Shining Force III/Unused Text
This is a sub-page of Shining Force III.
Contents
Debug
To do: There's definitely more of them. |
GUARD! YOKE!! b_panch!!
The Debug's printout display will print out a few cheeky messages under certain circumstances. Such as Guarding, Evading, or when the Colossus attacks.
General
仲間のピクシ一
PARTNER'S PIXY
Pixies were a mechanic in Shining the Holy Ark.
Scenario
US/EU Only. This is supposed to be displayed on the file select, but was taken off during localization.
変な魔法コ一ド(魔法使用効果メッセ一ジ)
Spell code error
Use unknown. The Japanese appears to have more to it that the localization glosses over.
呪われた装備を はずす
Remove cursed equip
正常
Normal
Both of these lines are near the end of the Status menu text but never seem to get used. The first has a very awkward line break.
Ordinary Weapon
The second entry under Weapon Types. Doesn't appear to be used in the game proper.
{NAME}たちは 全滅した
{NAME} and crew are all dead.
This is present in every script, even the Town dialogue. This doesn't appear to be intended for Synbios, as the Control code is different. (It uses {12}, which is context sensitive. Dialogue intended for Synbios uses {10}.)
?
Appears one hundred and one times in the weapon type text.
dummy
112 files on the disc contain nothing but this message.
頭の防具 腕の防具 体の防具 強化装甲
Head Armor Arm Armor Body Armor Reinforced Armor
Leftover dialogue from Shining the Holy Ark.
Town
怪しげな気配を感じる
A strange feeling eminates from it
Part of the treasure chest dialogue, emanates is misspelled.
{NAME}は 死んでいるので 魔法は 使えない!
{NAME} is dead, he cannot use magic!
Magic can be used out of battle, even when dead. It's oddly formatted too, for some reason both versions of the game contain an line break at the very end of the sentence.
Battle
痛恨の一撃!
Max damage attack!
Comes directly after the line "Critical Hit!". That and the line itself suggests it's related to the attack "Maximal Damage", but this line doesn't seem to show up if the attack is played...
{NAME}は 心を奪われた! {NAME}は 我にかえった!
(Name's) mind has been stolen! (Name's) soul returns!
Mixed with the dialogue for being inflicted with status effects is dialogue for an unknown effect. The Japanese version doesn't seem to mention anything about souls.
あんたは 強い!!
You are strong!!
This was used in Shining the Holy Ark, it replaces the EXP text when a character reaches level 99. It might do the same here, but due to the nature of the game it is unlikely at best for any player to ever see it.
エキストラダメ一ジ (##)ポイント!
(##) point(s) extra damage!
Use unknown.
Class Names
Japanese Text | Fan Translation | US Version |
---|---|---|
レンジャ一 | Ranger | Ranger |
Reserve | Reserve | Reserve |
剣名人 | Champion | Swordsmaster |
親衛騎士 | Paladin | Paladin |
狂戦士 | Berserker | Berserker |
聖戦士 | Paladin | Holy Knight |
上位魔法使い | Sorcerer | Sorcerer |
召喚士 | Summoner | Sumonner |
????? | ????? | ????? |
Ranger appears to be an unused pre-promote class for Justin. Most of the other unused classes use Reserve except for the last seven entries.
Location Names
To do: Add the rest of the area names that normally can't be seen. |
Segale Valley Train
Train to Valley
The name of the Chapter 2 end and an unused map (that is no longer in the game). Oddly enough, the script for the Train itself is called X5SEGAL.BIN, but this name is otherwise never mentioned...
Over the border
The location name for the End of Chapter 3 cutscene, which can't be seen normally.
Aspia Roof
Part of the post credits scene.
X5DREAM.BIN
リに倒れていくのにビクッと気付いてから、立て掛けてある本に見入る。もう一度ティンカーべルのウフフで、爺さんはビクッとして右斜め上を見てそのまま左斜め上に顔を向けて・・・背中越しに後ろに振リ返るのと、ティンカーべルが爺さんの視線の方向に動くのが同時である。
"[...] notices [...] collapse with a start, then looks intently at the propped-up book. Tinkerbell giggles once again, and the old man, startled, looks diagonally up to the right, then turns his head diagonally up to the left... The old man turning to look over his shoulder, and Tinkerbell moving in the direction of his gaze happen at the same time."
zしに後ろに振リ返るのと、ティンカーべルが爺さんの視線の方向に動くのが同時である。(近づくに連れ、BGMと一緒に時計の音が聞こえる。)
"z[...]ing to look over his shoulder, and Tinkerbell moving in the direction of his gaze happen at the same time. (As you get closer, you can hear a clock as well as the BGM.)"
