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Street Fighter EX 2 Plus (Arcade)
Street Fighter EX 2 Plus |
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Developer: Arika This game has hidden development-related text. |
To do: Is Hayate still in the game's code? |
An update to EX2, which brings back M. Bison (the dictator), Pullum, and Darun, as well as debuts of Volcano Rosso and Area. However, Hayate is left out, controversially and mysteriously. Hayate does make a comeback in the PlayStation version as a secret unlockable character.
Development Text
Text of the program to build the ROMs can be found as well as a file listing being used.
At 0xEE68C is text for the output of the ROM builder.
WRITE OK....INITIALIZE ERROR....ERASE ERROR.IPL WRITE ERROR.MAIN WRITE ERROR....DATA WRITE ERROR....DIR WRITE ERROR.MAKE MAIN ROM FILE..sim:ROMFILE/EX2P4MB.SUM.sim:ROMFILE/EX2P4MW.SUM.%04X END MAKE DEBUG ROM FILE sim:ROMFILE/DEBUG%02X.ROM sim:ROMFILE/DEBUG%02X.SUM MAKE MAIN ROM FILE 64 sim:ROMFILE/EX2P64B.SUM sim:ROMFILE/EX2P64W.SUM sim:ROMFILE/EX2P64%02X.ROM COMPLETE DIR ENTRY WRITE %s %x MAIN WRITE MAIN LOAD %x IPL WRITE IPL LOAD %x ERASE %d **** FLASH ROM WRITER V0.001 **** ROM ADDRESS %x
In Rom 5 at 0x3F8000 is the file list to build the ROMs. Not the first time this listing is in here just in the right order instead of reversed.
MAIN.BIN TIM/RANK.TIM OVL/PL00_1.OVL OVL/PL01_1.OVL OVL/PL02_1.OVL OVL/PL03_1.OVL OVL/PL04_1.OVL OVL/PL05_1.OVL OVL/PL06_1.OVL OVL/PL07_1.OVL OVL/PL08_1.OVL OVL/PL09_1.OVL OVL/PL0A_1.OVL OVL/PL0B_1.OVL OVL/PL0C_1.OVL OVL/PL0D_1.OVL OVL/PL0E_1.OVL OVL/PL0F_1.OVL OVL/PL10_1.OVL OVL/PL11_1.OVL OVL/PL12_1.OVL OVL/PL13_1.OVL OVL/PL14_1.OVL OVL/PL15_1.OVL OVL/PL16_1.OVL OVL/PL17_1.OVL OVL/PL18_1.OVL OVL/PL19_1.OVL OVL/PL1A_1.OVL OVL/PL1B_1.OVL OVL/PL1C_1.OVL OVL/PL1D_1.OVL OVL2/PL00_2.OVL OVL2/PL01_2.OVL OVL2/PL02_2.OVL OVL2/PL03_2.OVL OVL2/PL04_2.OVL OVL2/PL05_2.OVL OVL2/PL06_2.OVL OVL2/PL07_2.OVL OVL2/PL08_2.OVL OVL2/PL09_2.OVL OVL2/PL0A_2.OVL OVL2/PL0B_2.OVL OVL2/PL0C_2.OVL OVL2/PL0D_2.OVL OVL2/PL0E_2.OVL OVL2/PL0F_2.OVL OVL2/PL10_2.OVL OVL2/PL11_2.OVL OVL2/PL12_2.OVL OVL2/PL13_2.OVL OVL2/PL14_2.OVL OVL2/PL15_2.OVL OVL2/PL16_2.OVL OVL2/PL17_2.OVL OVL2/PL18_2.OVL OVL2/PL19_2.OVL OVL2/PL1A_2.OVL OVL2/PL1B_2.OVL OVL2/PL1C_2.OVL OVL2/PL1D_2.OVL BGT2/ST00.TIM BGT2/ST01.TIM