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Road Runner's Death Valley Rally

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Title Screen

Road Runner's Death Valley Rally

Developer: ICOM Simulations
Publisher: Sunsoft
Platform: SNES
Released in JP: December 22, 1992
Released in US: November 1992
Released in EU: September 30, 1993


SourceIcon.png This game has uncompiled source code.
DevTextIcon.png This game has hidden development-related text.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Road Runner must escape Wile E. Coyote, as usual. Meep meep!

Development Text

Throughout the ROM is some development text and compiling info.

0xFE00:

NOPS        
ROMFILE     
T           
TEST        
THIS        
ENGINE  392 
T65816  ASM 
ENGINE  BAK 
GENTAB  BAS 
RR1DCMAKBAS 
RR5ACDMKBAS 
BUILDGFXBAT 
COMPRESSBAT 
D       BAT 
NEWCOMP BAT 

0xCFE00:

                                               te obj. number
	lda	#$01a0
	sta	UserWrd,x		; Time before "Not Yet" sign

.90	rts
;----------------------------------------------------------------------------
GroundCoyote_Wait2:
dec	UserWrd,x		; Time for "Not Yet" sign?
bne	.90
lda	#$0200
sta	UserWrd,x		; Time before train falls
lda	#GCyWai3		; 3rd part of wait
jsl	Poke_Anim
phx				; Save coyote obj. number
NewObj	GNYData			; Create the sign
plx				; Restore coyote obj. number
.90	rts
;-----------------------------------------

0x4FF98:

----------------------------------------------------------
CarCoyote_Death1:
lda	X_Delta,x		; Acceler

0xE7FB0:

HatSit
HatFPAT
HatSPAT
Init_WECFall_Screen
@@o  mouse
winmou