCY1C.INF ZCY2C.INF ZCY3C.INF ZTR1C.INF ZTR2C.INF ZTR3C.INF ZTR4C.INF ZTR5C.INF ZTR6C.INF
e.g. ZAL1A.INF
#vert offset near 0 #vert offset far 0 #zoffset near 0 #zoffset far 0 #height near 0 #height far 48 #radius near 0 #radius far 96 #colour top 50 58 58 #colour bottom 57 65 65 #dithering flag 1 #ratio of the blend 30 #ring y offset (bigger places horizon further down) -50 #ring height 112 0
*.LGS
A number of LGS files are on the disc and contain what appears to be configuration settings.
ZAL1A.LGS ZAL2A.LGS ZAL3A.LGS ZCL1A.LGS ZCL2A.LGS ZCL3A.LGS ZCY1A.LGS ZCY2A.LGS ZCY3A.LGS ZTR1A.LGS ZTR2A.LGS ZTR3A.LGS ZTR4A.LGS ZTR5A.LGS ZTR6A.LGS ZAL1B.LGS ZAL2B.LGS ZAL3B.LGS ZCL1B.LGS ZCL2B.LGS ZCL3B.LGS ZCY1B.LGS ZCY2B.LGS ZCY3B.LGS ZTR1B.LGS ZTR2B.LGS ZTR3B.LGS ZTR4B.LGS ZTR5B.LGS ZTR6B.LGS ZAL1C.LGS ZAL2C.LGS ZAL3C.LGS ZCL1C.LGS ZCL2C.LGS ZCL3C.LGS ZCY1C.LGS ZCY2C.LGS ZCY3C.LGS ZTR1C.LGS ZTR2C.LGS ZTR3C.LGS ZTR4C.LGS ZTR5C.LGS ZTR6C.LGS
e.g. ZAL1A.LGS
/* Script light definition of CY1C */ /* kUseAC = 64 */ /* kUseAC+kSwitchAC = 96 */ /* Depth ceuing definition X0,Y0, X1,Y1, X2,Y2, X3,Y3 */ 0,95 10,99 75,37 100,28 /* Dynamic channel system (start rgb) */ 128,92,42 /* Dynamic channel system (end rgb) */ 128,92,42 /* Number of light context */ 2 /* context 1 */ 399,401, 64, 65,65,65 0,0,0, /* context 2 */ 459,461, 64, 65,65,65, 0,0,0
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden development-related text
Games > Games by developer > Games developed by Electronic Arts > Games developed by EA Canada
Games > Games by platform > PlayStation games
Games > Games by publisher > Games published by Electronic Arts
Games > Games by release date > Games released in 1996
Games > Games by series > Need for Speed series
