We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
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- 17:02, 25 January 2021 diff hist +1 Proto:The Legend of Zelda: Ocarina of Time/Late 1997 Overdump
- 13:04, 25 January 2021 diff hist 0 Proto:The Legend of Zelda: Ocarina of Time/Late 1997 Overdump/Unused Textures
- 13:02, 25 January 2021 diff hist +1 m Proto:The Legend of Zelda: Ocarina of Time/Late 1997 Overdump/IDs
- 13:00, 25 January 2021 diff hist +6 Proto:The Legend of Zelda: Ocarina of Time/Late 1997 Overdump/IDs Fixed some spelling and grammatical issues
- 16:40, 23 January 2021 diff hist +175 Proto:The Legend of Zelda: Ocarina of Time/Late 1997 Overdump/Unused Textures
- 16:59, 22 January 2021 diff hist -29 Proto:The Legend of Zelda: Ocarina of Time/Late 1997 Overdump/Unused Textures
- 16:57, 22 January 2021 diff hist 0 N File:FinalOoTOcarinaofTimearrows.png
- 14:15, 22 January 2021 diff hist -3 Proto:The Legend of Zelda: Ocarina of Time/Late 1997 Overdump/Unused Textures
- 13:14, 22 January 2021 diff hist +105 Proto:The Legend of Zelda: Ocarina of Time/Late 1997 Overdump/Unused Textures
- 13:10, 22 January 2021 diff hist +207 Proto:The Legend of Zelda: Ocarina of Time/Late 1997 Overdump/Unused Textures
- 13:52, 21 January 2021 diff hist -10 Proto:The Legend of Zelda: Ocarina of Time/Late 1997 Overdump/Unused Textures
- 13:51, 21 January 2021 diff hist +40 Proto:The Legend of Zelda: Ocarina of Time/Late 1997 Overdump/Unused Textures
- 11:46, 21 January 2021 diff hist +6 Proto:The Legend of Zelda: Ocarina of Time/Late 1997 Overdump/Unused Textures
- 11:45, 21 January 2021 diff hist +40 Proto:The Legend of Zelda: Ocarina of Time/Late 1997 Overdump/Unused Textures
- 11:36, 21 January 2021 diff hist 0 m Proto:The Legend of Zelda: Ocarina of Time/Late 1997 Overdump/Unused Textures Fixed the placement of the menus. The menu screen with the indentations on the right side was the one used for the world map, as can been seen in the screenshot if you look closely.
- 21:56, 20 January 2021 diff hist +312 Proto:The Legend of Zelda: Ocarina of Time/Late 1997 Overdump
- 21:37, 20 January 2021 diff hist -129 Proto:The Legend of Zelda: Ocarina of Time/Late 1997 Overdump
- 14:09, 14 August 2020 diff hist +43 m The Sims 2 (Windows) Replaced dead image link with archived version
- 06:08, 30 July 2020 diff hist +488 Prerelease:Super Mario 64 (Nintendo 64)
- 06:08, 30 July 2020 diff hist 0 N File:SM64 Grunts.wav
- 06:02, 30 July 2020 diff hist +27 N File:SM64 Huah!.wav sm64 beta sfx
- 05:57, 30 July 2020 diff hist +27 N File:ShoshinkaiHaugh.wav sm64 beta sfx
- 05:55, 30 July 2020 diff hist +27 N File:ShoshinkaiHoo2.wav sm64 beta sfx
- 05:52, 30 July 2020 diff hist +27 N File:ShoshinkaiOu.wav sm64 beta sfx
- 05:49, 30 July 2020 diff hist +27 N File:ShoshinkaiYeah.wav sm64 beta sfx
- 05:47, 30 July 2020 diff hist +45 N File:ShoshinkaiNo.wav No! sound effect from sm64 beta
- 02:04, 30 July 2020 diff hist -597 Prerelease:Super Mario 64 (Nintendo 64) Deleted the slide graphics. THESE ARE USED IN THE FINAL GAME!!!!!!
- 16:46, 27 July 2020 diff hist +146 Prerelease:Super Mario 64 (Nintendo 64)
- 16:44, 27 July 2020 diff hist -60 Prerelease:Super Mario 64 (Nintendo 64)
- 16:44, 27 July 2020 diff hist -532 Prerelease:Super Mario 64 (Nintendo 64) Removed stuff that was in the final game. Did you even play Super Mario 64?