We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
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- 00:22, 9 December 2020 diff hist +69 m Proto:Pokémon Gold and Silver/Spaceworld 1997 Demo/Pokémon →Demo 152-251 Base Stats
- 00:19, 9 December 2020 diff hist +19 Proto:Pokémon Gold and Silver/Spaceworld 1997 Demo/Pokémon →Demo 152-251: Espeon's listed evolution method for the final game was incorrect.
- 03:40, 5 April 2016 diff hist +163 User talk:Ice God64 →Twilight Princess Translations current
- 01:30, 5 April 2016 diff hist +734 The Legend of Zelda: Twilight Princess/Unused Text →Townspeople: Filled out some untranslated unofficial translations to the best of my ability. Tag: visualeditor
- 01:41, 16 January 2014 diff hist +68 Sonic the Hedgehog 2 (Genesis) →Inaccessible Rings
- 23:50, 8 September 2013 diff hist +152 Proto:Sonic the Hedgehog 2 (Genesis)/Nick Arcade Prototype →Green Hill Zone
- 23:47, 8 September 2013 diff hist +166 Proto:Sonic the Hedgehog 2 (Genesis)/Nick Arcade Prototype →Spring Yard Zone (Hidden Palace)
- 23:43, 8 September 2013 diff hist -2 Proto:Sonic the Hedgehog 2 (Genesis)/Nick Arcade Prototype →Green Hill Zone
- 23:43, 8 September 2013 diff hist -6 Proto:Sonic the Hedgehog 2 (Genesis)/Nick Arcade Prototype →Green Hill Zone
- 23:42, 8 September 2013 diff hist +776 Proto:Sonic the Hedgehog 2 (Genesis)/Nick Arcade Prototype →Green Hill Zone
- 23:17, 22 August 2013 diff hist +79 Proto:Sonic the Hedgehog 2 (Genesis)/Simon Wai Prototype →Casino Night Zone
- 23:13, 22 August 2013 diff hist +378 Proto:Sonic the Hedgehog 2 (Genesis)/Simon Wai Prototype →Hidden Palace Zone
- 22:51, 22 August 2013 diff hist -19 Proto:Sonic the Hedgehog 2 (Genesis)/Simon Wai Prototype →Casino Night Zone
- 22:48, 22 August 2013 diff hist +261 Proto:Sonic the Hedgehog 2 (Genesis)/Simon Wai Prototype →Dust Hill Zone (Mystic Cave)
- 22:35, 22 August 2013 diff hist +289 Proto:Sonic the Hedgehog 2 (Genesis)/Simon Wai Prototype →Oil Ocean Zone
- 20:52, 22 August 2013 diff hist +2,331 Proto:Sonic the Hedgehog 2 (Genesis)/Nick Arcade Prototype →Object List/Source Code
- 19:28, 21 August 2013 diff hist +92 Proto:Sonic the Hedgehog 2 (Genesis)/Nick Arcade Prototype →Final Zone
- 18:55, 21 August 2013 diff hist +32 Proto:Sonic the Hedgehog 2 (Genesis)/Nick Arcade Prototype →Marble Zone (Chemical Plant)
- 00:50, 19 August 2013 diff hist +185 Proto:Sonic the Hedgehog 2 (Genesis)/Nick Arcade Prototype →Scrap Brain Zone (Hill Top)
- 00:38, 19 August 2013 diff hist +281 Proto:Sonic the Hedgehog 2 (Genesis)/Nick Arcade Prototype →Scrap Brain Zone (Hill Top)
- 00:26, 19 August 2013 diff hist +6 Proto:Sonic the Hedgehog 2 (Genesis)/Nick Arcade Prototype →Final Zone: Corrected a mistake I wrote previously.
- 00:15, 19 August 2013 diff hist +198 Proto:Sonic the Hedgehog 2 (Genesis)/Nick Arcade Prototype →Final Zone
- 22:33, 18 August 2013 diff hist +422 Proto:Sonic the Hedgehog 2 (Genesis)/Nick Arcade Prototype →Zones
- 22:31, 18 August 2013 diff hist +240 N File:Nickarcade-titlecards.png The Sonic 1 Title Cards exist (and are used) in the Nick Arcade prototype, but the code from Sonic 1 was edited to make them invisible. By removing the RTS commands that stop the sprite from displaying, the cards will appear as they should.
- 21:51, 12 August 2013 diff hist +283 Proto:Sonic the Hedgehog 2 (Genesis)/Nick Arcade Prototype →Final Zone