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Sega Ages 2500 Series Vol. 26: Dynamite Deka

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Title Screen

Sega Ages 2500 Series Vol. 26: Dynamite Deka

Developer: Sega of China
Publisher: Sega
Platform: PlayStation 2
Released in JP: April 27, 2006


TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.


A port of the arcade classic starring John McClane Bruno Delinger.

Debug Options

Present in the game are several debug options. These contain a level select, and two model viewing options. Enable the below code to activate these menus.

Master Code (only needed for cheat devices)
90145490 0C0514CC

Re-enable Debug Menus
D0D42102 0000FBF7
00217C7C 00000001
D0D42102 0000FFFF
00217C7C 00000002
D0D42102 0000F3FF
00208780 0000000E
D0D42102 0000FFFF
00208780 00000001
D0D42102 0000FFFF
0020821C 00000004
D0D42102 0000FEF7
0020821C 00000007
D0D42102 0000F7F7
0020821C 0000000A

With the code on, press and hold the following button combinations to enable a menu:

  • L1 + Start for Level Select (while at the main menu, before selecting a game mode).
  • R1 + L1 for Test Menu when the game is first booting up (nothing works here).
  • L2 + Start for Object Viewer 1 (while at the main menu, before selecting a game mode).
  • R1 + Start for Object Viewer 2 (while at the main menu, before selecting a game mode).
(Source: Original TCRF research)

Level Select

Sega Ages 2500 Series Vol. 26 - Debugmenu1.png

This allows you to select any stage in the game, including the ending CG screens.

Test Menu

Sega Ages 2500 Series Vol. 26 - Debugmenu2.png

This menu no longer works correctly. The same debug options are in the below sections.

Object Viewer 1

Sega Ages 2500 Series Vol. 26 - Debugmenu3.png

This allows you to view various models in the game. It doesn't appear to render many objects correctly, however.

Object Viewer 2

Sega Ages 2500 Series Vol. 26 - Debugmenu4.png

This allows you to view various models in the game. It doesn't appear to render anything correctly, however.

Cheats

While at the PRESS START BUTTON screen, press the following button combinations to unlock various things in the game.

Button Inputs Unlock Reward
D-Pad Right, Circle, Triangle, Square, Square, Square, X DEADLINE MODE
D-Pad Right, Square, Square, X, Triangle, Square ONE SHOT KILL MODE
D-Pad Right, D-Pad Right, Square, Triangle, X, Triangle ARREST MODE
Square, Square, Square, Triangle, X, Square, X, Triangle, Triangle, Square, Square, Triangle, X, Triangle, Square ALTERED BEAST MODE
L2, L1, D-Pad Up, D-Pad Down, R2, R1, Triangle, X, Circle, Square, D-Pad Right, D-Pad Left Unlock Everything
(Source: Original TCRF research)

Unused Text

Present at 0x0021EF60 in ROM is text for another test menu, which seems to be a leftover from the original arcade version of Dynamite Deka.

TEST MENU
INPUT TEST
SOUND TEST
GAME ASSIGNMENTS
BOOKKEEPING     1/3
BACKUP DATA CLEAR
BOOKKEEPING     2/3
BOOKKEEPING
BOOKKEEPING     3/3
SELECT WITH SERVICE BUTTON. AND PRESS TEST BUTTON
PRESS TEST BUTTON TO EXIT
PRESS TEST BUTTON TO NEXT
INPUT TEST
SOUND TEST
GAME ASSIGNMENTS
BOOKKEEPING
BACKUP DATA CLEAR
EXIT
PLAYER
1P
2P
UP
OFF
DOWN
RIGH
LEFT
SW 1
SW 2
SW 3
SETVICE OFF     TEST    OFF
O.XXX (X-XXXX)
GAME DIFFICULTY      XXXXXXX
INITIAL VITALITY     XXXXXXX
INITIAL PLAYERS      XXXXXXX
PAUSE BUTTON         XXXXXXX
VIOLENCE MODE        XXXXXXX
LEVEL 1.LEVEL 2.LEVEL 3.LEVEL 4.LEVEL 5.LEVEL 6.LEVEL 7.LEVEL 8.
171.    146.    128.    114.    102.     93.     85.     64.      1.      2.      3.      4.
NO_USE.    USE.    OFF.     ON
NUMBER OF GAMES ( LEFT  )
NEW GAMES                0
CONT GAMES                0
TOTAL GAMES                0
NUMBER OF GAMES ( RIGHT )
TOTAL TIME      00D 00H 00M 00S
GAME PLAY TIME  00D 00H 00M 00S
AVERAGE TIME    00D 00H 00M 00S
NUMBER OF GAMES ( DAY OF THE WEEK )
SUN MON TUE WED THU FRI SAT
NEW GAMES   0   0   0   0   0   0   0
CONT GAMES   0   0   0   0   0   0   0
TOTAL GAMES   0   0   0   0   0   0   0
ST.1   ST.2   ST.3   ST.4   ST.5