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Sam & Max Save the World/The Mole, the Mob, and the Meatball
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This is a sub-page of Sam & Max Save the World.
Contents
Unused Dialogue
Any spelling errors in the subtitles are left as-is.
- Dialogue in blue is only present in the GameTap version of the game. These lines are not present in the english.langdb subtitles file.
- Dialogue in italics is in english.langdb, but not in the actual audio clip.
General
Dialogue ID | Dialogue | Character | Subtitles |
---|---|---|---|
38829952 | Sam | I'd rather save them for something I really want. | |
A response for trying to use the Stack o' Tokens on any random person. Since every person at that point in the game has a unique response for that, this response isn't needed. | |||
38804224 | Sam | A bug, in more ways than one. | |
Early dialogue for examining the Organic Listening Device from inventory. The bug talks back to you in the final game. | |||
38821632 | Sam | No use in bugging that. | |
The original failure message for the Organic Listening Device. In the final game, the bug scolds you instead. | |||
38835200 | Bug | If it don't TALK, I can't bug it! | |
An alternate line for trying to use the O.L.D. on a generic object. | |||
38825216 | Sam | I don't think that can be hypnotized. | |
Early version of the Altered Bear's failure message. The line used in the game is "I doubt I could hypnotize that." |
Office
Dialogue ID | Dialogue | Character | Subtitles |
---|---|---|---|
38580096 | Sam | Hello, operator? Get me anybody but you! I have an urgent crank call to make! | |
38581376 | Sam | No, I don't have anything better to do. Unless you count saving the entire universe from the growing menace of the Toy Mafia. | |
A second telephone dialogue. Doesn't make a lot of sense with the way it's recorded, though. | |||
38548352 | Sam | Yo' mama's so rotund... | |
38548736 | Max | she tried out a hoola-hoop and ended up with a belt! | |
Neither the setup nor the punchline for this hi-larious maternal insult are used. | |||
38541952 | Sam | Yo' mama's so ugly... | |
This is the setup for Max's punchline, "she beat out Sam for Best in Show!" but Sam never gets a chance to say it. | |||
38544896 | Max | she beat out her own dog for Best in Show! | |
38546048 | Max | she beat out Sam for Worst in Show! | |
38550784 | Max | she entered herself in a dog show and lost! | |
Yo' mama's so thorough, she included four different responses for "Yo' mama's so ugly..." | |||
38549376 | Sam | Yo' mama's so hairy... | |
"...she knitted a sweater with all her own materials!" This isn't in Sam's list of setup lines, though. |
Bosco's
Dialogue ID | Dialogue | Character | Subtitles |
---|---|---|---|
33692160 | Sam | Uh ooh! | |
Sam would say this when the anti-delivery system sucks up any item on the sale table. It was replaced by the far better "Great Coleco's ghost!" line. | |||
38063232 | Bug | AAAAHH! | |
38063360 | Max | I'll get him! | |
38063488 | Bug | Brings back memories of 'Nam! | |
This unique dialogue would have been triggered by placing the Organic Listening Device on the sale table. | |||
33693056 | Sam | He wanted to thumb wrestle. But the size of our digits scared him. | |
This line is the reason why Cuddly Bear gives Sam & Max a thumbs up after placing the teddy bear on the sale table, but the line was cut anyway. | |||
33826048 | Max | Sam, please. I can't bare to see my two best friends fighting. | |
Probably meant to play after Bosco's line "Oh yeah, you're real busy. You done nothin' but loiter around my store all day!" |
Sybil's
Dialogue ID | Dialogue | Character | Subtitles |
---|---|---|---|
38021888 | Sam | You can relax now, Sybil. | |
38022016 | Sybil | Easy for you to say. | |
After Sam successfully fakes Sybil's death, talking to her again should prompt this dialogue. Instead, she just acts like she's still under watch from the Toy Mafia. | |||
38022144 | Sam | No, really, you can relax. We took care of everything. | |
38022272 | Sybil | Sure you did. | |
The next bit of dialogue for the above. | |||
38022400 | Sam | The Toy Mafia will leave you alone now. We faked your death for you! | |
38022528 | Max | It was gruesome! | |
38022656 | Sybil | Amazing how you did that without my participating, or even noticing for that matter. | |
38022784 | Max | Yes, it was! | |
The final post-Toy Mafia conversation. |
Casino
Main Area
Dialogue ID | Dialogue | Character | Subtitles |
---|---|---|---|
37661440 | Sam | You know the only thing better than a toy train winding its way around a room? | |
38227328 | Max | A flaming toy train winding its way around a room? | |
38227456 | Sam | That too. | |
There's a toy train that runs on a track above the card tables, but it can't be clicked upon. | |||