BGT2/ST02.TIM BGT2/ST03.TIM BGT2/ST04.TIM BGT2/ST05.TIM BGT2/ST06.TIM BGT2/ST07.TIM BGT2/ST08.TIM BGT2/ST09.TIM BGT2/ST0A.TIM BGT2/ST0B.TIM BGT2/ST0C.TIM BGT2/ST0D.TIM BGT2/ST0E.TIM BGT2/ST0F.TIM BGT2/ST10.TIM BGT2/ST11.TIM BGT2/ST12.TIM BGT2/END05.TIM BGT2/ST14.TIM BGT2/ST15.TIM BGT2/ST16.TIM STG2/S00D.PAC STG2/S01D.PAC STG2/S02D.PAC STG2/S03D.PAC STG2/S04D.PAC STG2/S05D.PAC STG2/S06D.PAC STG2/S07D.PAC STG2/S08D.PAC STG2/S09D.PAC STG2/S0AD.PAC STG2/S0BD.PAC STG2/S0CD.PAC STG2/S0DD.PAC STG2/S0ED.PAC STG2/S0FD.PAC STG2/S10D.PAC STG2/S11D.PAC STG2/S12D.PAC STG2/ENDD.PAC STG2/S14D.PAC STG2/S15D.PAC STG2/S16D.PAC STG2/ST00.ANI STG2/ST01.ANI STG2/ST02.ANI STG2/ST03.ANI STG2/ST04.ANI STG2/ST05.ANI STG2/ST06.ANI STG2/ST07.ANI STG2/ST08.ANI STG2/ST09.ANI STG2/ST0A.ANI STG2/ST0B.ANI STG2/ST0C.ANI STG2/ST0D.ANI STG2/ST0E.ANI STG2/ST0F.ANI STG2/ST10.ANI STG2/ST11.ANI STG2/ST12.ANI STG2/END.ANI STG2/ST14.ANI STG2/ST15.ANI STG2/ST16.ANI TMD/NEZUMI.LMD SPC/SPCT.PAC SPC/SPCM.PAC TEX/EFFT.PAC TEX/EFFT2.PAC TIM/AKB2.TIM TIM/AKB3.TIM BONUS/BUTTON.TIM BONUS/BNMOJI00.TIM BONUS/BNMOJI01.TIM BONUS/BNMOJI03.TIM BONUS/BNMOJI02.TIM BONUS/BNMOJI04.TIM BONUS/BNMOJI05.TIM BONUS/BN_EX1.TIM BONUS/BN_EX2.TIM BONUS/BN_BAD1.TIM BONUS/BN_BAD2.TIM BONUS/BONUS2.PAC PL/BAS.PAC PL/P00X.PAC PL/P01X.PAC PL/P02X.PAC PL/P02KX.PAC PL/P03X.PAC PL/P04X.PAC PL/P05X.PAC PL/P06X.PAC PL/P07X.PAC PL/P08X.PAC PL/P09X.PAC PL/P0AX.PAC PL/P0BX.PAC PL/P0CX.PAC PL/P0DX.PAC PL/P0EX.PAC PL/P0FX.PAC PL/P10X.PAC PL/P11X.PAC PL/P12X.PAC PL/P13X.PAC PL/P14X.PAC PL/P15X.PAC PL/P16X.PAC PL/P17X.PAC PL/P18X.PAC PL/P19X.PAC PL/P1AX.PAC PL/P1BX.PAC PL/P1CX.PAC PL/P1DX.PAC TIM/ARIKA_01.TIM TIM/CAPLOGO.TIM TIM/Q.TIM TIM/FBI.TIM TIM/RATE.TIM TIM/TM.TIM TIM/MARU_R.TIM TIM/MTITLE.TIM TIM/MTITLETM.TIM TIM/FONTX.TIM TIM/MOJI12X.TIM TIM/MOJI20X.TIM TIM/MATH1.TIM TIM/MOJI_00.TIM TIM/MOJI_01.TIM TIM/MOJI_02.TIM TIM/MOJI_03.TIM TMD/FDEMO.PAC TIM/NAME.TIM TIM/VS_ICON.TIM TIM/SELMOJI7.TIM TIM/GAGE.TIM TIM/VS_01.TIM TIM/VS_02.TIM TIM/SEL_03.TIM TIM/SEL_02.TIM TIM/SEL_01.TIM TIM/SEL_05.TIM TIM/SEL_06.TIM TIM/SEL_04.TIM TIM/FACE.PAC TIM/SELMATH.TIM TIM/SELMOJI.TIM TIM/SELNAME1.TIM TIM/SELNAME2.TIM SND3/CREDIT.PAC SND3/NAME.PAC SND3/PLAY.PAC SND3/SELECT.PAC SND3/TITLE.PAC SND3/NUMBER.PAC SND3/BONUS.PAC SND3/ARIKA.PAC SND3/CAPCOM.PAC SND3/P00S.PAC SND3/P01S.PAC SND3/P02S.PAC