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The Legend of Heroes: Trails of Cold Steel (PlayStation 3)/Unused Enemies
This is a sub-page of The Legend of Heroes: Trails of Cold Steel (PlayStation 3).
Contents
- 1 Unused Enemies
- 1.1 mon015_c00 (Hades Portal)
- 1.2 mon031 (Magic Gauntlet)
- 1.3 mon032_c00 (Blood Brand)
- 1.4 mon033 (Magic Boots) & mon034 (Magic Helm)
- 1.5 mon046_c03 (Iglute GarmrEVNeck)
- 1.6 mon071_c00 (Elvavria)
- 1.7 mon088_c00 (Tyrant)
- 1.8 mon118 (Cockatrice)
- 1.9 mon130 (Combat Shell)
- 1.10 mon140_c00 (Red Leech)
- 1.11 mon142_c00 (Evil Ark)
- 1.12 mon143_c00 (Gust Frog)
- 1.13 mon146 (Bolceron)
- 1.14 mon148_c00 (Black Rose)
- 1.15 mon159 (Minos Demon)
- 1.16 mon164_c00 (Ard Freezer)
- 1.17 mon988 (Enemy)
- 1.18 mon989 (Strong Enemy)
- 1.19 mon990 (Boss)
- 1.20 mon991 (0)
- 1.21 mon994 (0)
- 1.22 mon995 (Parts Test Body)
- 1.23 mon996 (Drome)
- 1.24 mon998 (Aldovoss)
- 1.25 mon999 (Bozuonga)
Unused Enemies
mon015_c00 (Hades Portal)
This monster appears in between the enemies Judge Pillar and Orderbelisk. Its battle file is blank and has no name entry meaning it cannot appear in battle.
mon031 (Magic Gauntlet)
This monster appears before Wandering Armor and after Thunder Quaker. It appears to have been a Lohengrin Castle enemy. It has no model data, or name entry and has blank battle file.
mon032_c00 (Blood Brand)
This monster appears before Wondering Sword and after Wandering Armor. It appears to have been a Lohengrin Castle enemy. It does not have a name entry and has a blank battle file.
mon033 (Magic Boots) & mon034 (Magic Helm)
These monsters appear after Wondering Sword and before Nosferatu. These appear to have been a Lohengrin Castle enemy. They have no model data, or name entry and have blank battle files.
mon046_c03 (Iglute GarmrEVNeck)
An alternate version of Iglute Garmr that is probably only used in the cutscene after defeating it. Technically not unused itself but the description of this version is along with its name. It's a bit odd that it has a completely different description to it. It also can be loaded in battle.
Iglute GarmrEVNeck Guardian of the ruins, designed to repel intruders. Physical attacks aren't very effective against it.
mon071_c00 (Elvavria)
An unused alternate version of Elvavria can be seen here. It does not have a name entry and has a blank battle file. It also has no battle animations.
mon088_c00 (Tyrant)
This monster has battle files although it cannot be loaded in battle due to it not having a name entry.
mon118 (Cockatrice)
This monster has battle files although it cannot be loaded in battle due to it not having a name entry.
mon130 (Combat Shell)
An unused version of the Combat Shell. It cannot be loaded in battle as it crashes the game. Below is its description.
Combat Shell A combat dummy that didn't get used in the game. Poor Combat Shell-kun... your day will come, eventually.
mon140_c00 (Red Leech)
This monster has battle files although it cannot be loaded in battle due to it not having a name entry.
mon142_c00 (Evil Ark)
This monster has battle files although it cannot be loaded in battle due to it not having a name entry. This monster later appeared in Trails of Cold Steel 2.
mon143_c00 (Gust Frog)
This monster has battle files although it cannot be loaded in battle due to it not having a name entry.
mon146 (Bolceron)
This monster has battle files although it cannot be loaded in battle due to it not having a name entry.
mon148_c00 (Black Rose)
This monster has battle files although it cannot be loaded in battle due to it not having a name entry.
mon159 (Minos Demon)
An unused version of Minos Demon. This monster has battle files although it cannot be loaded in battle due to it not having a name entry.
mon164_c00 (Ard Freezer)
This monster has battle files although it cannot be loaded in battle due to it not having a name entry.
mon988 (Enemy)
A test Crop Muncher enemy can be seen here. Defeating it will reward 9999 exp.
mon989 (Strong Enemy)
Another test enemy with 9999 exp can be seen here.
mon990 (Boss)
A test version of Zoro-Agruga can be seen here. It also grants 9999 exp when defeating it.
mon991 (0)
A unnamed panda enemy with zero for its name and description can be seen here.
mon994 (0)
A unused enemy with zero for its name and description can be seen here. Its model is unique and is not seen anywhere else. This is a common enemy found in another Falcom game called Gurumin.
mon995 (Parts Test Body)
A test Soldot enemy can be seen here. This was likely to test Divine Knight battles as it has three sections labeled as "test" when targeting it. It is voiced by Scarlet when defeated.
mon996 (Drome)
An unused Drome enemy can be seen here and in debug map a0009. When defeated, it will change color quickly.
mon998 (Aldovoss)
An enemy that crashes the game when trying to load it as it does not have model data. Below is the monster name and description. It originally first appeared in another Falcom game, Ys: Memories of Celceta.
Aldovoss A hard-shelled fiend that appeared deep in a mine. Pulverizes all those who come near with its powerful arms.
mon999 (Bozuonga)
Another enemy from Ys: Memories of Celceta appears here. Its model is not used anywhere else in the game. When it gets a turn, it will use Retreat, ultimately fleeing from battle.














