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Talk:GameCube Service Disc v1.0/03

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Capital Letters

WarioBarker. The GameCube is actually spelled GAME CUBE as suggested by my several GAME CUBE Kiosk demo cases. I have also seen Gamecube listed in several places. Similar situation the proper spelling of the Gameboy actually being called Game Boy. I understand why there is confusion... Nintendo's official naming is buggery; the Nintendo GC SDK states "NINTENDO GAMECUBE (GCN)" and "NINTENDO GAME CUBE (GCS)" and also the Wii SDK's changelog mentions "GameCube" 11 times.Nensondubois 15:59, 14 September 2012 (EDT)

  • I looked up a few places:
    • "GameCube" is the consistent capitalization used on this site, Wikipedia, and Nintendo's official website. "Nintendo GameCube" also gets about 10.7 million hits on Google.
    • On the other hand, "Nintendo Game Cube" (with a specific tag added to exclude uses of "GameCube") gets about 910,000 hits on Google.
    • Not sure if this helps your point or what, but that's what I found. -WarioBarker 00:35, 15 September 2012 (EDT)

Would that make this site technically correct though? Well, in either way, one point for being spelled as 'GameCube' on Nintendo's official site; the rest well, they are still a form of telephone and debatable since they technically cannot confirm the correct spelling and every site under the hood of Google (Gibiru) is still in the fire for the same reasons. Game Cube could refer to anything so that would add a hint of confusion leaving that spelling form unusable. 'Gamecube' could still be technically correct though I'd hate to bring this to a level of semantics with well reason. I would like other opinions for the sake of interest before firmly setting my stance on 'GameCube'. Nensondubois 01:00, 15 September 2012 (EDT)

We're sticking with GameCube. The Internet at large agrees that this is the "best" way to render the name, and I really don't feel like wasting any more time debating something so trivial. There are unused things to find. --BMF54123 15:43, 15 September 2012 (EDT)


Wait, one of the unused images is of a Gundam? And Quake? I guess they were for testing but still, interesting choices. MightyKombat 18:17, 8 August 2013 (EDT)

The "robot" is the Timber Wolf from the Mechwarrior series. I suspect the stereo testing images were provided by a third-party *cough*ArtX Incorporated. aka the very "whatever that is" who developed the GPU originally*cough*. -HsienKo 01:00, 9 August 2013 (EDT)

Those Stereoscopic 3D Images

The main page for this service disk is quite interesting. I think the stereoscopic 3D images is one of the most interesting pieces on the page just because it kind of backs up what Nintendo has said about initially supporting 3D on the GameCube. It shows they weren't lying :P.

Just for fun, I decided to see what these images would look like on the 3DS since they are, of course, supposed to be viewable in 3D. Considering the 3DS supports steroscopic 3D and these are stereoscopic 3D images, it seemed fitting. This was simple enough to do using a program called StereoPhoto Maker. I combined both left and right images to create MPO files. I then put them in a folder on my SD card where photos taken by the "Nintendo 3DS Camera" software are stored and they were viewable using that piece of software. If you have a 3DS, you can try it too. Here is a download link for the MPO files. There are 7 files since there are 7 pairs of images on the main page of this article. --Cuber456 04:23, 9 August 2013 (EDT)

You don't even need any software or glasses, etc. to view in 3D. There are techniques (like crossing your eyes, unfocusing them on purpose) you can do with the naked eye that works on these images; I've tried myself. By the way, thanks to whoever arranged them in pairs. WhoIAm 21:56, 23 August 2013 (EDT)
True, you can cross eyes or unfocus your eyes to view them in 3D and they are set up on the page in such a way as to do that. I'm sure some people don't mind doing that. I personally hate doing that though and am just providing another way to look at the images. --Cuber456 (talk) 06:24, 26 August 2013 (EDT)

The first two audio files

Hello, everyone at the Cutting Room Floor!

I think the descriptions for the first two audio files on this page are misleading. Those audio files are not sped up. They are just encoded at a different frequency than from what modern audio devices play at. sab32.pcm is meant to be played at 32000Hz, meanwhile the version we have uploaded to the site is playing it back at 48000Hz, and THAT is why it sounds sped up, not because the people who made the service disc sped it up intentionally.

The same goes for Car3230.adp; it is just Car4830.adp but stored at 32000Hz. If you use an audio editor like Audacity to play Car3230.adb at its intended frequency of 320000Hz, you will hear that it is the exact same pitch and speed as Car4830.adp. Also, when you play sab32.pcm at 32000Hz instead of 48000Hz, it too goes back to having the normal speed of the original song.

Just thought I'd point that out. :) --garlicOS® (talk) 22:22, 28 October 2019 (CST)