We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
User contributions
Jump to navigation
Jump to search
- 17:00, 1 January 2021 diff hist +363 Proto:Sonic the Hedgehog (Genesis)/Labyrinth Zone →Act 1: Added the weird vertical zipping bug.
- 05:16, 1 January 2021 diff hist +89 Proto:Sonic the Hedgehog (Genesis)/Clock Work Zone Added a demonstration of the bottomless pits bugging out.
- 03:18, 1 January 2021 diff hist +57 m Proto:Sonic the Hedgehog (Genesis)/Clock Work Zone debug select find badnik
- 03:15, 1 January 2021 diff hist +5 Proto:Sonic the Hedgehog (Genesis)/Clock Work Zone
- 03:15, 1 January 2021 diff hist +607 Proto:Sonic the Hedgehog (Genesis)/Clock Work Zone Made Act 2 start.
- 02:57, 1 January 2021 diff hist -2 Proto:Sonic the Hedgehog (Genesis)/Clock Work Zone →Act 1: Reformulated
- 02:54, 1 January 2021 diff hist +518 Proto:Sonic the Hedgehog (Genesis)/Clock Work Zone Added Act 1 video showcasing the layout from a non-debug mode perspective
- 15:15, 22 July 2020 diff hist +315 Doom (SNES)
- 15:13, 22 July 2020 diff hist +13 N File:VpNdQAs.png
- 13:53, 9 July 2020 diff hist +179 Doom (32X) →Crushers
- 13:50, 9 July 2020 diff hist +338 Doom (32X) Added my new discovery that crushers do work.
- 22:58, 15 April 2020 diff hist +126 m Sonic the Hedgehog 3 edited the D8 file description