These are the first two unique lines present in the file, and two of four lines to have been left untranslated in the US version. These likely weren't intended to be in the game, as they contain no control codes, and as a result will not display properly if inserted into the game. They appear to be partially-overwritten developer notes of some kind, describing the events of a scene.
決戦! 蒸気機関車戦闘 滝の一本橋戦闘
The decisive battle! The fight on a steam locomotive. Battle on a bridge by the waterfall
Used by the demos for the menu on the title screen.
X5BTL102.BIN
スナイパ一の{HAYWARD}が{CURRENTNAME}軍に加わった。
The sniper {Hayward} joined the force.
Mixed in with the regular dialogue, the one the game uses is much, much earlier in the script (line 038) and is worded differently. (Hayward the Archer Joined the force.).
X5BTL106.BIN
モンクの{IRENE}が {CURRENTNAME}軍に加わった。
Monk {Irene} has joined the force.
X5BTL107.BIN
傭兵のジュリアンが仲間になった。
Mercenary {Julian} joined the force.
Mercenary isn't even the proper class for Julian, in the final it's Soldier, same as Medion and Synbios. Notice Julian is just spelled out normally in Japanese, rather than using a control code.
X5BTL24.BIN
{CURRENTNAME}様 手遅れにならないうちに 早くフラガルドの城ヘ向かいましょう!
{CURRENTNAME}, let’s head to Flagard castle before it is too late!
Normally there's a trigger in front of the Flagard's exit that prevents you from leaving the area. However if you clip around it, exit the area, and then attempt to leave for Lookover, Dantares will say this line.
{CURRENTNAME}様 今はオブサ一ブに住む パルシス様のところヘ急ぎましょう
{CURRENTNAME}, for now let’s hurry to see Palsis, who lives in Observe.
Notice it's still using the Japanese name for Lookover. Warping to BTL21 Flagard N Ridge Road and attempting to return to Flagard (You will need to use debug for this, as the game spawns you behind an invisible wall.) will again have Dantares say this line. You cannot see this line normally, as beating the battle automatically moves you to Lookover, where an event trigger at the entrance prevents you from leaving (and unlike Flagard there is no exit behind it).
X5BAT199.BIN
The conversation from FSS Suspension Bridge. For some reason, the final line is repeated twice in the game's files. FSS Train reads from the final's script.
Japanese(FSS) | Japanese(Final) | FSS | Final |
---|---|---|---|
ついに谷ヘと着いたようですぞ。 あの吊リ橋か・・・トビィ少年が モンスタ一におそわれたというのは。 どんな危険が待っているとも限らん 慎重に進むのだぞ {CURRENTNAME}。 |
ここが ドワ一フの谷・・・ トビィ少年がおそわれた場所ですね。 人の踏み入らない未開の土地だな どんな危険が待っているとも限らん 心して進むのだぞ {CURRENTNAME}。 |
It seems we have finally arrived at the valley. Is that the bridge...? Where the little kid Toby got attacked by a monster? We do not know what danger awaits us here. Proceed very carefully, {CURRENTNAME}. |
This is Dwarf Valley... This is where Toby was attacked. A savage land few dare to enter... There is no telling what danger awaits. Be careful, {CURRENTNAME}. |
どうやら 谷を抜けられたようですね。 今頃 クリュエル将軍所属の帝国兵は 悔しがっていることでしょうな・・・。 この帝国領域内で この乏しい戦力・・・ ここで稼げた時間は非常に貴重なものだ。 この先が宝が眠るというドワ一フの丘 その先にレイルロ一ドの町がある さあプロフォンド将軍のもとに急ごう! この先が宝が眠るというドワ一フの丘 その先にレイルロ一ドの町がある さあプロフォンド将軍のもとに急ごう! |
どうやら 谷を抜けられたようですね。 今頃、クリュエル将軍所属の帝国兵は 悔しがっていることでしょうな・・・。 この帝国領内で この乏しい戦力・・・ ここで稼げた時間は非常に貴重なものだ。 この先が 宝が眠るというドワ一フの丘 ・・・その先にレイルロ一ドの町がある さあ プロフォンド将軍の元に急ごう! |
Finally, it seems we have made it through the valley. By now, General Crewart’s Imperial soldiers must be in much distress.... Still this is Imperial territory... and we’re such a small force... The time we gained has been precious. They say treasure is hidden in Dwarf’s Hill; beyond is the town of Railhead. Hurry, General Produn awaits! They say treasure is hidden in Dwarf’s Hill; beyond is the town of Railhead. Hurry, General Produn awaits! |
We seem to have passed through the valley. General Crewart’s Imperial soldiers must be quite irritated by now... Still, this is Imperial territory, and we’re such a small force... The time we gained is very precious. They say treasure is hidden in Dwarf Hill just ahead. Beyond that is the town of Railhead. Hurry, General Produn awaits! |
X5RINO.BIN
X5RINO.BIN | X5BALSHP.BIN |
---|---|