38227968 | Sam | I'd probably sever my hand if I tried, and then somebody would find my severed hand and mount it on their wall. | |
38244352 | Max | It happens to the best of us. | |
If the toy train were an actual hotspot, trying to use a generic item on the train would produce this response. | |||
38732160 | Sam | I can see that guy's head reflected on here. | |
Sam never notices Leonard's head in the clown's nose in the final game. What a sentence. | |||
38135424 | Dealer | Welcome to Whack-A-Rat. | |
The "Whack Da Ratz" machine was originally known as "Whack-A-Rat", a direct reference to the machine in Sam & Max Hit the Road. The name might have been obscured for legal reasons. | |||
38249344 | Sam | Wanna see something? | |
38250624 | Dealer | No. | |
A failure response for trying to give the Cuddly Bear / the dealer a generic item. He has responses for every item you could possibly carry at this point in the game. | |||
38269312 | Sam | Who's the talkative fellow with the derby and the more-than-recreational interest in our card game? | |
38269440 | Dealer | You don't know? | |
38278912 | Dealer | That's Chuckles, the pit boss. | |
38273408 | Max | PIT boss? No one tells MY pits what to do! | |
38273536 | Sam | It's true. My requests to curtail the armpit flatulence have fallen on deaf pits. | |
38275712 | Max | My pits were put on this Earth for a reason Sam, and I intend to use them. | |
Originally, Chuckles would have been a more obvious presence in the casino. In the final game, he only pops in briefly after Sam "wins" on the One-Armed Bandit slot machine. | |||
38279040 | Sam | Who's the guy that watches us play? | |
38278912 | Dealer | That's Chuckles, the pit boss. | |
This is just a subsequent response for asking what Chuckles' deal is. | |||
37352832 | Sam | Lemme show you something, Leonard. | |
33856640 | Leonard | If it ain't your money, I ain't interested! | |
Just like the dealer, Leonard has a response for every item you can carry at the point when you meet him, so this line isn't used. | |||
37353216 | Leonard | Leave me alone! | |
Another generic item response, but this Leonard is a sad Leonard. | |||
33603328 | Sam | The password is... Antwerp. | |
Of the 10 possible responses for trying to brute-force the password, this is the only one that isn't used.
It's either a reference to the Antwerp in Sierra's Quest for Glory, or it's just a reference to the city of Antwerp in Beligum. Pick one. | |||
37671168 | Max | What? I like the taste! | |
An extra line for Max after Sam denies him the right to taste a fifty-year-old sandwich. |
Back Room
Dialogue ID | Dialogue | Character | Subtitles |
---|---|---|---|
38760448 | Sam | This stuff's very nice! But somehow I think what's behind the Pain Of Death door is probably more important. | |
Before Telltale wrote unique responses for every item in Ted E. Bear's office, clicking on any object back there gave this response. |
Factory
Dialogue ID | Dialogue | Character | Subtitles |
---|---|---|---|
35792384 | Sam | This thing is pumping out insidious hypnotic bears at a frightening rate! It's got to be stopped! | |
35792512 | Sam | And so does Harry Moleman, for that matter. | |
Clicking on the machinery in the north-east corner of the room should give this response, but it'll just give one of the generic machine responses instead.
The subtitle says "Harry Moleman", but in the actual sound file, Sam says "Ted E. Bear". Since Sam doesn't know Harry's name at this point, it's likely that the line was corrected and the subtitles were just never updated. |
Driving
Dialogue ID | Dialogue | Character | Subtitles |
---|---|---|---|
38317568 | Chuckles | You will die at the hands of the Toy Mafia. Not that we're Mafia. | |
38317696 | Chuckles | Say whatever prayers are customary for your species, you're dead. | |
38319872 | Chuckles | Prepare to meet your manufacturer. | |
Three different car chase taunts from Chuckles. He's oddly silent in the final game -- compare him to the chatty skinbody rats in episode 2. | |||
38248192 | Chuckles | This is not good. | |
38289920 | Chuckles | Get out of the way. | |
38290432 | Max | Almost got 'em! | |
38318336 | Chuckles | Watch it. | |
After almost hitting Chuckles with one of the Prismatology signs, one of these lines was meant to play. | |||
38291456 | Max | It pains me to say it, but it'll take more than bullets to stop these guys! | |
This line was never properly linked in game. It should play after trying to shoot the car, but instead, Sam gives one of his default "Nope" failure messages. |
Alternate Takes
These alternate takes are only found in the GameTap version of the game.
Dialogue ID | Dialogue | Dialogue ID | Dialogue |
---|---|---|---|
33520128 | 33520128_alt | ||
GUARD: You may enter. | |||
37356928 | 37356928alt | ||
LEONARD: Fold. |