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If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
The Amazing World of Gumball: Blind Fooled
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Games > Games by series > Amazing World of Gumball series
| The Amazing World of Gumball: Blind Fooled |
|---|
|
Developer:
The Podge
|
| This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Test Level
| This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Is it possible to load this? |
A test level, named Jim level11(easy), can be found in the MainTimeline script.
<level_data> <level_size data=\"25,19\" /> <layer_1_0 data=\"0,0,0,0,0,0,2,14,0,0,0,0,0,0,0,2,9,8,10\" /> <layer_1_1 data=\"0,0,0,0,0,0,2,14,0,0,0,0,0,0,0,2,9,8,10\" /> <layer_1_2 data=\"0,0,0,0,0,0,3,15,0,0,0,0,0,0,0,2,10,8,10\" /> <layer_1_3 data=\"0,0,0,0,0,0,20,0,0,0,0,0,0,0,0,2,9,9,10\" /> <layer_1_4 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,10,9,10\" /> <layer_1_5 data=\"0,0,0,0,0,0,21,0,0,0,0,0,0,0,0,2,9,8,10\" /> <layer_1_6 data=\"24,24,24,24,24,24,21,0,0,0,0,0,0,0,0,2,9,8,8\" /> <layer_1_7 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,9,8,8\" /> <layer_1_8 data=\"0,0,0,0,0,0,21,0,0,1,13,0,0,0,0,3,12,7,6\" /> <layer_1_9 data=\"24,24,24,24,24,24,21,0,0,2,14,0,0,0,0,20,0,0,2\" /> <layer_1_10 data=\"0,0,0,0,0,0,0,0,0,2,14,24,24,24,24,21,0,0,2\" /> <layer_1_11 data=\"0,0,0,0,0,0,0,0,1,33,15,0,0,0,0,0,0,0,2\" /> <layer_1_12 data=\"11,11,11,11,11,11,11,5,4,14,0,0,0,0,0,0,0,0,2\" /> <layer_1_13 data=\"12,12,12,12,12,12,12,7,6,14,0,0,0,0,0,21,0,0,2\" /> <layer_1_14 data=\"0,0,0,0,0,0,0,0,2,14,24,24,24,24,24,22,0,0,2\" /> <layer_1_15 data=\"0,0,0,0,0,0,0,0,3,15,0,0,0,0,0,1,11,5,4\" /> <layer_1_16 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,9,8,8\" /> <layer_1_17 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,10,8,8\" /> <layer_1_18 data=\"25,25,25,25,25,21,0,0,0,0,0,0,0,0,0,2,9,8,8\" /> <layer_1_19 data=\"0,0,0,0,0,21,0,0,0,0,0,0,0,0,0,2,10,8,8\" /> <layer_1_20 data=\"0,0,0,0,0,21,0,0,0,0,0,0,1,11,5,4,10,8,9\" /> <layer_1_21 data=\"24,24,24,24,24,22,0,0,0,0,0,0,2,9,9,8,9,9,9\" /> <layer_1_22 data=\"0,0,0,0,0,1,13,0,0,0,0,0,2,9,8,10,9,8,8\" /> <layer_1_23 data=\"0,0,0,0,0,2,14,0,0,0,0,0,2,9,10,8,8,8,8\" /> <layer_1_24 data=\"0,0,0,0,0,2,14,0,0,0,0,0,2,9,10,8,9,8,8\" /> <layer_2_0 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_2_1 data=\"0,0,0,0,0,2,0,0,0,0,0,0,0,0,6,0,0,0,0\" /> <layer_2_2 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_2_3 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0\" /> <layer_2_4 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_2_5 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0\" /> <layer_2_6 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_2_7 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_2_8 data=\"0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0\" /> <layer_2_9 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_2_10 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_2_11 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_2_12 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_2_13 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15,0\" /> <layer_2_14 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_2_15 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_2_16 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_2_17 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_2_18 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0\" /> <layer_2_19 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_2_20 data=\"0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0\" /> <layer_2_21 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_2_22 data=\"0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0\" /> <layer_2_23 data=\"0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_2_24 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_0 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_1 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0\" /> <layer_3_2 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_3 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_4 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,27,0,0,0,0\" /> <layer_3_5 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_6 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,0,0,0,0\" /> <layer_3_7 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_8 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,29,0,0,0,0\" /> <layer_3_9 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_10 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_11 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_12 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_13 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_14 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_15 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_16 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_17 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_18 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_19 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_20 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_21 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_22 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_23 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_3_24 data=\"0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0\" /> <layer_4_0 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_1 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_2 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_3 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_4 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_5 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_6 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_7 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_8 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_9 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_10 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_11 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_12 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_13 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_14 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_15 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_16 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_17 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_18 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_19 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_20 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_21 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_22 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_23 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <layer_4_24 data=\"0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0,0|0|0\" /> <map_bg data=\"1\" /> <map_info mapauthor=\"jim\" mapname=\"Jim level11(easy)\" mapdescription=\"Level Description...\" /> </level_data>
Unused Graphics
A graphic used to indicate that music is playing. It is never shown in-game as it is normally invisible.
A checkmark that is supposed to be used as a "tick" for the level select buttons when they're locked, but it never shows.
Unused Text
A game ID that doesn't serve a known purpose.
GAMEID:String = "gumballTest"
Map Data
There's map data stored with the level data, which is normally not seen in-game. Additionally, all levels have this as a placeholder description:
Level Description...
| Map Name | Map Author |
|---|---|
| level 1 | Carl |
| level 2 | Carl |
| New Level 3 | jim |
| new level 4 v3 | jim |
| level 5 | jim |
| level 6 | Carl |
| level 7 | jim |
| level 8 | Sarah |
| level 9 | jim |
| level 10 | Carl |
| level 11 | Sarah |
| level 12 | sarah |
| level 13 | Sarah |
| level 14 | jim |
| level 15 | Sarah |
| level 16 | sarah |
| level 17 | jim |
| level 18 | Sarah |
| level 19 | sarah |
| level 20 | jim |
| level 21 | Carl |
| level 22 | sarah |
| level 23_cjt | sarah |
| level 24 | jim |
| level 25 | jim |
| level 26 new | Carl |
| level 27 | jim |
| level 28 | Carl |
| level 29 new | jim |
| level 30 new | jim |
| level 31 | jim |
| level 32 new | jim |
| level 33 | jim |
| The Amazing World of Gumball series | |
|---|---|
| Adobe Flash | Blind Fooled • Dino Donkey Dash • Class Spirits • Nightmare in Elmore • Battle Bowlers • Sky Streaker |
Cleanup > Stubs
Cleanup > To investigate
Games > Games by content > Games with unused code
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by The Podge
Games > Games by platform > Adobe Flash games
Games > Games by publisher > Games published by Cartoon Network Studios
Games > Games by release date > Games released in 2012
Games > Games by series > Amazing World of Gumball series