SND3/P03S.PAC SND3/P04S.PAC SND3/P05S.PAC SND3/P06S.PAC SND3/P07S.PAC SND3/P08S.PAC SND3/P09S.PAC SND3/P0AS.PAC SND3/P0BS.PAC SND3/P0CS.PAC SND3/P0DS.PAC SND3/P0ES.PAC SND3/P0FS.PAC SND3/P10S.PAC SND3/P11S.PAC SND3/P15S.PAC SND3/P16S.PAC SND3/P17S.PAC SND3/P18S.PAC SND3/P19S.PAC SND3/P10S.PAC SND3/P00W.PAC SND3/P01W.PAC SND3/P02W.PAC SND3/P03W.PAC SND3/P04W.PAC SND3/P05W.PAC SND3/P06W.PAC SND3/P07W.PAC SND3/P08W.PAC SND3/P09W.PAC SND3/P0AW.PAC SND3/P0BW.PAC SND3/P0CW.PAC SND3/P0DW.PAC SND3/P0EW.PAC SND3/P0FW.PAC SND3/P10W.PAC SND3/P11W.PAC SND3/P15W.PAC SND3/P16W.PAC SND3/P17W.PAC SND3/P18W.PAC SND3/P19W.PAC SND3/P05W.PAC STM/G000.PAC STM/G001.PAC STM/G002.PAC STM/G003.PAC STM/G004.PAC STM/G005.PAC STM/G006.PAC STM/G007.PAC STM/G008.PAC STM/OP_R.PAC STM/OP_L.PAC STM/PLM1.PAC STM/PLM2.PAC STM/PLM3.PAC STM/N000.PAC STM/N001.PAC STM/N002.PAC STM/N003.PAC STM/N004.PAC STM/N005.PAC STM/N006.PAC STM/N007.PAC STM/N008.PAC STM/N009.PAC STM/N010.PAC STM/N011.PAC STM/N012.PAC STM/N013.PAC STM/N014.PAC STM/N015.PAC STM/N016.PAC STM/N017.PAC STM/N018.PAC STM/N019.PAC STM/N020.PAC STM/N021.PAC STM/N022.PAC STM/N023.PAC STM/N024.PAC STM/N025.PAC STM/N026.PAC STM/N027.PAC STM/N028.PAC STM/N029.PAC STM/N030.PAC STM/N031.PAC STM/N032.PAC STM/N033.PAC STM/N034.PAC STM/N035.PAC STM/N036.PAC STM/N037.PAC STM/N038.PAC STM/N039.PAC STM/N040.PAC STM/N041.PAC STM/N042.PAC SND3/TEST.PAC OVL3/END.OVL TIM/TEM_C.TIM TIM/TEM_C2.TIM TIM/END_BK.TIM TIM/END00P.TIM TIM/END00T.TIM TIM/END01P.TIM TIM/END01T.TIM TIM/END02P.TIM TIM/END02T.TIM TIM/END03P.TIM TIM/END03T.TIM TIM/END04P.TIM TIM/END04T.TIM TIM/END05P.TIM TIM/END05T.TIM TIM/END06P.TIM TIM/END06T.TIM TIM/END07P.TIM TIM/END07T.TIM TIM/END08P.TIM TIM/END08T.TIM TIM/END09P.TIM TIM/END09T.TIM TIM/END0AP.TIM TIM/END0AT.TIM TIM/END0BP.TIM TIM/END0BT.TIM TIM/END0CP.TIM TIM/END0CT.TIM TIM/END0DP.TIM TIM/END0DT.TIM TIM/END0EP.TIM TIM/END0ET.TIM TIM/END0FP.TIM TIM/END0FT.TIM TIM/END10P.TIM TIM/END10T.TIM TIM/END11P.TIM TIM/END11T.TIM TIM/END15P.TIM TIM/END15T.TIM TIM/END16P.TIM TIM/END16T.TIM TIM/END17P.TIM TIM/END17T.TIM TIM/END18P.TIM TIM/END18T.TIM TIM/END19P.TIM TIM/END19T.TIM TIM/END1AT.TIM TIM/END_E.TIM TIM/ENDMOJI2.TIM TIM/ENDMOJI3.TIM TIM/ENDMOJI4.TIM TEX/ROLL.PAC ALOGO/RENGA.TIM ALOGO/RENGAW.TIM ALOGO/RENGA1.LMD ALOGO/RENGA2.LMD ALOGO/RENGA3.LMD ALOGO/RENG_A.TIM