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Steven Universe: Save the Light (Windows)

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Title Screen

Steven Universe: Save the Light

Developer: Grumpyface Studios
Publisher: Cartoon Network Games
Platform: Windows
Released internationally: August 13, 2018


SoundIcon.png This game has unused sounds.


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Steven Universe: Save the Light is an RPG/Platformer for the Xbox One, PlayStation 4, PC, and Nintendo Switch. It is a sequel to the mobile RPG/platformer Steven Universe: Attack the Light.

Unused Lapis Audio

Amongst the voice clips for the characters in the game are unused voice files relating to Lapis Lazuli, who appears in-game as an NPC. The files suggest she may have been or is planned to be playable, as the files include dialogue usually only heard during battle, such as 'kudos' from or to other party members, as well as dialogue for being healed by Steven.

Audio Subtitle Usage
Don't mess with the Lapis! Amethyst giving Lapis kudos during battle.
Good job, Lapis! Connie giving Lapis kudos during battle.
Well done, Lapis. Garnet giving Lapis kudos during battle.
You're making a splash, Lapis! Greg giving Lapis kudos during battle.
Good work, Lapis! Pearl giving Lapis kudos during battle.
Nice one, Lapis! Peridot giving Lapis kudos during battle.
That was H2O-mazing! Steven giving Lapis kudos during battle.
Hey Amethyst, nice one! Lapis giving Amethyst kudos during battle.
Connie, you don't mess around! Lapis giving Connie kudos during battle.
Fancy moves, Greg! Lapis giving Greg kudos during battle.
You got some skills, Pearl! Lapis giving Pearl kudos during battle.
Peri, I got your back! Lapis giving Peridot kudos during battle.
Don't worry Steven, we're with you! Lapis giving Steven kudos during battle.
You've got this! Lapis giving kudos during battle.
Keep it up! Lapis giving kudos during battle.
Oh, hey everyone! Cutscene dialogue.
Oh, hey everyone. Cutscene dialogue.
Fresh out. Cutscene dialogue.
You really think we're just gonna let you walk away? Cutscene dialogue.
You really think we're just gonna let you walk away?! Cutscene dialogue.
I like the sound of that. Cutscene dialogue.
Ha! You do that. I think I could use a little break. Ending cutscene dialogue.
Lapis, don't give up! Steven healing Lapis during battle.
Steven, what is this place? Dialogue played when entering an area.
So, where to? Dialogue played when entering an area.
This looks cool, I guess. Dialogue played when entering an area.
Later. Dialogue played when exiting an area.
Later. Dialogue played when exiting an area.
So, that's it? Dialogue played when exiting an area.
Alright! General response dialogue.
Alright. General response dialogue.
Alright. General response dialogue.
Cool! General response dialogue.
Eh. General response dialogue.
Hey! General response dialogue.
Hey. General response dialogue.
(laughter) General response dialogue.
Nah. General response dialogue.
Nope. General response dialogue.
Mm, nope! General response dialogue.
Ohh... General response dialogue.
Oh! General response dialogue.
Oh, hey! General response dialogue.
Sorry, Steven. General response dialogue.
Sure! General response dialogue.
Sure. General response dialogue.
Uh-oh. General response dialogue.
What now? General response dialogue.
Yeah! General response dialogue.