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Shining Force: Resurrection of the Dark Dragon

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Title Screen

Shining Force: Resurrection of the Dark Dragon

Developer: Amusement Vision
Publishers: Atlus (US), THQ (EU), Sega (JP)
Platform: Game Boy Advance
Released in JP: August 5, 2004
Released in US: June 8, 2004
Released in EU: April 30, 2004


DevTextIcon.png This game has hidden development-related text.


Shining Force: Resurrection of the Dark Dragon is a remake of the first Shining Force game with a few new features.

Debugging Text

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: See if they are still accessible.

Text for a debug menu can be found at ROM offsets 0x77510-0x77C51 in the Japanese version, 0x79960-0x7A03D in the US version and 0x79968-0x7A045 in the European version:

SHINING FORCE ADVANCE

SCENE SELECT

LOAD GAME

BATTLE VISUAL

NORMAL FIELD MAP

SCENARIO TEST

BOOT PROCESS

SOUND TEST 

MESSAGE TEST

TACTICS NO

LANGAGE





[HEAP MEMORY INFOMATION]        
INTERNAL RAM               

EXTERNAL RAM             

PAD SAMPLE                     

A BUTTON    : OK
SELECT + START : SOFT RESET 
................
................
Japanese....English.England.Italy...Franch..Spanish.German..
... ...>...%3d %05x/%05x...%05x/%05x.......   1   .   2   .   3   .........
VISUAL VIEWER

START BUTTON   : OK             

SELECT + START : SOFT RESET   

.... ATTACK:
.... ATK_HANA:
.. TARGET:
.... TRG_BG:
.... ACTION:
.... MAGIC:
. ITEM:
.. ATK_NUM:
... TRG_NUM:
... ATK_2:
. ATK_BG2:
... ACT_2:
. TRG_2:
. TRG_BG2:
... LV_UP:
. JOB_CHG:
... WEAPON:
.... CRITICAL:
.. EFFECT:
.... EFFECT2:
... USEITEM:
... SECRET:
.... TRG_HANA:
.. TRG_JCHG:
..

Sound Test

Text for a sound test can be found at ROM offsets 0x708A8-0x7AB3F in the Japanese version, 0x7BF84-0x7C233 in the US version and 0x7BF80-0x7C21F in the European version:

SHINING FORCE ADVANCE
[SOUND TEST]
MUSIC NO
SE    NO

Build Timestamp

Both a build timestamp and an unused 2003 copyright string can be found in the ROM of all the three regional versions of the game. Offsets are written below each region:

Japanese
0x078AC8 - 0x078AF7
US
0x07AEC8 - 0x07AEF7
European
0x07AED0 - 0x07AEFF
Build ROM Version
1.009
Oct 30 2003
20:05:49
Build ROM Version
1.000
Feb 10 2004
12:33:41
Build ROM Version
1.000
Jan 13 2004
19:29:57

The 2003 copyright string can be found 12 bytes after the build timestamp string in all the regions and it's identical across them:

(C) SEGA/AMUSEMENTVISION¤2003

In-game all the versions report a copyright year of 2004 instead.


(Discovery: WaluigiBSOD)