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Space Invaders (Nintendo 64)

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Title Screen

Space Invaders

Developer: Z-Axis
Publisher: Activision
Platform: Nintendo 64
Released in US: November 30, 1999


DevTextIcon.png This game has hidden development-related text.


Space Invaders, now in 3D!

Development Text

Some error messages can be found throughout the ROM.

0x99000

hTrack < kzsndSeqMaxTracks
track
Track[hTrack]\noteEvent->flags & kzsndNoteEventFlagActive
!fzsndSourceInitialized
fzsndSourceInitialized
handle != kzsndSourceInvalid
source->flags & kzsndSourceFlagActive
invalid frame %d for type F alien
Unable to find free alien
blocker_fire01
blocker_fire02
couldn't create type %c alien in %s

0x9AFC0

CL
AL
SU
EA
VE
MA
JU
SA
UR
NE
PL
fsisndMode == -1
code==kzsndOk
fsisndTrackHandleBeat != kzsndTrackInvalid
fsisndMode != -1
fsisndChannelMusic != kzsndChannelInvalid
arg1 < ksisndMaxLevels
fsisndChannelChar != kzsndChannelInvalid
fsisndTrackHandleMusic[i] != kzsndTrackInvalid
fsisndTrackHandleAmbience[i] != kzsndTrackInvalid
fsisndSourceUFO != kzsndSourceInvalid
fsisndSourceBoss != kzsndSourceInvalid
fsisndSourceYellowCloud != kzsndSourceInvalid
arg0

0x9BE38

Error : Tutorial File Not Found!!!!
Error : Demo file alignment failiure!!!!

0x9DCB0

out of frprim sprites
out of frprim sliders
out of frprim blocks
out of frprim lines
out of frprim fonts
out of frprim texts
(Source: Ferrox)