We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
User contributions
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- 21:35, 28 December 2020 diff hist +80 Super Smash Bros. Melee
- 21:10, 28 December 2020 diff hist +112 Super Smash Bros. Melee Didn't upload the ItemBlind animations as GIF's because I thought they would take up too much of the page. But I can make them into GIF's if the admins of this page want me to.
- 21:07, 28 December 2020 diff hist +15 N File:Ganon 2nd jab.gif
- 20:56, 28 December 2020 diff hist +26 N File:Attack12.mp4
- 03:59, 17 October 2020 diff hist +59 Super Smash Bros. Melee/Master Debug Menu Added video for the VS. mode section of the debug menu.
- 01:27, 2 September 2020 diff hist +1 m Super Smash Bros. Melee
- 01:16, 2 September 2020 diff hist +20 Super Smash Bros. Melee/Master Debug Menu I posted GIF's of the animations on the main page
- 01:15, 2 September 2020 diff hist +840 Super Smash Bros. Melee Did this with animation swapping. Tagnigiru doesn't play automatically due to the filesize being too large.
- 01:13, 2 September 2020 diff hist 0 File:Tagnigiru.gif Sweveryday reverted File:Tagnigiru.gif to an old version
- 01:13, 2 September 2020 diff hist 0 File:Tagnigiru.gif Sweveryday uploaded a new version of File:Tagnigiru.gif
- 01:01, 2 September 2020 diff hist +9 N File:Tagcancel.gif
- 01:00, 2 September 2020 diff hist +10 N File:Tagshippai.gif
- 00:59, 2 September 2020 diff hist +9 N File:Tagnigiru.gif
- 00:59, 2 September 2020 diff hist +10 N File:Tagtsukamu.gif
- 01:53, 29 November 2019 diff hist 0 m Super Smash Bros. Melee/Master Debug Menu
- 05:19, 20 October 2019 diff hist +11 Super Smash Bros. Melee It's removed in Ultimate too. https://youtu.be/F7EdDxFUGLw?t=889
- 00:59, 28 August 2017 diff hist +116 Kirby Air Ride/Debug Mode →RIDER SEL
- 02:42, 6 August 2017 diff hist +199 Notes:Super Smash Bros. Melee/Master Debug Menu
- 02:36, 6 August 2017 diff hist +189 Super Smash Bros. Melee/Master Debug Menu →SUB COLOR: A code was made by achilles1515 to force the 5th subcolor to work.
- 17:22, 5 August 2017 diff hist +294 Kirby Air Ride/Debug Mode Added codes for the Trial Flag to work. The North America and PAL ones were made by Ralf@gc-forever, and the Japan one was made by Chromatin.
- 02:52, 12 July 2017 diff hist +184 m Kirby Air Ride/Debug Mode I figured out how to get the 5th player in any map (but still King Dedede).
- 03:57, 22 November 2016 diff hist +57 Talk:Kirby Air Ride/Debug Mode current
- 17:18, 30 October 2016 diff hist +61 Super Smash Bros. Melee There are blast lines, but the game crashes before you touch them.
- 02:43, 30 October 2016 diff hist +398 Talk:Super Smash Bros. Melee/Master Debug Menu current
- 02:23, 30 October 2016 diff hist +125 Super Smash Bros. Melee/Master Debug Menu NONE doesn't load because it's actually an assertion failure.
- 03:12, 21 March 2016 diff hist -56 Talk:Kirby Air Ride/Debug Mode →Codes
- 23:47, 5 March 2016 diff hist +174 N Talk:Kirby Air Ride/Debug Mode Created page with "== Codes == What are the US codes for using the Trial Flag, Map Debug, and playing TEST with the enemy req feature? --Sweveryday 22:43, 5 March 2016 (EST)"
- 21:45, 23 February 2016 diff hist -44 Super Smash Bros. Melee/Master Debug Menu →Boss Controls: This version is much better. Let's dislike the other one.
- 20:46, 8 October 2015 diff hist +60 Super Smash Bros. Melee/Master Debug Menu
- 03:51, 1 September 2015 diff hist +53 Super Smash Bros. Melee/Master Debug Menu →Boss Controls
- 03:50, 1 September 2015 diff hist -22 Super Smash Bros. Melee/Master Debug Menu →STAGE: it ends on a real console unless you are playing as unplayable characters
- 03:25, 30 August 2015 diff hist +181 Talk:Super Smash Bros. Melee →Mr. Game and Watch
- 03:20, 30 August 2015 diff hist +50 m Super Smash Bros. Melee/Master Debug Menu I was messing around and it happened, at least in version 1.2