During Fafhard's invasion of Flagard, out of nowhere,a group of monks wearing masks appeared in town... Some citizens ran home to avoid the terror, and yet others took refuge inside the church to pray for safety. |
During Fafhard's invasion of Flagard, out of nowhere, a group of monks wearing masks appeared in town... Some citizens ran home to avoid the terror, and yet others took refuge inside here to pray for safety. |
I saw, with my very own eyes, a masked monk with a monster go into Flagard castle. The castle's unusually quiet now... It's even more creepy not knowing where they are, or what they're doing... |
I saw, with my very own eyes, a masked monk with a monster go into Flagard castle. The castle's unusually quiet now... It's even more creepy not knowing where they are, or what they're doing... |
My grandpa couldn't run, and got lost in the panic... Have you seen grandpa anywhere? |
Grandpa couldn't run, and got lost in the commotion... Have you seen grandpa anywhere? |
Did you really? Knowing grandpa, I knew he would find a way to survive. Once, grandpa broke his leg while in a forest, and came across a bear... He survived by playing dead! He must've done the same thing again. |
Did you really? Knowing grandpa, I knew he would find a way to survive. Once, grandpa broke his leg while in a forest, and came across a bear... He survived by playing dead! He must've done the same thing again. |
Grandpa is a tenacious, stubborn man. I know he's gotta be alive somewhere. He can't die... not so easily! |
Grandpa is a tenacious, stubborn man. I know he's gotta be alive somewhere. He can't die... not so easily! |
We're delighted to see back in Flagard Lord Synbios. Lord Conrad, who remained in the castle, is sure to make it back to good health once he sees you again.... |
We're delighted to see you back in Flagard, Lord Synbios. Lord Conrad, who remained in the castle, is sure to make it back to good health once he sees you again.... |
Monks are supposed to show people the just and right way... and guide lost souls to salvation. But these so-called monks are simply murderers dressed in monks costumes with masks to match. |
Monks are supposed to show people the just and right way... and guide lost souls to salvation. But these so-called monks are simply murderers dressed in monks costumes with masks to match. |
Man! I... always play by the creek... I can't go today, it's dangerous. It's a child's job to play! That's weak! |
Man! I... always play by the creek... I can't go today, it's dangerous. It's a child's job to play! That's weak! |
Hurrah! Lord Synbios has returned! Since uncle Dantares is with you, everything will be all right! They have gone into the castle, so find them and pound them into the ground! |
Hurrah! Lord Synbios has returned! Since uncle Dantares is with you, everything will be all right! They have gone into the castle, so find them and pound them into the ground! |
When the masked monks came to town, we told the citizens to run to safety. That was about all we could manage... |
When the masked monks came to town, we told the citizens to run to safety. That was about all we could manage... |
Ever since the masked monks entered Flagard castle, the entrance is locked, and it won't budge! Damn! |
Ever since the masked monks entered Flagard castle, the entrance is locked, and it won't budge! Damn! |
I'm glad to see you return, Lord Synbios, along with so many great warriors of Flagard... |
I'm glad to see you return, Lord Synbios, along with so many great warriors of Flagard... |
We have returned, but the town is in terrible shape... |
We have returned, but the town is in terrible shape... |
It's the masked monks and the monsters... These monks don't praise Elbesem, but act more like demons. |
It's the masked monks and monsters... These monks do not praise Elbesem, but smell as if they worship darkness. |
It is an evil sect called Bulzome. We've fought them many times, but didn't expect to find them here in Flagard... |
It is an evil sect called Bulzome. We've fought them many times, but didn't expect to find them here in Flagard... |
The castle... Please tell us what is going on in there, Reverend! |