ALOGO/RENG_B.TIM ALOGO/RENG_C.TIM ALOGO/RENG_D.TIM ALOGO/RENG_E.TIM ALOGO/RENG_F.TIM ADVER/SHU1.TIM ADVER/SHU2_1.TIM ADVER/SHU2_2.TIM ADVER/SHU4.TIM ADVER/SHU4A.TIM ADVER/SHU5.TIM ADVER/SHU6.TIM ADVER/SHU6C.TIM ADVER/SHU7.TIM ADVER/SHU7_1.TIM ADVER/CAPDEMO.TIM ADVER/CAPDEMOC.TIM TMD/VEGADAMA.LMD TIM/ENDMOJI2.TIM TIM/ENDMOJI3.TIM TIM/ENDMOJI4.TIM FILEEND
Regional Differences
In the Japanese version, after beating the last boss, you'll get a screen with a drawing of your character and an ending epilogue on the bottom. Each character has one. However, in the non-Japanese versions, the text was removed and instead you get a generic message that says: "Thank you very much for your playing!! See you at our next game!!".
Translations for those endings can be found here.
Like in the Street Fighter EX/EX Plus, D. Dark's punch throw, where he grabs the opponent and slits their throat, is also censored when the game is set to a region other than mainland Japan. Unlike EX, the game doesn't do as many changes, with D.Dark not getting out a knife and instead using a bomb.
Additionally, as is common practice in the series, Vega (the claw wielder) is known as Balrog and M. Bison (the dictator) is known as Vega in Japan.
Shadowgeist's Alternate Stage
To do:
|
Like in the previous game, Shadowgeist has a stage (called Amusementive Crime 2), featuring a checkerboard pattern and surreal stuff (mainly things that belong in amusement parks) buried in sand. Possibly due to the inclusion of a human-like figure hanging from a roller coaster track, the stage was replaced with another stage outside mainland Japan.
- Pages missing developer references
- Games developed by Arika
- Pages missing publisher references
- Games published by Capcom
- Arcade games
- Games released in 1999
- Games released in July
- Pages missing date references
- Games with hidden development-related text
- Games with regional differences
- To do
- Street Fighter series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with regional differences
Games > Games by developer > Games developed by Arika
Games > Games by platform > Arcade games
Games > Games by publisher > Games published by Capcom
Games > Games by release date > Games released in 1999
Games > Games by release date > Games released in July
Games > Games by series > Street Fighter series