We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Space Castle
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| Space Castle |
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Publisher:
Hartung
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Unused Text
008080808A8A8A8080808A8A8A8080808A02 :109622008A8A8080808A8A8A8080808A8A8A8080E8 :10963200808A8A8A8080808A8A8A8080808A8A8ACE :1096420080808080808080FF7E8078807E00FE9295 :10965200928200FE808080007C828244007C828232 :109662007C00FE040804FE00FE92928200000
A few text strings from the compilation process exist in the ROM, starting at 0x2700.
Like similar text in Continental Galaxy 2020 and Falling Block!, this text resembles a series of memory addresses and hex values and may have been used to insert hardcoded data into specific locations.