The castle... Please tell us what is going on in there, Reverend! |
I sent some soldiers to investigate, but the entrance is locked... there's no way to know what's going on inside. |
I sent some soldiers to investigate, but the entrance is locked... there's no way to know what's going on inside. |
. . . . . . . | . . . . . . . |
Should we risk attacking the front door? That may make them open it, and we'll have a chance to get in! |
Should we risk attacking the front door? That may make them open it, and we'll have a chance to get in! |
That sounds like suicide, and suicide goes against the teachings of Elbesem. ....Now what if.... yes, maybe that would... |
That sounds like suicide, and suicide goes against the teachings of Elbesem. How about... yes, maybe that would... |
Wait a minute! The Reverend is an old friend of Lord Conrad. He might remember something important. |
Wait a minute. The Reverend is an old friend of Lord Conrad. He might remember something important. |
I remember something... about the castle... I recall Lord Conrad mentioned.... something about... symbolic secret...? |
I remember something... about the castle... I recall Lord Conrad mentioned.... something about... symbolic secret...? |
Please try to remember, Reverend... This is the biggest crisis Flagard has seen since the Republican civil war! |
Please try to remember, Reverend... This is the biggest crisis Flagard has seen since the Republican civil war! |
Please forgive me... So much time has passed since Lord Conrad and I had that talk... My memory is failing me. |
Please forgive me... So much time has passed since Lord Conrad and I had that talk... My memory is failing me. |
Just try and concentrate, Reverend... Relax.... and it will come to you. |
Just try and concentrate, Reverend... Relax.... and it will come to you. |
Ah! Lord Conrad and I once had a conversation long ago. He had put Republican emblems everywhere, as he said the emblem represented the Republic's goal of learning the secret to equality and harmony. |
Ah! Now I remember! Lord Conrad had put Republican emblems everywhere, and he was telling me that the emblem represented the Republic's goal of learning the secret to equality and harmony. |
. . . . . . . | . . . . . . . |
He also said that an emblem held a "symbolic secret". I asked him to explain, but the only answer he would give was that the castle was involved. I'm sorry if that's too vague, that's all I remember... I'll pray for you. |
He also said that an emblem held a "symbolic secret". I asked him to explain, but the only answer he would give was that the castle was involved. I'm sorry if that's too vague, that's all I remember... I'll pray for you. |
For no discernible reason, the dialogue in Flagard's Church appears to be read from X5BALSHP.BIN, leaving the one in X5RINO.BIN completely unused. It's not a 1:1 copy either, at least in the US version.
Malorie
- Tristus
Lady Margret doesn't have any lines the first time you visit Malorie, but Lord Tristus oddly does. Though whatever it used to be is unknown, as the dialogue used is from one of the prison guards after defeating Wilmer.
- Weapons Store
The Weapons dealer behind the counter in Malory has some dialogue that can't be seen normally, since you cannot get behind the counter without clipping through it with Debug.
X5TWN114.BIN
Perplexingly, they gave a script to the explorable area AFTER Battle 14, of it's TWO lines of unique dialogue, one is a repeat of X5BTL114.BIN and thus isn't used:
Edmund, who lost his right hand man, and Elbesem, which has lost its guardian.... So many problems....
X5SAMPLE.BIN
これがメッセージデータの最後です
"This is the end of the message data"
救世主の名前は[JuMSy]である。
"The Savior's name is [JuMSy]."
This file was used in conjunction with placeholder NPCs in an earlier version of the game.
X032.BIN
OVER MILLION
SFORCE39_01
DebugEnable Cleared UNKNOWN
DEBUG ON
SFORCE3X
These are all related to the Debug somehow, though as is they're not needed to access it.
Secret File
OVER SIZE
BROKEN FILE
For the file select. Also appear to be related to Debug.