We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
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- 09:58, 10 April 2015 diff hist 0 File:LA Minimap Layout 32.PNG Tetrahedrus uploaded a new version of "File:LA Minimap Layout 32.PNG": Cleaner image current
- 09:58, 10 April 2015 diff hist 0 File:LA Minimap Layout 31.PNG Tetrahedrus uploaded a new version of "File:LA Minimap Layout 31.PNG": Cleaner image current
- 09:57, 10 April 2015 diff hist 0 File:LA Minimap Layout 21.PNG Tetrahedrus uploaded a new version of "File:LA Minimap Layout 21.PNG": Cleaner image current
- 09:57, 10 April 2015 diff hist 0 File:LA Minimap Layout 20.PNG Tetrahedrus uploaded a new version of "File:LA Minimap Layout 20.PNG": Cleaner image current
- 09:56, 10 April 2015 diff hist 0 File:LA Minimap Layout 10.PNG Tetrahedrus uploaded a new version of "File:LA Minimap Layout 10.PNG": Cleaner image current
- 09:50, 10 April 2015 diff hist 0 File:LA Minimap Layout 33.PNG Tetrahedrus uploaded a new version of "File:LA Minimap Layout 33.PNG" current
- 08:27, 10 April 2015 diff hist +74 The Legend of Zelda: Link's Awakening →Unused Dungeon Minimap Layouts: Didn't know these other minor layouts were there since I had only been using the DX version.
- 08:19, 10 April 2015 diff hist +26 N File:LA Minimap Layout 10.PNG {{rippedgraphic|Game Boy}}
- 08:19, 10 April 2015 diff hist +26 N File:LA Minimap Layout 20.PNG {{rippedgraphic|Game Boy}}
- 08:18, 10 April 2015 diff hist +26 N File:LA Minimap Layout 21.PNG {{rippedgraphic|Game Boy}}
- 08:17, 10 April 2015 diff hist +26 N File:LA Minimap Layout 31.PNG {{rippedgraphic|Game Boy}}
- 08:17, 10 April 2015 diff hist +26 N File:LA Minimap Layout 32.PNG {{rippedgraphic|Game Boy}}
- 08:16, 10 April 2015 diff hist +26 N File:LA Minimap Layout 33.PNG {{rippedgraphic|Game Boy}}
- 04:52, 10 April 2015 diff hist +8 m The Legend of Zelda: Link's Awakening/Version Differences →Tail Cave: This is Key Cavern.
- 23:06, 6 April 2015 diff hist +1,572 The Legend of Zelda: Link's Awakening Found unused dungeon minimap layouts for two-floor dungeons.
- 11:07, 19 January 2015 diff hist +38 The Legend of Zelda: Link's Awakening Added screenshot for the "Mountain Bridge" text.
- 10:45, 19 January 2015 diff hist +23 N File:Welcome to Mountain Bridge.PNG {{screenshot|Game Boy}} current
- 09:05, 19 January 2015 diff hist +5 m The Legend of Zelda: Link's Awakening/Version Differences →Eagle's Tower Map
- 15:52, 16 January 2015 diff hist +259 The Legend of Zelda: Link's Awakening/Version Differences Found out DX still has L7 floor labels. Unaware if previously known, but never saw it documented.
- 14:34, 16 January 2015 diff hist +23 N File:Eagle's Tower hidden labels.PNG {{screenshot|Game Boy}}
- 13:50, 16 January 2015 diff hist -1,087 Talk:The Legend of Zelda: Link's Awakening
- 15:32, 10 January 2015 diff hist +5 m Talk:The Legend of Zelda: Link's Awakening Forgot to specify region of LADX ROM.
- 12:42, 10 January 2015 diff hist +61 m Talk:The Legend of Zelda: Link's Awakening →Eagle's Tower does seem to have the floor markers in the DX version.
- 12:30, 10 January 2015 diff hist +1,021 Talk:The Legend of Zelda: Link's Awakening →Eagle's Tower does seem to have the floor markers in the DX version.: new section
- 21:39, 21 May 2012 diff hist +15 m Donkey Kong Country (SNES) This game seems to have revisional changes, so I thought I'd add the category.
- 19:03, 19 May 2012 diff hist +72 m Mario Party 5 The previous wording might have been unclear, making it sound like the capsule system is in place in Mario Party 8, which it isn't.
- 22:20, 4 May 2012 diff hist +1 m File:MK64Debug.png Thought this would be a better category.
- 03:40, 4 May 2012 diff hist +60 m Super Mario Land 2: 6 Golden Coins →Regional Differences: In case anyone was curious as to how the Japanese was pronounced.
- 23:25, 26 April 2012 diff hist +118 m Star Wars: Shadows of the Empire (Nintendo 64) Corrected the Wampa Stompa capitalization error and added a to-do note, as I have no idea how to go about that myself.
- 23:08, 26 April 2012 diff hist +80 m Star Wars: Shadows of the Empire (Nintendo 64) Older caption made it possibly sound like "Game Secrets" was another new menu in addition to the debug menu. Changed for disambiguation.
- 22:58, 26 April 2012 diff hist +91 m File:Shadows of the Empire DebugMode.png
- 22:55, 26 April 2012 diff hist -26 File:Shadows of the Empire DebugMode.png
- 22:54, 26 April 2012 diff hist 0 File:Shadows of the Empire DebugMode.png uploaded a new version of "File:Shadows of the Empire DebugMode.png": Dumb dumb dumb, I uploaded a bad version earlier...sigh, hope this is good enough.
- 22:52, 26 April 2012 diff hist 0 File:Star Wars- Shadows of the Empire-title.png uploaded a new version of "File:Star Wars- Shadows of the Empire-title.png": Dumb dumb dumb, I uploaded a bad version earlier...sigh, hope this is good enough.
- 19:43, 26 April 2012 diff hist -77 File:Shadows of the Empire DebugMode.png
- 19:42, 26 April 2012 diff hist 0 File:Shadows of the Empire DebugMode.png uploaded a new version of "File:Shadows of the Empire DebugMode.png"
- 19:39, 26 April 2012 diff hist -58 File:Star Wars- Shadows of the Empire-title.png
- 19:38, 26 April 2012 diff hist 0 File:Star Wars- Shadows of the Empire-title.png uploaded a new version of "File:Star Wars- Shadows of the Empire-title.png": Retaken in 320x240.
- 11:05, 25 April 2012 diff hist +1,459 Star Wars: Shadows of the Empire (Nintendo 64) Not the most interesting of messages, but I thought it was worth a mention. It's worth at least 60 baby wampas, I hear.
- 09:54, 25 April 2012 diff hist +39 m Star Wars: Shadows of the Empire (Nintendo 64)
- 09:34, 25 April 2012 diff hist +1,600 Star Wars: Shadows of the Empire (Nintendo 64)
- 07:36, 25 April 2012 diff hist -16 Star Wars: Shadows of the Empire (Nintendo 64) Updated the Debug Menu's screenshot to a .PNG file.
- 07:28, 25 April 2012 diff hist +145 N File:Shadows of the Empire DebugMode.png {{debugscreen|Nintendo 64}} In-game pause screen where you can see the debug mode activated, and the new "Game Secrets" option added to the menu.