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Talk:Over the Hedge (GameCube)

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Debug Menu

It looks like it is already enabled, but you may have to change either the region or disc ID (think Animal Crossing). --From: divingkataetheweirdo (talk) 18:30, 21 August 2015 (EDT)

Any tips on how I should go about doing that? Any specific tools I could use etc.? TheBluegeek (talk) 21:15, 21 August 2015 (EDT)TheBluegeek
Here's some documentation for digging through the header. I don't know of any specific tools, but know that the disc ID version field (byte 7 of a Gamecube disc image) could changed with a hex editor to 0xFF. --From: divingkataetheweirdo (talk) 02:35, 22 August 2015 (EDT)

https://abload.de/image.php?img=gh5e52_2023-03-21_10-tld4j.png
https://abload.de/image.php?img=gh5e52_2023-03-21_10-1ec63.png
https://abload.de/image.php?img=gh5e52_2023-03-21_10-hrfpt.png
https://abload.de/image.php?img=gh5e52_2023-03-21_10-uadf0.png
--Gilgamesh (talk) 15:05, 13 May 2023 (UTC)

023E3A7E 00000001 enables the selection screen for the debug menu, however it does not show any options by default unlike shark tale.
options that can be enabled by editing memory:
023DC674 00000001 shows memory usage
023DC65E 00000001 shows engine metrics
023DC663 00000001 0 is more info 1 is less(modifies previous entry)
023E18B6 00000001 render info? does not work properly
0247D932 0000000F amount of lines(modifies previous entry) any more than 15(F) crashes the game.--7ajk (talk) 01:23, 21 March 2024 (UTC)